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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/distutils/tests/
test_config_cmd.py 60 cmd.libraries = 'one'
65 self.assertEqual(cmd.libraries, ['one'])
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/distutils/tests/
test_config_cmd.py 60 cmd.libraries = 'one'
65 self.assertEqual(cmd.libraries, ['one'])
  /external/llvm/docs/
LLVMBuild.rst 15 LLVM is designed to be a modular set of libraries which can be flexibly
33 projects may consist of many libraries, associated tools, build tools,
83 - *Libraries* - Library components define a distinct API which can be
84 independently linked into LLVM client applications. Libraries typically
86 libraries that they build on top of.
92 component libraries. Most LLVM tools are small and are primarily
134 parent = Libraries
208 ``Libraries`` group to hold all of the root library components.
242 Whether this library is installed. Libraries that are not installed
306 Build systems are expected to properly include all of the libraries
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  /frameworks/base/docs/html/training/tv/start/
start.jd 55 <li><strong>TV Support Libraries</strong> (Optional) - There are several
56 <a href="#tv-libraries">Support Libraries</a>
145 <h3 id="tv-libraries">Add TV support libraries</h3>
148 The Android SDK includes support libraries that are intended for use with TV apps. These
149 libraries provide APIs and user interface widgets for use on TV devices. The libraries are
151 libraries and their general purpose:
171 <strong>Note:</strong> You are not required to use these support libraries for your TV app
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  /ndk/docs/text/
OVERVIEW.text 51 - Generate JNI-compatible shared libraries that can run on the Android
54 - Copy the generated shared libraries to a proper location of your
74 Keep in mind that most of the native system libraries in Android system
112 APIs and libraries supported by the Android platform. While a typical
113 Android system image includes many native shared libraries, these should
122 Selected system libraries will gradually be added to the set of stable NDK
146 The last step will copy, in case of success, the stripped shared libraries
260 (i.e. shared libraries) required by your application to your application's
288 libraries) to the appropriate location in your project tree. You can later
310 Similarly you can override the default $PROJECT/libs (for libraries an
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  /external/chromium_org/base/android/java/src/org/chromium/base/library_loader/
Linker.java 26 * to load native shared libraries. One specific feature that it supports is the
52 * those from some system libraries, but these are very few in practice.
58 * - Whether the browser process loads its native libraries at the same
86 * - When loading several libraries in service processes, a simple incremental
89 * of shared libraries), while regular builds always embed a single shared
96 * - Native shared libraries should be loaded with Linker.loadLibrary(),
102 * - After loading all libraries, finishLibraryLoad() should be called, before
103 * running any native code from any of the libraries (except their static
126 * - Load libraries randomly (just like System.loadLibrary()).
136 * variable below, which may force the browser to load the libraries a
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  /bionic/libc/private/
thread_private.h 14 * libraries must implement the functions described here for proper
  /build/core/
host_shared_library_internal.mk 37 # Put the built modules of all shared libraries in a common directory
  /build/target/board/generic_x86/
BoardConfig.mk 30 # Build OpenGLES emulation host and guest libraries
  /build/target/board/generic_x86_64/
BoardConfig.mk 36 # Build OpenGLES emulation host and guest libraries
  /cts/tools/signature-tools/
README.txt 48 lib : required libraries
  /development/build/
product_sdk.mk 28 # Host tools and java libraries that are parts of the SDK.
  /development/ndk/samples/two-libs/jni/
Android.mk 17 # generate two distinct shared libraries and have them both
  /development/samples/SupportLeanbackDemos/
Android.mk 19 # for resources that are included from the libraries.
  /development/samples/TicTacToeLib/
AndroidManifest.xml 22 must currently redefine the activities to be used from the libraries.
  /development/tools/idegen/
README 13 Create a JDK configuration named "1.6 (No Libraries)" by adding a new
16 Android's core libraries and not those from your desktop VM.
39 Configure a JRE named "1.5 (No Libraries)" under "Preferences -> Java ->
41 libraries". Eclipse will not let you save your configuration unless at
  /device/generic/goldfish/opengl/system/egl/
Android.mk 27 # version of this file to point to the appropriate HW EGL libraries.
  /device/generic/mips/
BoardConfig.mk 20 # Build OpenGLES emulation libraries
  /device/generic/x86/
BoardConfig.mk 19 # Build OpenGLES emulation libraries
  /device/google/accessory/demokit/
make-download.sh 42 # copy in the Arduino libraries and remove the make file
  /external/bison/lib/
msvc-nothrow.c 2 with MSVC runtime libraries.
  /external/chromium_org/build/linux/unbundle/
ffmpeg.gyp 48 'libraries': [
harfbuzz.gyp 32 'libraries': [
  /external/chromium_org/chrome/common/extensions/docs/templates/articles/
gcm_server.html 21 <h2 id="libraries">Google API client libraries</h2>
26 We also offer Google API client libraries for a number
29 <a href="https://developers.google.com/api-client-library">Google APIs Client Libraries</a>.
  /external/chromium_org/chrome/installer/mac/third_party/bsdiff/
goobsdiff.gyp 11 'libraries': [

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