/external/chromium_org/third_party/webrtc/modules/audio_coding/codecs/isac/main/source/ |
lpc_shape_swb12_tables.c | 32 * A rotation matrix to decorrelate intra-vector correlation, 44 * A rotation matrix to remove correlation among LAR coefficients 45 * of different LAR vectors. One might guess that decorrelation matrix
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/external/chromium_org/ui/gfx/ |
transform.cc | 262 // We can avoid inverting and transposing the matrix since we know we want 274 // If matrix was not invertible, then just assume back face is not visible. 313 // Initialize the return value to identity if this matrix turned 324 // after being transformed by this matrix (and implicitly projected by 337 // If the matrix does have perspective component that is affected by x or y 409 // TODO(sad): Try to avoid trying to invert the matrix. 421 // TODO(sad): Try to avoid trying to invert the matrix. 435 const SkMatrix& matrix = matrix_; local 436 matrix.mapRect(&src); 448 const SkMatrix& matrix = inverse local [all...] |
/external/deqp/modules/gles2/scripts/ |
gen-conversions.py | 22 # * matrix from scalar: broadcast scalar to diagonal, other components zero 25 # * mat from mat: copy existing components, other components from identity matrix 43 # - matrix columns 295 # Scalar-to-matrix. 296 allConversionCases.append(CaseGroup("scalar_to_matrix", "Scalar to Matrix Conversions", 299 # Vector-to-matrix. 304 # Matrix-to-matrix. 305 allConversionCases.append(CaseGroup("matrix_to_matrix", "Matrix to Matrix Conversions" [all...] |
/external/deqp/modules/gles3/scripts/ |
gen-conversions.py | 22 # * matrix from scalar: broadcast scalar to diagonal, other components zero 25 # * mat from mat: copy existing components, other components from identity matrix 43 # - matrix columns 327 # Scalar-to-matrix. 328 allConversionCases.append(CaseGroup("scalar_to_matrix", "Scalar to Matrix Conversions", 331 # Vector-to-matrix. 336 # Matrix-to-matrix. 337 allConversionCases.append(CaseGroup("matrix_to_matrix", "Matrix to Matrix Conversions" [all...] |
/external/eigen/Eigen/src/Core/ |
DenseStorage.h | 111 * \brief Stores the data of a matrix 116 * \sa Matrix 120 // purely fixed-size matrix 138 // null matrix 164 // dynamic-size matrix with fixed-size storage 185 // dynamic-size matrix with fixed-size storage and fixed width 204 // dynamic-size matrix with fixed-size storage and fixed height 223 // purely dynamic matrix. 265 // matrix with dynamic width and fixed height (so that matrix has dynamic size) [all...] |
/external/eigen/Eigen/src/Core/products/ |
SelfadjointMatrixVector_MKL.h | 29 * Selfadjoint matrix-vector product functionality based on ?SYMV/HEMV. 41 * This file implements selfadjoint matrix-vector multiplication using BLAS 78 typedef Matrix<EIGTYPE,Dynamic,1,ColMajor> SYMVVector;\
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SelfadjointRank2Update.h | 17 /* Optimized selfadjoint matrix += alpha * uv' + conj(alpha)*vu' 32 Map<Matrix<Scalar,Dynamic,1> >(mat+stride*i+i, size-i) += 46 Map<Matrix<Scalar,Dynamic,1> >(mat+stride*i, i+1) +=
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/external/eigen/bench/ |
product_threshold.cpp | 47 typedef Matrix<Scalar,M,K> Lhs; Lhs a; a.setRandom(); 48 typedef Matrix<Scalar,K,N> Rhs; Rhs b; b.setRandom(); 49 typedef Matrix<Scalar,M,N> Res; Res c; c.setRandom();
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/external/eigen/doc/ |
AsciiQuickReference.txt | 6 Matrix<double, 3, 3> A; // Fixed rows and cols. Same as Matrix3d. 7 Matrix<double, 3, Dynamic> B; // Fixed rows, dynamic cols. 8 Matrix<double, Dynamic, Dynamic> C; // Full dynamic. Same as MatrixXd. 9 Matrix<double, 3, 3, RowMajor> E; // Row major; default is column-major. 10 Matrix3f P, Q, R; // 3x3 float matrix. 11 Vector3f x, y, z; // 3x1 float matrix. 12 RowVector3f a, b, c; // 1x3 float matrix. 48 // Matrix slicing and blocks. All expressions listed here are read/write. 98 // Matrix-vector. Matrix-matrix. Matrix-scalar [all...] |
/external/eigen/test/eigen2/ |
eigen2_svd.cpp | 24 Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> b = 25 Matrix<Scalar, MatrixType::RowsAtCompileTime, 1>::Random(rows,1); 26 Matrix<Scalar, MatrixType::ColsAtCompileTime, 1> x(cols,1), x2(cols,1);
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eigen2_visitor.cpp | 19 // construct a random matrix where all coefficients are different 103 CALL_SUBTEST_1( matrixVisitor(Matrix<float, 1, 1>()) ); 107 CALL_SUBTEST_5( matrixVisitor(Matrix<double,Dynamic,Dynamic,RowMajor>(20, 20)) );
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/external/eigen/test/ |
eigensolver_complex.cpp | 84 // Test matrix with NaN 109 CALL_SUBTEST_3( eigensolver(Matrix<std::complex<float>, 1, 1>()) ); 115 CALL_SUBTEST_3( eigensolver_verify_assert(Matrix<std::complex<float>, 1, 1>()) );
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schur_complex.cpp | 75 // Test matrix with NaN 86 CALL_SUBTEST_3(( schur<Matrix<std::complex<float>, 1, 1> >() )); 87 CALL_SUBTEST_4(( schur<Matrix<float, 3, 3, Eigen::RowMajor> >() ));
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schur_real.cpp | 96 // Test matrix with NaN 107 CALL_SUBTEST_3(( schur<Matrix<float, 1, 1> >() )); 108 CALL_SUBTEST_4(( schur<Matrix<double, 3, 3, Eigen::RowMajor> >() ));
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sparse_vector.cpp | 16 typedef Matrix<Scalar,Dynamic,Dynamic> DenseMatrix; 17 typedef Matrix<Scalar,Dynamic,1> DenseVector; 88 // sparse matrix to sparse vector
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sparseqr.cpp | 47 typedef Matrix<Scalar,Dynamic,Dynamic> DenseMat; 48 typedef Matrix<Scalar,Dynamic,1> DenseVector; 83 // Compute explicitly the matrix Q
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/external/eigen/unsupported/Eigen/src/IterativeSolvers/ |
GMRES.h | 23 * \param mat matrix of linear system of equations 64 typedef Matrix < Scalar, Dynamic, 1 > VectorType; 65 typedef Matrix < Scalar, Dynamic, Dynamic > FMatrixType; 83 FMatrixType H = FMatrixType::Zero(m, restart + 1); // Hessenberg matrix 105 // apply matrix M to v: v = mat * v; 147 // insert coefficients into upper matrix triangle 227 * \tparam _MatrixType the type of the sparse matrix A, can be a dense or a sparse matrix. 291 /** Initialize the solver with matrix \a A for further \c Ax=b solving. 296 * \warning this class stores a reference to the matrix A as well as som [all...] |
/external/libopus/silk/float/ |
corrMatrix_FLP.c | 33 * Correlation matrix computations for LS estimate. 58 /* Calculates correlation matrix X'*X */ 63 silk_float *XX /* O X'*X correlation matrix [order x order] */
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/external/mesa3d/src/gallium/state_trackers/vega/ |
path.h | 34 struct matrix; 95 struct matrix *m); 107 void path_render(struct path *p, VGbitfield paintModes, struct matrix *mat);
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renderer.h | 44 struct matrix; 58 const struct matrix *modelview, 65 const struct matrix *modelview);
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/external/mesa3d/src/glsl/ |
ir_uniform.h | 63 * Number of bytes from one vector in a matrix to the next. 140 * a matrix. Set to 0 for non-matrices in UBOs, or -1 for uniforms 152 /** GL_UNIFORM_ROW_MAJOR: true iff it's a row-major matrix in a UBO */
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/external/mesa3d/src/mesa/main/ |
clip.c | 44 /* Clip-Space Plane = Eye-Space Plane * Projection Matrix */ 72 * current modelview matrix and stored in the resulting eye coordinates. 76 * whenever the projection matrix changes.
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/external/qemu/distrib/sdl-1.2.15/src/video/dc/ |
SDL_dcevents.c | 128 if (state->matrix[i]!=old_state.matrix[i]) { 132 SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym);
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
ShadowCanvas.java | 115 public void drawBitmap(Bitmap bitmap, Matrix matrix, Paint paint) { 118 appendDescription(" transformed by matrix");
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/external/skia/bench/ |
tile_analyze.py | 131 """For the given tile layout and per-tile bench values, returns a matrix of 141 Returns [sum, matrix] where sum is the total bench tile time that covers the 142 viewport, and matrix is used for visualizing the tiles. 152 matrix = [[0 for y in range(tile_cols)] for x in range(truncated_tile_rows)] 155 matrix[x][y] = values[x * tile_cols + y] 158 return [viewport_tile_sum, matrix] 160 def GetTileVisCodes(suffix, matrix): 162 visualizing the benches from the given tile config and matrix data. 167 for i in range(len(matrix[0])): 169 this_js += 'data_%s.addRows(%s);' % (suffix, str(matrix)) [all...] |