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  /external/chromium_org/third_party/skia/src/gpu/
GrPaint.cpp 14 void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
15 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
19 void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
20 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
25 const SkMatrix& matrix,
27 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
32 const SkMatrix& matrix,
34 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
  /external/chromium_org/third_party/skia/src/utils/
SkMatrix22.h 15 /** Find the Givens matrix G, which is the rotational matrix
  /external/chromium_org/ui/gfx/geometry/
matrix3_f.h 62 // Returns an inverse of this if the matrix is non-singular, zero (== Zero())
66 // Value of the determinant of the matrix.
69 // Trace (sum of diagonal elements) of the matrix.
77 // a positive defnite matrix *this. Eigenvectors are computed only if
78 // non-null |eigenvectors| matrix is passed. If it is NULL, the routine
81 // If eigenvalues cannot be computed (the matrix does not meet constraints)
82 // the 0-vector is returned. Note that to retrieve eigenvalues, the matrix
84 // positive-definite. Passing a non-positive definite matrix will result in
  /external/eigen/doc/examples/
TutorialLinAlgComputeTwice.cpp 13 cout << "Here is the matrix A:\n" << A << endl;
19 cout << "The matrix A is now:\n" << A << endl;
Tutorial_simple_example_dynamic_size.cpp 10 MatrixXi m(size,size+1); // a (size)x(size+1)-matrix of int's
13 m(i,j) = i+j*m.rows(); // to access matrix coefficients,
  /external/eigen/doc/snippets/
ComplexEigenSolver_compute.cpp 2 cout << "Here is a random 4x4 matrix, A:" << endl << A << endl << endl;
7 cout << "The matrix of eigenvectors, V, is:" << endl << ces.eigenvectors() << endl << endl;
EigenSolver_EigenSolver_MatrixType.cpp 2 cout << "Here is a random 6x6 matrix, A:" << endl << A << endl << endl;
6 cout << "The matrix of eigenvectors, V, is:" << endl << es.eigenvectors() << endl << endl;
SelfAdjointEigenSolver_SelfAdjointEigenSolver_MatrixType.cpp 3 cout << "Here is a random symmetric 5x5 matrix, A:" << endl << A << endl << endl;
7 cout << "The matrix of eigenvectors, V, is:" << endl << es.eigenvectors() << endl << endl;
  /external/eigen/test/eigen2/
eigen2_basicstuff.cpp 15 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;
26 identity = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
28 square = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>::Random(rows, rows);
72 Matrix<Scalar, 1, MatrixType::RowsAtCompileTime> rv(rows);
73 Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> cv(rows);
100 CALL_SUBTEST_1( basicStuff(Matrix<float, 1, 1>()) );
105 CALL_SUBTEST_6( basicStuff(Matrix<float, 100, 100>()) );
106 CALL_SUBTEST_7( basicStuff(Matrix<long double,Dynamic,Dynamic>(10,10)) );
eigen2_product_small.cpp 16 CALL_SUBTEST_1( product(Matrix<float, 3, 2>()) );
17 CALL_SUBTEST_2( product(Matrix<int, 3, 5>()) );
  /external/eigen/test/
geo_orthomethods.cpp 22 typedef Matrix<Scalar,3,3> Matrix3;
23 typedef Matrix<Scalar,3,1> Vector3;
25 typedef Matrix<Scalar,4,1> Vector4;
62 typedef Matrix<RealScalar, 3, 1> RealVector3;
71 typedef Matrix<Scalar,Size,1> VectorType;
72 typedef Matrix<Scalar,3,Size> Matrix3N;
73 typedef Matrix<Scalar,Size,3> MatrixN3;
74 typedef Matrix<Scalar,3,1> Vector3;
  /external/eigen/unsupported/test/
forward_adolc.cpp 33 typedef Matrix<Scalar,InputsAtCompileTime,1> InputType;
34 typedef Matrix<Scalar,ValuesAtCompileTime,1> ValueType;
35 typedef Matrix<Scalar,ValuesAtCompileTime,InputsAtCompileTime> JacobianType;
46 void operator() (const Matrix<T,InputsAtCompileTime,1>& x, Matrix<T,ValuesAtCompileTime,1>* _v) const
48 Matrix<T,ValuesAtCompileTime,1>& v = *_v;
138 Matrix<adtl::adouble,2,1> x;
140 Matrix<adtl::adouble,Dynamic,Dynamic> A(4,4);;
  /external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/
invert.h 36 @brief Implementation of the matrix inversion
38 The function in INVERT.H compute a matrix inversion with a LUP method
41 /** @defgroup INVERT INVERT - Implementation of a matrix inversion */
48 * Calculates a n x n double matrix inversion with a LUP method. Data is aligned, rows after rows (or columns after columns).
51 * @param pSrcMatrix the matrix to invert.
52 * @param pDestMatrix data to store the inverted matrix.
53 * @param n size of the matrix
54 * @return OPJ_TRUE if the inversion is successful, OPJ_FALSE if the matrix is singular.
  /external/skia/experimental/PdfViewer/
SkPdfUtils.cpp 15 void SkTraceMatrix(const SkMatrix& matrix, const char* sz) {
18 printf("%f ", SkScalarToDouble(matrix.get(i)));
  /external/skia/src/gpu/
GrPaint.cpp 14 void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
15 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
19 void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
20 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
25 const SkMatrix& matrix,
27 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
32 const SkMatrix& matrix,
34 GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
  /external/skia/src/utils/
SkMatrix22.h 15 /** Find the Givens matrix G, which is the rotational matrix
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 20 * Matrix math utilities. These methods operate on OpenGL ES format
38 public class Matrix {
40 /** Temporary memory for operations that need temporary matrix data. */
47 public Matrix() {}
51 * matrix. In matrix notation: result = lhs x rhs. Due to the way
52 * matrix multiplication works, the result matrix will have the same
53 * effect as first multiplying by the rhs matrix, then multiplying by
54 * the lhs matrix. This is the opposite of what you might expect
    [all...]
  /external/chromium_org/third_party/skia/src/animator/
SkDrawExtraPathEffect.cpp 52 SkDrawMatrix* matrix; member in class:SkDrawShape2DPathEffect
119 SkDrawMatrix* matrix; local
121 matrix = (SkDrawMatrix*) fDraw->addMatrix;
127 matrix = (SkDrawMatrix*) apply->getScope();
129 if (matrix) {
130 m = matrix->getMatrix();
169 SK_MEMBER(addMatrix, Drawable), // either matrix or apply
228 const SkMatrix& matrix) : Sk2DPathEffect(matrix), fDraw(draw), fMaker(maker) {
263 if (fDraw->matrix) {
264 SkDrawMatrix* matrix; local
    [all...]
  /external/chromium_org/ui/gfx/
transform.h 23 // 4x4 transformation matrix. Transform is cheap and explicitly allows
34 // Skips initializing this matrix to avoid overhead, when we know it will be
42 // Constructs a transform from explicit 16 matrix elements. Elements
60 // Constructs a transform from explicit 2d elements. All other matrix
62 // matrix.
118 // Returns true if this is the identity matrix.
121 // Returns true if the matrix is either identity or pure translation.
126 // Returns true if the matrix is either identity or pure translation,
130 // Returns true if the matrix is either a positive scale and/or a translation.
138 // Returns true if the matrix is either identity or pure, non-fractiona
254 const SkMatrix44& matrix() const { return matrix_; } function in class:gfx::Transform
255 SkMatrix44& matrix() { return matrix_; } function in class:gfx::Transform
    [all...]
  /external/eigen/doc/
TopicAliasing.dox 5 In %Eigen, aliasing refers to assignment statement in which the same matrix (or array or vector) appears on the
46 Aliasing occurs more naturally when trying to shrink a matrix. For example, the expressions <tt>vec =
68 [with OtherDerived = Eigen::Transpose<Eigen::Matrix<int, 2, 2, 0, 2, 2> >, Derived = Eigen::Matrix<int, 2, 2, 0, 2, 2>]:
81 to evaluate the right-hand side fully into a temporary matrix/array and then assign it to the left-hand
100 \link DenseBase::transposeInPlace() transposeInPlace() \endlink which replaces a matrix by its transpose.
126 In the special case where a matrix or vector is shrunk using an expression like <tt>vec = vec.head(n)</tt>,
132 As explained above, it may be dangerous if the same matrix or array occurs on both the left-hand side and the
134 explicitly. However, applying component-wise operations (such as matrix addition, scalar multiplication and
138 eval() \endlink even though the same matrix appears on both sides of the assignments
    [all...]
  /external/skia/src/animator/
SkDrawExtraPathEffect.cpp 52 SkDrawMatrix* matrix; member in class:SkDrawShape2DPathEffect
119 SkDrawMatrix* matrix; local
121 matrix = (SkDrawMatrix*) fDraw->addMatrix;
127 matrix = (SkDrawMatrix*) apply->getScope();
129 if (matrix) {
130 m = matrix->getMatrix();
169 SK_MEMBER(addMatrix, Drawable), // either matrix or apply
228 const SkMatrix& matrix) : Sk2DPathEffect(matrix), fDraw(draw), fMaker(maker) {
263 if (fDraw->matrix) {
264 SkDrawMatrix* matrix; local
    [all...]
  /development/perftests/panorama/feature_mos/src/mosaic/
trsMatrix.h 25 // Calculate the determinant of a matrix
28 // Invert a matrix
34 // Normalize matrix so matrix[2][2] is '1'
  /external/chromium-trace/trace-viewer/third_party/gl-matrix/
Rakefile 20 require File.expand_path('./tasks/support/gl-matrix', File.dirname(__FILE__))
  /external/chromium-trace/trace-viewer/third_party/gl-matrix/tasks/test/
ci.rake 6 t.rspec_opts += ["-r #{base_path.join('tasks/support/gl-matrix')}"]
  /external/chromium_org/chrome/browser/ui/cocoa/omnibox/
omnibox_popup_view_mac_unittest.mm 62 EXPECT_EQ(0, [popup_view.matrix() numberOfRows]);
67 EXPECT_EQ(3, [popup_view.matrix() numberOfRows]);
73 EXPECT_EQ(5, [popup_view.matrix() numberOfRows]);
78 EXPECT_EQ(0, [popup_view.matrix() numberOfRows]);

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