/external/chromium_org/mojo/services/public/interfaces/geometry/ |
geometry.mojom | 31 float[] matrix;
|
/external/chromium_org/third_party/angle/src/compiler/translator/ |
VersionGLSL.h | 23 // - matrix constructors taking matrix as argument. 34 // - matrix/matrix constructors
|
/external/eigen/Eigen/src/IterativeLinearSolvers/ |
IterativeSolverBase.h | 42 /** Initialize the solver with matrix \a A for further \c Ax=b solving. 47 * \warning this class stores a reference to the matrix A as well as some 50 * matrix A, or modify a copy of A. 60 /** Initializes the iterative solver for the sparcity pattern of the matrix \a A for further solving \c Ax=b problems. 63 * we might, for instance, implement column reodering for faster matrix vector products. 74 /** Initializes the iterative solver with the numerical values of the matrix \a A for further solving \c Ax=b problems. 78 * \warning this class stores a reference to the matrix A as well as some 81 * matrix A, or modify a copy of A. 93 /** Initializes the iterative solver with the matrix \a A for further solving \c Ax=b problems. 96 * we might, for instance, implement column reodering for faster matrix vector products [all...] |
/external/eigen/bench/ |
bench_sum.cpp | 8 typedef Matrix<SCALAR,Eigen::Dynamic,1> Vec;
|
/external/eigen/bench/spbench/ |
spbench.dtd | 6 <!ELEMENT LINEARSYSTEM (MATRIX,SOLVER_STAT+,BEST_SOLVER,GLOBAL_PARAMS*)> 7 <!ELEMENT MATRIX (NAME,SIZE,ENTRIES,PATTERN?,SYMMETRY,POSDEF?,ARITHMETIC,RHS*)> 13 <!ELEMENT POSDEF (#PCDATA)> <!-- Is the matrix positive definite or not --> 15 <!ELEMENT RHS (SOURCE)> <!-- A matrix can have one or more right hand side associated. -->
|
/external/eigen/doc/ |
SparseQuickReference.dox | 10 \section SparseMatrixInit Sparse Matrix Initialization 24 sm1.resize(m,n); //Change sm1 to a m x n matrix. 28 <td> Note that when calling reserve(), it is not required that nnz is the exact number of nonzero elements in the final matrix. However, an exact estimation will avoid multiple reallocations during the insertion phase. </td> 74 sm1.setZero(); // Set the matrix with zero elements 78 <td> The matrix sm1 should have been created before ???</td> 83 \section SparseBasicInfos Matrix properties 84 Beyond the basic functions rows() and cols(), there are some useful functions that are available to easily get some informations from the matrix. 93 sm1.norm(); // Euclidian norm of the matrix 94 sm1.squaredNorm(); // Squared norm of the matrix 96 sm1.isVector(); // Check if sm1 is a sparse vector or a sparse matrix [all...] |
TutorialAdvancedInitialization.dox | 7 identity matrix and the zero matrix. 13 Eigen offers a comma initializer syntax which allows the user to easily set all the coefficients of a matrix, 66 The Matrix and Array classes have static methods like \link DenseBase::Zero() Zero()\endlink, which can be 85 \endlink fills the matrix or array with random coefficients. The identity matrix can be obtained by calling 86 \link MatrixBase::Identity() Identity()\endlink; this method is only available for Matrix, not for Array, 87 because "identity matrix" is a linear algebra concept. The method 105 conveniently. The following example contrasts three ways to construct the matrix 118 A summary of all pre-defined matrix, vector and array objects can be found in the \ref QuickRefPage [all...] |
/external/eigen/doc/examples/ |
TutorialLinAlgExSolveColPivHouseholderQR.cpp | 13 cout << "Here is the matrix A:\n" << A << endl;
|
TutorialLinAlgExSolveLDLT.cpp | 12 cout << "Here is the matrix A:\n" << A << endl;
|
TutorialLinAlgSVDSolve.cpp | 10 cout << "Here is the matrix A:\n" << A << endl;
|
Tutorial_PartialLU_solve.cpp | 14 cout << "Here is the matrix A:" << endl << A << endl;
|
tut_arithmetic_dot_cross.cpp | 13 cout << "Dot product via a matrix product: " << dp << endl;
|
/external/eigen/doc/snippets/ |
MatrixBase_part.cpp | 7 cout << "Here is the matrix m:" << endl << m << endl;
|
SelfAdjointEigenSolver_operatorInverseSqrt.cpp | 3 cout << "Here is a random positive-definite matrix, A:" << endl << A << endl << endl;
|
tut_arithmetic_redux_minmax.cpp | 4 cout << "Here is the matrix m:\n" << m << endl;
|
/external/eigen/test/ |
dontalign.cpp | 24 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType; 25 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime> SquareMatrixType; 57 dontalign(Matrix<float, 32, 32>()); 58 dontalign(Matrix<std::complex<float>, 32, 32>());
|
smallvectors.cpp | 15 typedef Matrix<Scalar, 1, 2> V2; 16 typedef Matrix<Scalar, 3, 1> V3; 17 typedef Matrix<Scalar, 1, 4> V4; 18 typedef Matrix<Scalar, Dynamic, 1> VX;
|
/external/eigen/test/eigen2/ |
eigen2_miscmatrices.cpp | 19 typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType; 20 typedef Matrix<Scalar, 1, MatrixType::ColsAtCompileTime> RowVectorType; 30 Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime> 42 CALL_SUBTEST_1( miscMatrices(Matrix<float, 1, 1>()) );
|
/external/eigen/unsupported/doc/examples/ |
MatrixPower_optimal.cpp | 11 std::cout << "The matrix A is:\n" << A << "\n\n"
|
/external/srec/srec/clib/ |
matx_ops.h | 22 static PINLINE void matrix_fixed_multiply_frame(imeldata *outvec, imeldata **matrix, 25 static PINLINE void matrix_fixed_multiply_frame(imeldata *outvec, imeldata **matrix, 31 ASSERT(matrix); 39 sum += matrix[ii][jj] * vector[jj];
|
/frameworks/base/docs/html/training/graphics/opengl/ |
projection.jd | 70 projection transformation {@link android.opengl.Matrix} using the {@link 71 android.opengl.Matrix#frustumM Matrix.frustumM()} method:</p> 80 // this projection matrix is applied to object coordinates 82 Matrix.frustumM(mProjectionMatrix, 0, -ratio, ratio, -1, 1, 3, 7); 86 <p>This code populates a projection matrix, {@code mProjectionMatrix} which you can then combine 99 calculated using the {@link android.opengl.Matrix#setLookAtM Matrix.setLookAtM()} method and then 100 combined with the previously calculated projection matrix. The combined transformation matrices 107 // Set the camera position (View matrix) [all...] |
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
mesh_test.rs | 51 // Setup the projection matrix 60 rs_matrix4x4 matrix; 61 rsMatrixLoadTranslate(&matrix, gRenderSurfaceW/2, gRenderSurfaceH/2, 0); 62 rsgProgramVertexLoadModelMatrix(&matrix);
|
/packages/apps/Camera/jni/feature_mos/src/mosaic/ |
trsMatrix.h | 25 // Calculate the determinant of a matrix 28 // Invert a matrix 34 // Normalize matrix so matrix[2][2] is '1'
|
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
trsMatrix.h | 25 // Calculate the determinant of a matrix 28 // Invert a matrix 34 // Normalize matrix so matrix[2][2] is '1'
|
/frameworks/base/rs/java/android/renderscript/ |
Matrix4f.java | 29 * Creates a new identity 4x4 matrix 37 * Creates a new matrix and sets its values from the given 40 * @param dataArray values to set the matrix to, must be 16 49 * Return a reference to the internal array representing matrix 50 * values. Modifying this array will also change the matrix 52 * @return internal array representing the matrix 81 * Sets the matrix values to identity 106 * Sets the values of the matrix to those of the parameter 108 * @param src matrix to load the values from 115 * Sets the values of the matrix to those of the paramete [all...] |