/external/eigen/doc/snippets/ |
MatrixBase_template_int_int_bottomLeftCorner.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_template_int_int_bottomLeftCorner_int_int.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_template_int_int_bottomRightCorner.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_template_int_int_bottomRightCorner_int_int.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_template_int_int_topLeftCorner.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_template_int_int_topLeftCorner_int_int.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_template_int_int_topRightCorner.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_template_int_int_topRightCorner_int_int.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_topLeftCorner_int_int.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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MatrixBase_topRightCorner_int_int.cpp | 2 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Now the matrix m is:" << endl << m << endl;
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RealSchur_compute.cpp | 4 cout << "The matrix T in the decomposition of A is:" << endl << schur.matrixT() << endl; 6 cout << "The matrix T in the decomposition of A^(-1) is:" << endl << schur.matrixT() << endl;
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class_FullPivLU.cpp | 1 typedef Matrix<double, 5, 3> Matrix5x3; 2 typedef Matrix<double, 5, 5> Matrix5x5; 4 cout << "Here is the matrix m:" << endl << m << endl; 6 cout << "Here is, up to permutations, its LU decomposition matrix:" 15 cout << "Let us now reconstruct the original matrix m:" << endl;
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/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
PerspectiveMeshNode.cpp | 23 void PerspectiveMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 43 // This multiplies the view matrix by the model matrix, and stores the result in the MVP 44 // matrix (which currently contains model * view). 47 // Pass in the modelview matrix. 50 // This multiplies the modelview matrix by the projection matrix, and stores the result in 51 // the MVP matrix (which now contains model * view * projection) [all...] |
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
WaterMeshNode.cpp | 23 void WaterMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 47 // This multiplies the view matrix by the model matrix, and stores the result in the MVP 48 // matrix (which currently contains model * view). 51 // Pass in the modelview matrix. 54 // This multiplies the modelview matrix by the projection matrix, and stores the result in 55 // the MVP matrix (which now contains model * view * projection) [all...] |
/cts/tests/tests/graphics/src/android/graphics/cts/ |
CameraTest.java | 20 import android.graphics.Matrix; 43 Matrix m1 = new Matrix(); 47 Matrix m2 = new Matrix(); 65 Matrix m1 = new Matrix(); 69 Matrix m2 = new Matrix(); 87 Matrix m1 = new Matrix() [all...] |
/external/eigen/test/eigen2/ |
eigen2_geometry.cpp | 21 typedef Matrix<Scalar,2,2> Matrix2; 22 typedef Matrix<Scalar,3,3> Matrix3; 23 typedef Matrix<Scalar,4,4> Matrix4; 24 typedef Matrix<Scalar,2,1> Vector2; 25 typedef Matrix<Scalar,3,1> Vector3; 26 typedef Matrix<Scalar,4,1> Vector4; 90 // rotation matrix conversion 141 VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity()); 142 t0.matrix().setZero(); 144 VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity()) [all...] |
eigen2_geometry_with_eigen2_prefix.cpp | 23 typedef Matrix<Scalar,2,2> Matrix2; 24 typedef Matrix<Scalar,3,3> Matrix3; 25 typedef Matrix<Scalar,4,4> Matrix4; 26 typedef Matrix<Scalar,2,1> Vector2; 27 typedef Matrix<Scalar,3,1> Vector3; 28 typedef Matrix<Scalar,4,1> Vector4; 92 // rotation matrix conversion 143 VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity()); 144 t0.matrix().setZero(); 146 VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity()) [all...] |
/frameworks/base/core/java/android/gesture/ |
OrientedBoundingBox.java | 19 import android.graphics.Matrix; 60 Matrix matrix = new Matrix(); local 61 matrix.setRotate(orientation); 62 matrix.postTranslate(centerX, centerY); 63 matrix.mapPoints(point); 68 matrix.mapPoints(point); 73 matrix.mapPoints(point); 78 matrix.mapPoints(point) [all...] |
/packages/apps/Gallery/src/com/android/camera/ |
RotateBitmap.java | 20 import android.graphics.Matrix; 53 public Matrix getRotateMatrix() { 54 // By default this is an identity matrix. 55 Matrix matrix = new Matrix(); local 62 matrix.preTranslate(-cx, -cy); 63 matrix.postRotate(mRotation); 64 matrix.postTranslate(getWidth() / 2, getHeight() / 2); 66 return matrix; [all...] |
/external/llvm/include/llvm/CodeGen/PBQP/ |
Math.h | 1 //===------ Math.h - PBQP Vector and Matrix classes -------------*- C++ -*-===// 170 /// \brief PBQP Matrix class 171 class Matrix { 176 /// \brief Construct a PBQP Matrix with the given dimensions. 177 Matrix(unsigned Rows, unsigned Cols) : 181 /// \brief Construct a PBQP Matrix with the given dimensions and initial 183 Matrix(unsigned Rows, unsigned Cols, PBQPNum InitVal) 188 /// \brief Copy construct a PBQP matrix. 189 Matrix(const Matrix &M [all...] |
/external/chromium_org/third_party/skia/experimental/ |
SkSetPoly3To3.cpp | 11 bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]); 33 bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) { 59 matrix->reset(); 60 matrix->setScaleX(dot(srcOP0, srcOP1, dstOP[0], dstOP[2])); 61 matrix->setSkewX( dot(srcOP2, srcOP3, dstOP[0], dstOP[2])); 62 matrix->setSkewY (dot(srcOP0, srcOP1, dstOP[1], dstOP[3])); 63 matrix->setScaleY(dot(srcOP2, srcOP3, dstOP[1], dstOP[3])); 64 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 65 matrix->getScaleX(), matrix->getSkewX())) [all...] |
SkSetPoly3To3_A.cpp | 11 bool SkSetPoly3To3_A(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]); 50 bool SkSetPoly3To3_A(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) { 74 matrix->reset(); 75 matrix->setScaleX(divide(M[0], det)); 76 matrix->setSkewX( divide(M[1], det)); 77 matrix->setSkewY (divide(M[2], det)); 78 matrix->setScaleY(divide(M[3], det)); 79 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 80 matrix->getScaleX(), matrix->getSkewX())) [all...] |
/external/eigen/bench/btl/generic_bench/ |
bench_parameter.hh | 33 // min matrix size for matrix vector product bench 35 // max matrix size for matrix vector product bench 37 // min matrix size for matrix matrix product bench 39 // max matrix size for matrix matrix product benc [all...] |
/external/skia/experimental/ |
SkSetPoly3To3.cpp | 11 bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]); 33 bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) { 59 matrix->reset(); 60 matrix->setScaleX(dot(srcOP0, srcOP1, dstOP[0], dstOP[2])); 61 matrix->setSkewX( dot(srcOP2, srcOP3, dstOP[0], dstOP[2])); 62 matrix->setSkewY (dot(srcOP0, srcOP1, dstOP[1], dstOP[3])); 63 matrix->setScaleY(dot(srcOP2, srcOP3, dstOP[1], dstOP[3])); 64 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 65 matrix->getScaleX(), matrix->getSkewX())) [all...] |
SkSetPoly3To3_A.cpp | 11 bool SkSetPoly3To3_A(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]); 50 bool SkSetPoly3To3_A(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) { 74 matrix->reset(); 75 matrix->setScaleX(divide(M[0], det)); 76 matrix->setSkewX( divide(M[1], det)); 77 matrix->setSkewY (divide(M[2], det)); 78 matrix->setScaleY(divide(M[3], det)); 79 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 80 matrix->getScaleX(), matrix->getSkewX())) [all...] |