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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_flush.c 64 /* If this is a swapbuffers, just flush color buffers.
78 /* Need this call for hardware buffers before swapbuffers.
81 * that's called before swapbuffers because we don't always want
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_flush.c 64 /* If this is a swapbuffers, just flush color buffers.
78 /* Need this call for hardware buffers before swapbuffers.
81 * that's called before swapbuffers because we don't always want
  /external/chromium_org/native_client_sdk/doc_generated/pepper_beta/c/
struct_p_p_b___graphics3_d__1__0.html 22 <tr><td class="memItemLeft" align="right" valign="top">int32_t(*&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497">SwapBuffers</a> )(<a class="el" href="group___typedefs.html#gafdc3895ee80f4750d0d95ae1b677e9b7">PP_Resource</a> context, struct <a class="el" href="struct_p_p___completion_callback.html">PP_CompletionCallback</a> callback)</td></tr>
39 g3d-&gt;SwapBuffers(context, callback);
172 <p>Note that the same error code is also returned in the SwapBuffers callback. It is recommended to handle error in the SwapBuffers callback because GetError is synchronous. This function may be useful in rare cases where drawing a frame is expensive and you want to verify the result of ResizeBuffers before attempting to draw a frame.</p>
218 <p>If the surface could not be resized due to insufficient resources, <code>PP_ERROR_NOMEMORY</code> error is returned on the next <code>SwapBuffers</code> callback.</p>
262 <a class="anchor" id="a293c6941c0da084267ffba3954793497"></a><!-- doxytag: member="PPB_Graphics3D::SwapBuffers" ref="a293c6941c0da084267ffba3954793497" args=")(PP_Resource context, struct PP_CompletionCallback callback)" -->
267 <td class="memname">int32_t(* <a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497">PPB_Graphics3D::SwapBuffers</a>)(<a class="el" href="group___typedefs.html#gafdc3895ee80f4750d0d95ae1b677e9b7">PP_Resource</a> context, struct <a class="el" href="struct_p_p___completion_callback.html">PP_CompletionCallback</a> callback)</td>
272 <p><a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497" title="SwapBuffers() makes the contents of the color buffer available for compositing.">SwapBuffers()</a> makes the contents of the color buffer available for compositing. </p>
273 <p>This function has no effect on off-screen surfaces - ones not bound to any plugin instance. The contents of ancillary buffers are always undefined after calling <code>SwapBuffers</code>. The contents of the color buffer are undefined if the value of the <code>PP_GRAPHICS3DATTR (…)
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  /external/chromium_org/native_client_sdk/doc_generated/pepper_dev/c/
struct_p_p_b___graphics3_d__1__0.html 22 <tr><td class="memItemLeft" align="right" valign="top">int32_t(*&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497">SwapBuffers</a> )(<a class="el" href="group___typedefs.html#gafdc3895ee80f4750d0d95ae1b677e9b7">PP_Resource</a> context, struct <a class="el" href="struct_p_p___completion_callback.html">PP_CompletionCallback</a> callback)</td></tr>
39 g3d-&gt;SwapBuffers(context, callback);
172 <p>Note that the same error code is also returned in the SwapBuffers callback. It is recommended to handle error in the SwapBuffers callback because GetError is synchronous. This function may be useful in rare cases where drawing a frame is expensive and you want to verify the result of ResizeBuffers before attempting to draw a frame.</p>
218 <p>If the surface could not be resized due to insufficient resources, <code>PP_ERROR_NOMEMORY</code> error is returned on the next <code>SwapBuffers</code> callback.</p>
262 <a class="anchor" id="a293c6941c0da084267ffba3954793497"></a><!-- doxytag: member="PPB_Graphics3D::SwapBuffers" ref="a293c6941c0da084267ffba3954793497" args=")(PP_Resource context, struct PP_CompletionCallback callback)" -->
267 <td class="memname">int32_t(* <a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497">PPB_Graphics3D::SwapBuffers</a>)(<a class="el" href="group___typedefs.html#gafdc3895ee80f4750d0d95ae1b677e9b7">PP_Resource</a> context, struct <a class="el" href="struct_p_p___completion_callback.html">PP_CompletionCallback</a> callback)</td>
272 <p><a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497" title="SwapBuffers() makes the contents of the color buffer available for compositing.">SwapBuffers()</a> makes the contents of the color buffer available for compositing. </p>
273 <p>This function has no effect on off-screen surfaces - ones not bound to any plugin instance. The contents of ancillary buffers are always undefined after calling <code>SwapBuffers</code>. The contents of the color buffer are undefined if the value of the <code>PP_GRAPHICS3DATTR (…)
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  /external/chromium_org/native_client_sdk/doc_generated/pepper_stable/c/
struct_p_p_b___graphics3_d__1__0.html 22 <tr><td class="memItemLeft" align="right" valign="top">int32_t(*&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497">SwapBuffers</a> )(<a class="el" href="group___typedefs.html#gafdc3895ee80f4750d0d95ae1b677e9b7">PP_Resource</a> context, struct <a class="el" href="struct_p_p___completion_callback.html">PP_CompletionCallback</a> callback)</td></tr>
39 g3d-&gt;SwapBuffers(context, callback);
172 <p>Note that the same error code is also returned in the SwapBuffers callback. It is recommended to handle error in the SwapBuffers callback because GetError is synchronous. This function may be useful in rare cases where drawing a frame is expensive and you want to verify the result of ResizeBuffers before attempting to draw a frame.</p>
218 <p>If the surface could not be resized due to insufficient resources, <code>PP_ERROR_NOMEMORY</code> error is returned on the next <code>SwapBuffers</code> callback.</p>
262 <a class="anchor" id="a293c6941c0da084267ffba3954793497"></a><!-- doxytag: member="PPB_Graphics3D::SwapBuffers" ref="a293c6941c0da084267ffba3954793497" args=")(PP_Resource context, struct PP_CompletionCallback callback)" -->
267 <td class="memname">int32_t(* <a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497">PPB_Graphics3D::SwapBuffers</a>)(<a class="el" href="group___typedefs.html#gafdc3895ee80f4750d0d95ae1b677e9b7">PP_Resource</a> context, struct <a class="el" href="struct_p_p___completion_callback.html">PP_CompletionCallback</a> callback)</td>
272 <p><a class="el" href="struct_p_p_b___graphics3_d__1__0.html#a293c6941c0da084267ffba3954793497" title="SwapBuffers() makes the contents of the color buffer available for compositing.">SwapBuffers()</a> makes the contents of the color buffer available for compositing. </p>
273 <p>This function has no effect on off-screen surfaces - ones not bound to any plugin instance. The contents of ancillary buffers are always undefined after calling <code>SwapBuffers</code>. The contents of the color buffer are undefined if the value of the <code>PP_GRAPHICS3DATTR (…)
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  /external/chromium_org/native_client_sdk/src/doc/devguide/coding/
3D-graphics.rst 303 two processes. Only certain Pepper functions use callbacks; `SwapBuffers
307 ``SwapBuffers`` and its callback function
310 ``SwapBuffers`` is non-blocking; it is called from the Native Client thread and
311 returns immediately. When ``SwapBuffers`` is called, it runs asynchronously on
319 that does the rendering work and then executes ``SwapBuffers``, passing itself
322 documentation for ``SwapBuffers`` explains why this is optimal: because the
332 ``SwapBuffers`` calls from Native Client to the main thread. All OpenGL ES 2.0
342 calls ``Render`` to do the rendering work, and then invokes ``SwapBuffers``,
355 ppb_g3d_interface->SwapBuffers(g_context, cc);
380 Native Client this is usually unnecessary. The ``SwapBuffers`` command does a
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  /external/chromium_org/gpu/command_buffer/tests/
gl_texture_mailbox_unittest.cc 347 ::gles2::GetGLContext()->SwapBuffers();
363 ::gles2::GetGLContext()->SwapBuffers();
436 ::gles2::GetGLContext()->SwapBuffers();
  /frameworks/base/libs/hwui/
DrawProfiler.cpp 107 mData[mCurrentFrame].swapBuffers = NANOS_TO_MILLIS_FLOAT(now - mPreviousTime);
170 addRect(r, mData[i].swapBuffers, mRects[SWAPBUFFERS_INDEX] + shapeIndex);
251 mData[i].record, mData[i].prepare, mData[i].playback, mData[i].swapBuffers);
  /frameworks/base/libs/hwui/renderthread/
CanvasContext.cpp 93 void CanvasContext::swapBuffers() {
94 if (CC_UNLIKELY(!mEglManager.swapBuffers(mEglSurface))) {
232 swapBuffers();
CanvasContext.h 103 void swapBuffers();
  /external/chromium_org/cc/output/
gl_renderer_unittest.cc 169 void SwapBuffers() { renderer_->SwapBuffers(CompositorFrameMetadata()); }
332 SwapBuffers();
    [all...]
software_renderer.h 39 virtual void SwapBuffers(const CompositorFrameMetadata& metadata) OVERRIDE;
  /external/chromium_org/cc/test/
fake_output_surface.h 95 virtual void SwapBuffers(CompositorFrame* frame) OVERRIDE;
  /external/chromium_org/content/renderer/gpu/
compositor_output_surface.h 58 virtual void SwapBuffers(cc::CompositorFrame* frame) OVERRIDE;
mailbox_output_surface.cc 192 void MailboxOutputSurface::SwapBuffers(cc::CompositorFrame* frame) {
204 CompositorOutputSurface::SwapBuffers(frame);
  /external/chromium_org/gpu/gles2_conform_support/egl/
display.h 67 void SwapBuffers(EGLSurface surface);
  /external/chromium_org/third_party/angle/tests/angle_tests/
ANGLETest.h 55 virtual void swapBuffers();
BufferDataTest.cpp 145 //swapBuffers();
ANGLETest.cpp 32 swapBuffers();
39 void ANGLETest::swapBuffers()
  /external/chromium_org/third_party/mesa/src/docs/
relnotes-7.5.1.html 55 <li>Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers.
  /external/chromium_org/third_party/skia/include/gpu/gl/
SkGLContextHelper.h 46 virtual void swapBuffers() const = 0;
  /external/mesa3d/docs/
relnotes-7.5.1.html 55 <li>Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers.
  /external/skia/include/gpu/gl/
SkGLContextHelper.h 46 virtual void swapBuffers() const = 0;
  /external/chromium-trace/trace-viewer/test_data/
big_trace.json     [all...]
  /external/chromium_org/ui/gl/
gl_surface.cc 281 bool GLSurfaceAdapter::SwapBuffers() {
282 return surface_->SwapBuffers();

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