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  /external/fio/
helpers.h 7 #include <time.h>
  /external/glide/library/src/main/java/com/bumptech/glide/
Priority.java 4 * Priorities for completing loads. If more than one load is queued at a time, the load with the higher priority will be
  /external/guava/guava/src/com/google/common/base/
Ticker.java 23 * A time source; returns a time value representing the number of nanoseconds
24 * elapsed since some fixed but arbitrary point in time.
46 * A ticker that reads the current time using {@link System#nanoTime}.
  /external/guava/guava/src/com/google/common/util/concurrent/
FakeTimeLimiter.java 25 * A TimeLimiter implementation which actually does not attempt to limit time
27 * attempting to debug a call which is time-limited would be extremely annoying,
28 * so this gives you a time-limiter you can easily swap in for your real
29 * time-limiter while you're debugging.
  /external/icu/icu4c/source/test/compat/
readme.txt 3 tzone.pl : A perl script that test the timezone information between the system time and ICU time.
7 tzdate.c Source file that compares the ICU time and system time.
  /external/iptables/include/linux/netfilter/
xt_SECMARK.h 8 * at the same time).
xt_time.h 17 /* Match against local time (instead of UTC) */
  /external/javassist/sample/preproc/
package.html 5 <p>The preprocessor for running Javassist at compile time.
  /external/jpeg/
makvms.opt 1 ! A pointer to the VAX/VMS C Run-Time Shareable Library.
  /external/kernel-headers/original/uapi/linux/netfilter/
xt_SECMARK.h 8 * at the same time).
  /external/libcxx/test/localization/locale.categories/category.time/locale.time.put.byname/
Android.mk 17 test_makefile := external/libcxx/test/localization/locale.categories/category.time/locale.time.put.byname/Android.mk
19 test_name := localization/locale.categories/category.time/locale.time.put.byname/put1
  /external/lldb/utils/test/
main.c 13 printf("Better luck next time!\n");
  /external/llvm/test/Transforms/Inline/
2007-06-25-WeakInline.ll 3 ; 'bar' can be overridden at link-time, don't inline it.
  /external/llvm/unittests/Support/
TimeValueTest.cpp 1 //===- llvm/unittest/Support/TimeValueTest.cpp - Time Value tests ---------===//
12 #include <time.h>
19 time_t now_t = time(nullptr);
32 // The "seconds" part in Posix time may be expected as zero.
  /external/markdown/tests/safe_mode/
script_tags.txt 27 This time with blank lines.
  /external/mockito/src/org/mockito/internal/reporting/
Pluralizer.java 10 return number == 1 ? "1 time" : number + " times";
  /external/proguard/src/proguard/gui/splash/
Sprite.java 27 * as a function of time.
37 * @param time the time since the start of the animation, expressed in
40 public void paint(Graphics graphics, long time);
  /external/qemu/distrib/jpeg-6b/
makvms.opt 1 ! A pointer to the VAX/VMS C Run-Time Shareable Library.
  /external/replicaisland/src/com/replica/replicaisland/
MainLoop.java 20 * Main game loop. Updates the time system and passes the result down to the rest of the game
25 // Ensures that time updates before everything else.
36 final float newTimeDelta = mTimeSystem.getFrameDelta(); // The time system may warp time.
  /external/skia/src/animator/
SkDisplayScreenplay.cpp 15 SK_MEMBER(time, MSec)
SkDisplayScreenplay.h 18 SkMSec time; member in class:SkDisplayScreenplay
  /external/skia/tools/timer/
SysTimer_posix.h 10 #include <time.h>
SysTimer_windows.h 10 //Time
  /external/smack/src/org/xbill/DNS/tests/
primary.java 18 boolean time = false;
28 time = true;
55 if (time)
56 System.out.println("; Load time: " + (end - start) + " ms");
  /external/srec/portable/src/
pcputimer.c 69 * Starts the timer. This sets the reference time from which all new elapsed
70 * time are computed. This does not reset the elapsed time to 0. This is
119 * Returns the timer elapsed time. If the Timer is in the stopped state,
122 * elapsed time since the last time PCPUTimerStart() was called.
150 * Resets the elapsed time to 0 and resets the reference time of the Timer.
198 * Starts the timer. This sets the reference time from which all new elapsed
199 * time are computed. This does not reset the elapsed time to 0. This i
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