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  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/
string.h 17 * eMbedded Visual C++. The standard .rc file includes windows header files,
time.h 26 # pragma message("eMbedded Visual C++ 3 doesn't have a time.h header; STLport won't include native time.h here")
  /prebuilts/ndk/9/sources/cxx-stl/EH/stlport/stlport/
stdarg.h 17 * eMbedded Visual C++. The standard .rc file includes windows header files,
stdio.h 17 * eMbedded Visual C++. The standard .rc file includes windows header files,
string.h 17 * eMbedded Visual C++. The standard .rc file includes windows header files,
time.h 26 # pragma message("eMbedded Visual C++ 3 doesn't have a time.h header; STLport won't include native time.h here")
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
fragmentlayout-expected-complation77.txt 4 android.preference.PreferenceFragment : <p> Furthermore, the preferences shown will follow the visual style of system preferences. It is easy to create a hierarchy of preferences (that can be shown on multiple screens) via XML. For these reasons, it is recommended to use this fragment (as a s...
fragmentlayout-expected-complation78.txt 4 android.preference.PreferenceFragment : <p> Furthermore, the preferences shown will follow the visual style of system preferences. It is easy to create a hierarchy of preferences (that can be shown on multiple screens) via XML. For these reasons, it is recommended to use this fragment (as a s...
  /sdk/hierarchyviewer/src/
Android.mk 25 org-netbeans-api-visual
  /external/chromium_org/third_party/cld/encodings/
lang_enc.h 221 // Right-to-left documents may be in logical or visual order. When they
222 // are in visual order we convert them to logical order before processing.
223 // This enum lists the types of visual document we can encounter.
224 // Some, but not all, documents in Hebrew/Arabic/Persian etc. will be visual.
229 VISUAL_HEBREW_HTML, // HTML documents in the legacy visual order.
230 CONVERTED_RTL_PDF, // Converted RTL PDFs, which are always visual.
238 // Given the visual type, returns a string name useful for debug output.
  /external/chromium_org/third_party/icu/source/
runConfigureICU 32 AIX Use the IBM Visual Age xlc_r/xlC_r compilers on AIX
35 Cygwin/MSVC Use the Microsoft Visual C++ compiler on Cygwin
36 Cygwin/MSVC2005 Use the Microsoft Visual C++ 2005 compiler on Cygwin
44 Linux/VA Use the IBM Visual Age compiler on Power PC Linux
217 THE_COMP="IBM Visual Age C++ Compiler"
239 THE_COMP="Microsoft Visual C++"
250 THE_COMP="Microsoft Visual C++ 2005"
  /external/jsoncpp/
README.txt 32 vacpp Visual Age C++ (AIX)
34 msvc6 Microsoft Visual Studio 6 service pack 5-6
35 msvc70 Microsoft Visual Studio 2002
36 msvc71 Microsoft Visual Studio 2003
37 msvc80 Microsoft Visual Studio 2005
38 msvc90 Microsoft Visual Studio 2008
41 Notes: if you are building with Microsoft Visual Studio 2008, you need to
  /frameworks/base/docs/html/design/patterns/
accessibility.jd 3 page.metaDescription=Design an app that's universally accessible to people with visual impairment, color deficiency, hearing loss, and limited dexterity.
13 <p>One of Android's missions is to organize the world's information and make it universally accessible and useful. Accessibility is the measure of how successfully a product can be used by people with varying abilities. Our mission applies to all users-including people with disabilities such as visual impairment, color deficiency, hearing loss, and limited dexterity.</p>
19 <p>Android includes several features that support access for users with visual impairments; they don't require drastic visual changes to your app.</p>
30 <p>The Android design principle "I should always know where I am" is key for accessibility concerns. As a user navigates through an application, they need feedback and a mental model of where they are. All users benefit from a strong sense of information hierarchy and an architecture that makes sense. Most users benefit from visual and haptic feedback during their navigation (such as labels, colors, icons, touch feedback) Low vision users benefit from explicit verbal descriptions and large visuals with high contrast.</p>
40 <h4>Label visual UI elements meaningfully</h4>
86 <li>Label visual UI elements meaningfully</li>
  /external/llvm/docs/
GettingStartedVS.rst 2 Getting Started with the LLVM System using Microsoft Visual Studio
12 Visual Studio, not mingw or cygwin. In order to get started, you first need to
25 included with Visual Studio, nor parts of the Windows Platform SDK. However,
27 directly emit object files or even linked executables using Visual Studio's
30 The large LLVM test suite cannot be run on the Visual Studio port at this
48 Any system that can adequately run Visual Studio 2012 is fine. The LLVM
54 You will need Visual Studio 2012 or higher.
106 6. Start Visual Studio
109 file, just double-click on that to open Visual Studio.
125 8. Test LLVM in Visual Studio
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  /external/chromium_org/testing/gtest/
CMakeLists.txt 62 # Summary of tuple support for Microsoft Visual Studio:
184 if (NOT MSVC OR MSVC_VERSION LESS 1600) # 1600 is Visual Studio 2010.
185 # Visual Studio 2010, 2012, and 2013 define symbols in std::tr1 that
205 # Visual Studio .NET 2003 does not support STL with exceptions disabled.
206 if (NOT MSVC OR MSVC_VERSION GREATER 1310) # 1310 is Visual Studio .NET 2003
  /external/chromium_org/tools/gyp/pylib/gyp/
MSVSProject.py 5 """Visual Studio project reader/writer."""
14 """Visual Studio tool."""
35 """Visual Studio filter - that is, a virtual folder."""
52 """Visual Studio XML project writer."""
193 {'ProjectType': 'Visual C++',
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
glx_api.c 108 /*** GLX Visual Code ***/
137 /* Any StaticGray/GrayScale visual works in RGB or CI mode */
141 /* Any StaticColor/PseudoColor visual of at least 4 bits */
208 /* Force the visual to have an alpha channel */
212 /* First check if a matching visual is already in the list */
229 /* now either compare XVisualInfo pointers or visual IDs */
237 /* Create a new visual and add it to the list. */
246 /* Save a copy of the pointer now so we can find this visual again
250 /* Allocate more space for additional visual */
305 * Create a GLX visual from a regular XVisualInfo
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
glx_api.c 108 /*** GLX Visual Code ***/
137 /* Any StaticGray/GrayScale visual works in RGB or CI mode */
141 /* Any StaticColor/PseudoColor visual of at least 4 bits */
208 /* Force the visual to have an alpha channel */
212 /* First check if a matching visual is already in the list */
229 /* now either compare XVisualInfo pointers or visual IDs */
237 /* Create a new visual and add it to the list. */
246 /* Save a copy of the pointer now so we can find this visual again
250 /* Allocate more space for additional visual */
305 * Create a GLX visual from a regular XVisualInfo
    [all...]
  /external/clang/www/
get_started.html 129 <h3 id="buildWindows">Using Visual Studio</h3>
132 Visual Studio:</p>
140 <li><b>CMake</b>. This is used for generating Visual Studio solution and
144 <li><b>Visual Studio 2012 or later</b></li>
171 <li>Run CMake to generate the Visual Studio solution and project files:
176 <li>If you are using Visual Studio 2012: <tt>cmake -G "Visual Studio 11" ..\llvm</tt></li>
185 <li>Open LLVM.sln in Visual Studio.</li>
193 Hacking on clang - Testing using Visual Studio on Windows</a> for information
  /hardware/intel/img/psb_video/src/x11/
psb_x11.c 122 Visual *visual; local
162 visual = DefaultVisual((Display *)ctx->native_dpy, ctx->x11_screen);
166 if (TrueColor != visual->class) {
167 drv_debug_msg(VIDEO_DEBUG_ERROR, "PutSurface: Default visual of X display must be TrueColor.\n");
178 rmask = visual->red_mask;
179 gmask = visual->green_mask;
180 bmask = visual->blue_mask;
189 ximg = XCreateImage((Display *)ctx->native_dpy, visual, depth, ZPixmap, 0, NULL, width, height, 32, 0);
  /external/chromium_org/testing/gtest/cmake/
internal_utils.cmake 59 if (MSVC_VERSION LESS 1400) # 1400 is Visual Studio 2005
69 if (MSVC_VERSION LESS 1500) # 1500 is Visual Studio 2008
73 # warning on a case-by-case basis. However, on Visual Studio 2005,
78 if (NOT (MSVC_VERSION LESS 1700)) # 1700 is Visual Studio 2012.
107 # CMake 2.8 changes Visual Age's compiler ID to "XL".
110 # Until version 9.0, Visual Age doesn't define a macro to indicate
  /external/chromium_org/third_party/cld/encodings/public/
encodings.h 139 // should need to worry about are visual encodings. Anything we
153 // should need to worry about are visual encodings.
159 // Returns true if the encoding is a visual right-to-left encoding.
160 // Visual right-to-left encodings are those that the browser renders
163 // by abusing <br> or <p> tags, etc. Visual RTL encoding is a relic of
165 // unfortunately some visual pages persist to this day. These documents require
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
xm_api.c 48 * according to the display's visual red_mask, green_mask, and blue_mask.
158 * For example, if we request a 24-bit deep visual we may actually need/get
161 * visinfo - desribes the visual to be used for XImages
172 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
276 * \param vis the buffer's visual
420 * Setup RGB rendering for a window with a True/DirectColor visual.
524 /* if 32 bpp, and visual indicates 8 bpp alpha channel */
549 * initializing the context's visual and buffer information.
572 * We support RGB rendering into almost any kind of visual.
578 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n")
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  /external/chromium_org/tools/grit/grit/tool/
resize.py 25 ProjectType="Visual C++"
62 # reopening of the RC file in Visual Studio. Currently you can only open it
114 '''Generates an RC file, header and Visual Studio project that you can use
115 with Visual Studio's GUI resource editor to modify the layout of dialogs for
139 pseudotranslation, because Visual Studio's GUI RC editor only
160 near the top of the file, before you open it in Visual Studio.
  /external/chromium_org/tools/perf/metrics/
speedindex.py 16 is based on the amount of time that it takes to paint to the visual
88 """Returns a list of time to visual completeness tuples.
90 In the WPT PHP implementation, this is also called 'visual progress'.
104 A single number, milliseconds of visual incompleteness.
199 # Visual progress is rounded to the nearest percentage point as in WPT.
236 "Adjusted area" can also be thought of as "points" of visual completeness --

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