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  /hardware/ti/omap3/omx/audio/src/openmax_il/aac_enc/tests/
AacEncTest.mk 4 # library files to link with when building
  /ndk/
GNUmakefile 9 # Unless required by applicable law or agreed to in writing, software
23 $(error,The Android NDK requires GNU Make 3.81 or higher to run !)
33 $(error,Please fix the problem by reinstalling to a different location.)
  /ndk/sources/cxx-stl/stlport/stlport/stl/
_ioserr.h 2 * This file is included in every header that needs the STLport library to be
9 # error STLport iostreams header cannot be used; you chose not to use iostreams in the STLport configuration file (stlport/stl/config/user_config.h).
  /ndk/tests/build/cpp-extensions/jni/
Android.mk 1 # Basic test to check that ndk-build recognizes all standard GCC
  /ndk/tests/device/test-stlport-rtti/jni/
Application.mk 3 # all generated files to ensure that none
  /packages/apps/CertInstaller/
Android.mk 14 # Use the folloing include to make our test apk.
  /packages/apps/ContactsCommon/TestCommon/
Android.mk 9 # Unless required by applicable law or agreed to in writing, software
21 # This has to be LOCAL_JAVA instead of LOCAL_STATIC since this test util is installed in the same
22 # vm as the packages to be tested. Otherwise you will get error
23 # "Class ref in pre-verified class resolved to unexpected implementation"
  /packages/apps/Gallery/
Android.mk 13 # Use the following include to make our test apk.
  /packages/apps/Launcher2/src/com/android/launcher2/
ButtonDropTarget.java 10 * Unless required by applicable law or agreed to in writing, software
46 /** The paint applied to the drag view on hover */
127 // Find the rect to animate to (the view is center aligned)
128 Rect to = new Rect(); local
129 dragLayer.getViewRectRelativeToSelf(this, to);
138 right = to.right - getPaddingRight();
141 left = to.left + getPaddingLeft();
145 final int top = to.top + (getMeasuredHeight() - height) / 2;
148 to.set(left, top, right, bottom)
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  /packages/apps/Launcher3/src/com/android/launcher3/
ButtonDropTarget.java 10 * Unless required by applicable law or agreed to in writing, software
44 /** The paint applied to the drag view on hover */
129 // Find the rect to animate to (the view is center aligned)
130 Rect to = new Rect(); local
131 dragLayer.getViewRectRelativeToSelf(this, to);
140 right = to.right - getPaddingRight();
143 left = to.left + getPaddingLeft();
147 final int top = to.top + (getMeasuredHeight() - height) / 2;
150 to.set(left, top, right, bottom)
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  /prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/
_ioserr.h 2 * This file is included in every header that needs the STLport library to be
9 # error STLport iostreams header cannot be used; you chose not to use iostreams in the STLport configuration file (stlport/stl/config/user_config.h).
  /prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/stl/
_ioserr.h 2 * This file is included in every header that needs the STLport library to be
9 # error STLport iostreams header cannot be used; you chose not to use iostreams in the STLport configuration file (stlport/stl/config/user_config.h).
  /prebuilts/ndk/7/sources/cxx-stl/stlport/stlport/stl/
_ioserr.h 2 * This file is included in every header that needs the STLport library to be
9 # error STLport iostreams header cannot be used; you chose not to use iostreams in the STLport configuration file (stlport/stl/config/user_config.h).
  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/
_ioserr.h 2 * This file is included in every header that needs the STLport library to be
9 # error STLport iostreams header cannot be used; you chose not to use iostreams in the STLport configuration file (stlport/stl/config/user_config.h).
  /prebuilts/ndk/9/sources/cxx-stl/EH/stlport/stlport/stl/
_ioserr.h 2 * This file is included in every header that needs the STLport library to be
9 # error STLport iostreams header cannot be used; you chose not to use iostreams in the STLport configuration file (stlport/stl/config/user_config.h).
  /sdk/emulator/opengl/
googletest.mk 1 # This contains common definitions used to define a host module
2 # to link GoogleTest with the EmuGL test programs.
4 # This is used instead of including external/gtest/Android.mk to
5 # be able to build both the 32-bit and 64-bit binaries while
  /system/security/keystore-engine/
keyhandle.cpp 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
29 * Makes sure the ex_data for the keyhandle is initially set to NULL.
48 int keyhandle_dup(CRYPTO_EX_DATA* to, CRYPTO_EX_DATA*, void *ptrRef, int idx, long, void *) {
49 // This appears to be a bug in OpenSSL.
57 (void) CRYPTO_set_ex_data(to, idx, keyhandle_copy);
  /external/chromium_org/
Android.mk 5 # This Android makefile is used to build WebView in the Android build system.
11 # We default to release for the Android build system. Developers working on
15 # If the product is using a prebuilt libwebviewchromium then we need to skip
16 # including most of the makefiles to avoid duplicate target definitions. Some
47 # target architecture, we need to include it. If it doesn't exist then just do
51 # We set GYP_VAR_PREFIX to the empty string to indicate that we are building for
56 # appropriately to ensure that the host targets are the same "bitness" as the
78 # We set GYP_VAR_PREFIX to $(TARGET_2ND_ARCH_VAR_PREFIX) to indicate that we ar
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  /external/chromium_org/chrome/browser/resources/chromeos/chromevox/chromevox/injected/
navigation_speaker.js 19 * This member indicates to this speaker to cancel any pending callbacks.
20 * This is needed primarily to support cancelling a chain of callbacks by an
21 * outside caller. There's currently no way to cancel a chain of callbacks in
29 * An identifier that tracks the calls to speakDescriptionArray. Used to
42 * NavDescriptions to speak.
44 * @param {Function} completionFunction Function to call when finished speaking.
53 // Using self rather than goog.bind in order to get debug symbols.
120 * Reorder special annotations for structured elements to be spoken first
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  /external/chromium_org/third_party/mesa/src/docs/
MESA_shader_debug.spec 42 This extension introduces a debug object that can be attached to
43 a program object to enable debugging. Vertex and/or fragment shader,
45 to the debug object's log. A separate debug log for each shader type
48 be attached to a single program object.
84 Additions to Chapter 2 of the OpenGL 1.5 Specification
89 Additions to Chapter 3 of the OpenGL 1.5 Specification (Rasterization)
93 Additions to Chapter 4 of the OpenGL 1.5 Specification (Per-Fragment
98 Additions to Chapter 5 of the OpenGL 1.5 Specification
103 Additions to Chapter 6 of the OpenGL 1.5 Specification (State and State
108 Additions to Appendix A of the OpenGL 1.5 Specification (Invariance
    [all...]
  /external/chromium_org/v8/test/webkit/
dfg-constant-fold-misprediction.js 14 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
34 // A division that is going to be predicted integer on the first compilation. The
36 // division will be 1, which is too low for the division to be predicted double.
38 // integer but that contains a double. The subsequent addition to x, which is
39 // predicted double, will lead the Fixup phase to inject an Int32ToDouble node on
42 // is to disable constant folding of mispredicted nodes; that allows the normal
43 // process of correcting predictions (OSR exit profiling, exiting to profiled code,
44 // and recompilation with exponential backoff) to take effect so that the next
47 // A pointless loop to force the first compilation to occur before the division go
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dfg-constant-fold-uncaptured-variable-that-is-later-captured.js 14 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25 "Tests that constant folding an access to an uncaptured variable that is captured later in the same basic block doesn't lead to assertion failures."
35 if (a) // Here we have an access to r2. The bug was concerned with our assertions thinking that this access was invalid.
36 return arguments; // Force r2 (see below) to get captured.
40 // The temporary variable corresponding to the 'bar' callee coming out of the ternary expression will be allocated by
41 // the bytecompiler to some virtual register, say r2. This expression is engineered so that (1) the virtual register
43 // (2) that the callee ends up being constant but requires CFA to prove it, and (3) that we actually load that constant
44 // using GetLocal (which happens because of the CheckFunction to check the callee)
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  /external/libunwind/doc/
libunwind-ia64.tex 15 \texttt{ia64} and, at least in theory, should be able to support all
16 operating systems adhering to the processor-specific ABI defined for
18 and big-endian HP-UX. Furthermore, to make it possible for a single
19 library to unwind both 32- and 64-bit targets, the type
20 \Type{unw\_word\_t} is always defined to be 64 bits wide (independent
27 possible for platform-dependent unwind code to use
28 conditional-compilation to select an appropriate implementation. The
29 latter is useful for stringification purposes and to construct
32 One special feature of IA-64 is the use of NaT bits to support
34 bit'' of a general register. However, to make everything fit int
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unw_init_remote.tex 20 pointed to by \Var{c} for unwinding in the address space identified by
21 \Var{as}. The \Var{as} argument can either be set to
22 \Var{unw\_local\_addr\_space} (local address space) or to an arbitrary
27 passed in \Var{as}, then \Var{arg} needs to be a pointer to a context
30 thread-id, or a pointer to an arbitrary structure which identifies the
31 stack-frame chain to be unwound. In other words, the interpretation
35 Note that \Func{unw\_init\_remote}() can be used to initiate unwinding
38 generally preferable to use \Func{unw\_init\_local}() instead, because
39 it is easier to use and because it may perform better
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  /external/mesa3d/docs/
MESA_shader_debug.spec 42 This extension introduces a debug object that can be attached to
43 a program object to enable debugging. Vertex and/or fragment shader,
45 to the debug object's log. A separate debug log for each shader type
48 be attached to a single program object.
84 Additions to Chapter 2 of the OpenGL 1.5 Specification
89 Additions to Chapter 3 of the OpenGL 1.5 Specification (Rasterization)
93 Additions to Chapter 4 of the OpenGL 1.5 Specification (Per-Fragment
98 Additions to Chapter 5 of the OpenGL 1.5 Specification
103 Additions to Chapter 6 of the OpenGL 1.5 Specification (State and State
108 Additions to Appendix A of the OpenGL 1.5 Specification (Invariance
    [all...]

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