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    Searched refs:Const (Results 126 - 150 of 348) sorted by null

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  /external/mesa3d/src/mesa/main/
teximage.c 580 const GLuint face = _mesa_tex_target_to_face(target);
713 const struct gl_texture_unit *texUnit,
716 const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array ||
797 const struct gl_texture_object *texObj,
800 const GLuint face = _mesa_tex_target_to_face(target);
856 if (level >= ctx->Const.MaxTextureLevels)
861 if (level >= ctx->Const.MaxTextureLevels)
866 if (level >= ctx->Const.Max3DTextureLevels)
871 if (level >= ctx->Const.MaxCubeTextureLevels)
881 if (level >= ctx->Const.MaxTextureLevels
    [all...]
transformfeedback.c 450 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
493 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
534 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
574 const GLchar **varyings, GLenum bufferMode)
593 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
615 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
676 const struct gl_shader_program *shProg;
677 const struct gl_transform_feedback_info *linked_xfb_info;
819 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
texstate.c 51 static const struct gl_tex_env_combine_state default_combine_state = {
67 _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
80 for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) {
124 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit;
291 const GLuint texUnit = texture - GL_TEXTURE0;
296 k = MAX2(ctx->Const.MaxCombinedTextureImageUnits,
297 ctx->Const.MaxTextureCoordUnits);
338 if (texUnit >= ctx->Const.MaxTextureCoordUnits) {
372 for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
406 const struct gl_texture_object *texObj = texUnit->_Current
    [all...]
varray.c 68 type_to_bit(const struct gl_context *ctx, GLenum type)
124 const char *func,
129 const GLvoid *ptr)
264 array->Ptr = (const GLubyte *) ptr;
276 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
294 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
297 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
312 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
315 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
323 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_lines.c 65 const GLint width = (GLint) CLAMP(ctx->Line.Width,
66 ctx->Const.MinLineWidth,
67 ctx->Const.MaxLineWidth);
164 const SWvertex *v0, const SWvertex *v1)
200 static const char *lineFuncName = NULL;
s_points.c 55 get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed)
71 size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA);
73 size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
83 sprite_point(struct gl_context *ctx, const SWvertex *vert)
142 const GLuint u = attr - FRAG_ATTRIB_TEX0;
192 const GLfloat x = vert->attrib[FRAG_ATTRIB_WPOS][0];
193 const GLfloat y = vert->attrib[FRAG_ATTRIB_WPOS][1]
    [all...]
  /external/mesa3d/src/mesa/tnl/
t_context.c 61 tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES;
128 const struct gl_vertex_program *vp = ctx->VertexProgram._Current;
129 const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
152 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
t_vb_cliptmp.h 86 const GLfloat dp0 = CLIP_DOTPROD( v0, A, B, C, D ); \
87 const GLfloat dp1 = CLIP_DOTPROD( v1, A, B, C, D ); \
88 const GLboolean neg_dp0 = IS_NEGATIVE(dp0); \
89 const GLboolean neg_dp1 = IS_NEGATIVE(dp1); \
128 const GLuint v0_orig = v0;
140 for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
142 const GLfloat a = ctx->Transform._ClipUserPlane[p][0];
143 const GLfloat b = ctx->Transform._ClipUserPlane[p][1];
144 const GLfloat c = ctx->Transform._ClipUserPlane[p][2];
145 const GLfloat d = ctx->Transform._ClipUserPlane[p][3]
    [all...]
  /external/valgrind/main/VEX/priv/
host_x86_isel.c 109 && e->Iex.Const.con->tag == Ico_U8
110 && e->Iex.Const.con->Ico.U8 == 0;
116 && e->Iex.Const.con->tag == Ico_U32
117 && e->Iex.Const.con->Ico.U32 == 0;
123 // && e->Iex.Const.con->tag == Ico_U64
124 // && e->Iex.Const.con->Ico.U64 == 0ULL;
646 && guard->Iex.Const.con->tag == Ico_U1
647 && guard->Iex.Const.con->Ico.U1 == True) {
    [all...]
host_arm64_isel.c 373 IRConst* con = e->Iex.Const.con;
638 && guard->Iex.Const.con->tag == Ico_U1
639 && guard->Iex.Const.con->Ico.U1 == True) {
744 && guard->Iex.Const.con->tag == Ico_U1
745 && guard->Iex.Const.con->Ico.U1 == True) {
903 && e->Iex.Binop.arg2->Iex.Const.con->tag == Ico_U64) {
904 Long simm = (Long)e->Iex.Binop.arg2->Iex.Const.con->Ico.U64;
    [all...]
host_s390_isel.c 306 if (arg2->tag == Iex_Const && arg2->Iex.Const.con->tag == Ico_U64) {
307 ULong value = arg2->Iex.Const.con->Ico.U64;
413 switch (expr->Iex.Const.con->tag) {
414 case Ico_U1: value = expr->Iex.Const.con->Ico.U1; break;
415 case Ico_U8: value = expr->Iex.Const.con->Ico.U8; break;
416 case Ico_U16: value = expr->Iex.Const.con->Ico.U16; break;
417 case Ico_U32: value = expr->Iex.Const.con->Ico.U32; break;
418 case Ico_U64: value = expr->Iex.Const.con->Ico.U64; break;
431 get_const_value_as_ulong(const IRConst *con)
584 && guard->Iex.Const.con->tag == Ico_U
    [all...]
  /external/chromium_org/third_party/jinja2/
ext.py 354 node = nodes.Call(gettext, [nodes.Const(singular)],
361 nodes.Const(singular),
362 nodes.Const(plural),
384 nodes.Pair(nodes.Const(key), value)
491 if isinstance(arg, nodes.Const) and \
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv20_context.c 441 nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visual,
469 ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS;
470 ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS;
471 ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS;
472 ctx->Const.MaxTextureMaxAnisotropy = 8;
473 ctx->Const.MaxTextureLodBias = 15;
503 const struct nouveau_driver nv20_driver = {
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
transformfeedback.c 450 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
493 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
534 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
574 const GLchar **varyings, GLenum bufferMode)
593 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
615 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
676 const struct gl_shader_program *shProg;
677 const struct gl_transform_feedback_info *linked_xfb_info;
819 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
texstate.c 51 static const struct gl_tex_env_combine_state default_combine_state = {
67 _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
80 for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) {
124 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit;
291 const GLuint texUnit = texture - GL_TEXTURE0;
296 k = MAX2(ctx->Const.MaxCombinedTextureImageUnits,
297 ctx->Const.MaxTextureCoordUnits);
338 if (texUnit >= ctx->Const.MaxTextureCoordUnits) {
372 for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
406 const struct gl_texture_object *texObj = texUnit->_Current
    [all...]
varray.c 68 type_to_bit(const struct gl_context *ctx, GLenum type)
124 const char *func,
129 const GLvoid *ptr)
264 array->Ptr = (const GLubyte *) ptr;
276 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
294 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
297 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
312 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
315 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
323 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv20_context.c 441 nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visual,
469 ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS;
470 ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS;
471 ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS;
472 ctx->Const.MaxTextureMaxAnisotropy = 8;
473 ctx->Const.MaxTextureLodBias = 15;
503 const struct nouveau_driver nv20_driver = {
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_cliptmp.h 86 const GLfloat dp0 = CLIP_DOTPROD( v0, A, B, C, D ); \
87 const GLfloat dp1 = CLIP_DOTPROD( v1, A, B, C, D ); \
88 const GLboolean neg_dp0 = IS_NEGATIVE(dp0); \
89 const GLboolean neg_dp1 = IS_NEGATIVE(dp1); \
128 const GLuint v0_orig = v0;
140 for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
142 const GLfloat a = ctx->Transform._ClipUserPlane[p][0];
143 const GLfloat b = ctx->Transform._ClipUserPlane[p][1];
144 const GLfloat c = ctx->Transform._ClipUserPlane[p][2];
145 const GLfloat d = ctx->Transform._ClipUserPlane[p][3]
    [all...]
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/
omxVCM4P2_PredictReconCoefIntra_s.s 97 Const RN 8
215 MOV Const,#4
216 MUL curQP,curQP,Const ;// curQP=4*curQP
  /external/chromium_org/third_party/mesa/src/src/glsl/
glsl_parser_extras.h 80 struct gl_context *const ctx;
91 const char *version_string;
109 const char *supported_version_string;
132 } Const;
167 const glsl_type **user_structures;
211 const struct gl_extensions *extensions;
248 const char *fmt, ...);
255 extern void _mesa_glsl_warning(const YYLTYPE *locp,
257 const char *fmt, ...);
260 const char *string)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_points.c 55 get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed)
71 size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA);
73 size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
83 sprite_point(struct gl_context *ctx, const SWvertex *vert)
142 const GLuint u = attr - FRAG_ATTRIB_TEX0;
192 const GLfloat x = vert->attrib[FRAG_ATTRIB_WPOS][0];
193 const GLfloat y = vert->attrib[FRAG_ATTRIB_WPOS][1]
    [all...]
s_aalinetemp.h 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx);
40 const GLfloat fx = (GLfloat) ix;
41 const GLfloat fy = (GLfloat) iy;
42 const GLfloat coverage = compute_coveragef(line, ix, iy);
43 const GLuint i = line->span.end;
72 const GLuint unit = attr - FRAG_ATTRIB_TEX0;
73 const GLfloat invQ = solve_plane_recip(fx, fy, line->attrPlane[attr][3]);
85 const GLfloat invW = solve_plane_recip(fx, fy, line->wPlane);
106 NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1
    [all...]
  /external/mesa3d/src/glsl/
glsl_parser_extras.h 80 struct gl_context *const ctx;
91 const char *version_string;
109 const char *supported_version_string;
132 } Const;
167 const glsl_type **user_structures;
211 const struct gl_extensions *extensions;
248 const char *fmt, ...);
255 extern void _mesa_glsl_warning(const YYLTYPE *locp,
257 const char *fmt, ...);
260 const char *string)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i830_texblend.c 73 const GLfloat * factor)
134 const struct gl_tex_env_combine_state * combine,
136 GLuint texel_op, GLuint * state, const GLfloat * factor)
138 const GLuint numColorArgs = combine->_NumArgsRGB;
139 const GLuint numAlphaArgs = combine->_NumArgsA;
150 static const GLuint tex_blend_rgb[3] = {
155 static const GLuint tex_blend_a[3] = {
448 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++)
452 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++)
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_drawtex.c 62 const uint *semantic_names,
63 const uint *semantic_indexes)
129 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
150 const GLfloat x0 = x, y0 = y, x1 = x + width, y1 = y + height;
164 const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
165 const GLfloat fb_width = (GLfloat)fb->Width;
166 const GLfloat fb_height = (GLfloat)fb->Height;
168 const GLfloat clip_x0 = (GLfloat)(x0 / fb_width * 2.0 - 1.0);
169 const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0);
170 const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0)
    [all...]

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