/external/chromium_org/v8/test/mjsunit/ |
debug-evaluate-bool-constructor.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 37 if (event == Debug.DebugEvent.Break) { 38 // Get the debug command processor. 66 // Add the debug event listener [all...] |
debug-evaluate-closure.js | 28 // Flags: --expose-debug-as debug --allow-natives-syntax 30 Debug = debug.Debug; 34 if (event != Debug.DebugEvent.Break) return; 55 Debug.setListener(listener); 91 Debug.setListener(null);
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debug-evaluate-const.js | 28 // Flags: --expose-debug-as debug 30 Debug = debug.Debug 35 // var0: init after break point, changed by debug eval. 36 // const0: init before break point, changed by debug eval. 37 // const1: init after break point, materialized but untouched by debug eval. 38 // const2: init after break point, materialized and changed by debug eval. 54 // TODO(yangguo): debug evaluate should not be able to alte [all...] |
debug-evaluate-with.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 38 if (event == Debug.DebugEvent.Break) 59 // Add the debug event listener. 60 Debug.setListener(listener) [all...] |
debug-liveedit-2.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 32 Debug = debug.Debug 47 var script = Debug.findScript(ChooseAnimal); 58 Debug.LiveEdit.TestApi.ApplySingleChunkPatch(script, patch_pos, orig_animal.length, new_animal_patch, change_log);
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debug-liveedit-3.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 36 Debug = debug.Debug 54 var script = Debug.findScript(Factory); 60 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
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debug-liveedit-4.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 36 Debug = debug.Debug 57 var script = Debug.findScript(TestFunction); 61 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
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debug-liveedit-newsource.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 31 Debug = debug.Debug 52 var script = Debug.findScript(ChooseAnimal); 68 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
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debug-stepout-scope-part1.js | 28 // Flags: --expose-debug-as debug --expose-natives-as=builtins 33 var Debug = debug.Debug; 36 if (event == Debug.DebugEvent.Break) { 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); 53 Debug.setListener(listener);
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debug-stepout-scope-part2.js | 28 // Flags: --expose-debug-as debug --expose-natives-as=builtins 33 var Debug = debug.Debug; 36 if (event == Debug.DebugEvent.Break) { 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); 53 Debug.setListener(listener);
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debug-stepout-scope-part3.js | 28 // Flags: --expose-debug-as debug --expose-natives-as=builtins 33 var Debug = debug.Debug; 36 if (event == Debug.DebugEvent.Break) { 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); 53 Debug.setListener(listener);
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debug-stepout-scope-part4.js | 28 // Flags: --expose-debug-as debug --expose-natives-as=builtins 33 var Debug = debug.Debug; 36 if (event == Debug.DebugEvent.Break) { 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); 53 Debug.setListener(listener);
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debug-stepout-scope-part5.js | 28 // Flags: --expose-debug-as debug --expose-natives-as=builtins 33 var Debug = debug.Debug; 36 if (event == Debug.DebugEvent.Break) { 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); 53 Debug.setListener(listener);
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debug-stepout-scope-part6.js | 28 // Flags: --expose-debug-as debug --expose-natives-as=builtins 33 var Debug = debug.Debug; 36 if (event == Debug.DebugEvent.Break) { 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); 53 Debug.setListener(listener);
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debug-stepout-scope-part7.js | 28 // Flags: --expose-debug-as debug --expose-natives-as=builtins 33 var Debug = debug.Debug; 36 if (event == Debug.DebugEvent.Break) { 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); 53 Debug.setListener(listener);
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debug-stepout-scope-part8.js | 28 // Flags: --expose-debug-as debug --expose-natives-as=builtins 33 var Debug = debug.Debug; 36 if (event == Debug.DebugEvent.Break) { 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); 53 Debug.setListener(listener);
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debug-suspend.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 32 // Simple function which stores the last debug event. 49 // Get the debug command processor in running state. 75 if (event == Debug.DebugEvent.Break) [all...] |
debug-version.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 32 // Simple function which stores the last debug event. 48 // Get the debug command processor in running state. 69 if (event == Debug.DebugEvent.Break) [all...] |
debug-liveedit-restart-frame.js | 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 31 Debug = debug.Debug 101 Debug.LiveEdit.RestartFrame(frame); 111 if (event == Debug.DebugEvent.Break) { 122 Debug.setListener(listener) [all...] |
debug-stepin-accessor.js | 28 // Flags: --expose-debug-as debug 30 // Get the Debug object exposed from the debug context global object. 31 Debug = debug.Debug 38 // Simple debug event handler which first time will cause 'step in' action 43 if (event == Debug.DebugEvent.Break) { 45 exec_state.prepareStep(Debug.StepAction.StepIn, 2) [all...] |
/external/chromium_org/v8/test/mjsunit/harmony/ |
debug-function-scopes.js | 28 // Flags: --expose-debug-as debug --harmony-scoping 32 // Get the Debug object exposed from the debug context global object. 33 var Debug = debug.Debug; 73 var mirror = Debug.MakeMirror(f1); 105 var mirror = Debug.MakeMirror(f2);
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generators-debug-liveedit.js | 5 // Flags: --expose-debug-as debug --harmony-generators 7 var Debug = debug.Debug; 8 var LiveEdit = Debug.LiveEdit; 46 function debug() { 48 var script = Debug.findScript(fun); 57 Debug.ExecuteInDebugContext(debug, false) [all...] |
/external/chromium_org/v8/test/mjsunit/regress/ |
regress-1170187.js | 28 // Flags: --expose-debug-as debug 32 // Get the Debug object exposed from the debug context global object. 33 Debug = debug.Debug 51 if (event == Debug.DebugEvent.Break) { 71 // Add the debug event listener. 72 Debug.setListener(listener) [all...] |
regress-opt-after-debug-deopt.js | 28 // Flags: --expose-debug-as debug --allow-natives-syntax 36 Debug = debug.Debug; 39 if (event != Debug.DebugEvent.Break) return; 64 Debug.setListener(listener); // Activate debugger. 65 Debug.setBreakPoint(f, 2, 0); // Force deopt.
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/sdk/eclipse/plugins/com.android.ide.eclipse.ddms/src/com/android/ide/eclipse/ddms/i18n/ |
messages.properties | 24 DeviceView_Debug_Process=Debug Process 25 DeviceView_Debug_Process_Title=Process Debug 26 DeviceView_Debug_Process_Tooltip=Debug the selected process, provided its source project is present and opened in the workspace. 27 DeviceView_Debug_Session_Failed=No opened project found for %1$s. Debug session failed\! 34 DeviceView_Process_Debug_Already_In_Use=The process debug port is already in use\! 93 PreferencePage_Debug=Debug
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