/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_dmatmp.h | 409 else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { 449 ctx->Light.ShadeModel == GL_FLAT && 998 } else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { 1032 if (ctx->Light.ShadeModel == GL_FLAT) { 1222 ok = (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH); 1232 ctx->Light.ShadeModel == GL_FLAT &&
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
ffvertex_prog.c | 142 if (ctx->Light.Material.Attrib[attr][0] != 0.0F) 171 key->separate_specular = (ctx->Light.Model.ColorControl == 174 if (ctx->Light.Enabled) { 177 if (ctx->Light.Model.LocalViewer) 180 if (ctx->Light.Model.TwoSide) 183 if (ctx->Light.ColorMaterialEnabled) { 184 key->light_color_material_mask = ctx->Light._ColorMaterialBitmask; 188 struct gl_light *light = &ctx->Light.Light[i] local [all...] |
/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 142 if (ctx->Light.Material.Attrib[attr][0] != 0.0F) 171 key->separate_specular = (ctx->Light.Model.ColorControl == 174 if (ctx->Light.Enabled) { 177 if (ctx->Light.Model.LocalViewer) 180 if (ctx->Light.Model.TwoSide) 183 if (ctx->Light.ColorMaterialEnabled) { 184 key->light_color_material_mask = ctx->Light._ColorMaterialBitmask; 188 struct gl_light *light = &ctx->Light.Light[i] local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_context.c | 288 (ctx->Light.Enabled && 289 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); 521 (ctx->Light.Enabled && 522 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) { 542 swrast->_InterpMode[i] = ctx->Light.ShadeModel;
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s_tritemp.h | 356 if (ctx->Light.ShadeModel == GL_SMOOTH) { 383 ASSERT(ctx->Light.ShadeModel == GL_FLAT); 640 if (ctx->Light.ShadeModel == GL_SMOOTH) { 665 ASSERT(ctx->Light.ShadeModel == GL_FLAT); [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_context.c | 288 (ctx->Light.Enabled && 289 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); 521 (ctx->Light.Enabled && 522 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) { 542 swrast->_InterpMode[i] = ctx->Light.ShadeModel;
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s_tritemp.h | 356 if (ctx->Light.ShadeModel == GL_SMOOTH) { 383 ASSERT(ctx->Light.ShadeModel == GL_FLAT); 640 if (ctx->Light.ShadeModel == GL_SMOOTH) { 665 ASSERT(ctx->Light.ShadeModel == GL_FLAT); [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_draw.c | 99 ctx->Light.ShadeModel != GL_FLAT && 105 ctx->Light.ShadeModel != GL_FLAT &&
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brw_sf_state.c | 285 if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
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gen7_sol_state.c | 208 if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION)
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_state_init.c | 267 TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 ) 268 TCL_CHECK( tcl_lighting_add6, ctx->Light.Enabled, 6 ) 269 TCL_CHECK( tcl_light_add6, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled, 6 ) 712 ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 0 ); 729 ALLOC_STATE( lit[0], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-0", 0 ); 730 ALLOC_STATE( lit[1], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-1", 1 ); 731 ALLOC_STATE( lit[2], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-2", 2 ); 732 ALLOC_STATE( lit[3], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-3", 3 ) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_tcl.c | 38 #include "main/light.h" 268 if (prim == GL_POLYGON && ctx->Light.ShadeModel == GL_FLAT) 375 if (ctx->Light.Enabled) {
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_draw.c | 99 ctx->Light.ShadeModel != GL_FLAT && 105 ctx->Light.ShadeModel != GL_FLAT &&
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brw_sf_state.c | 285 if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
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gen7_sol_state.c | 208 if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION)
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_state_init.c | 267 TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 ) 268 TCL_CHECK( tcl_lighting_add6, ctx->Light.Enabled, 6 ) 269 TCL_CHECK( tcl_light_add6, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled, 6 ) 712 ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 0 ); 729 ALLOC_STATE( lit[0], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-0", 0 ); 730 ALLOC_STATE( lit[1], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-1", 1 ); 731 ALLOC_STATE( lit[2], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-2", 2 ); 732 ALLOC_STATE( lit[3], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-3", 3 ) [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_tcl.c | 38 #include "main/light.h" 268 if (prim == GL_POLYGON && ctx->Light.ShadeModel == GL_FLAT) 375 if (ctx->Light.Enabled) {
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nv10_state_raster.c | 134 PUSH_DATA (push, ctx->Light.ShadeModel == GL_SMOOTH ?
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_draw.c | 175 ctx->Light.ShadeModel != GL_FLAT &&
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_context.c | 34 #include "main/light.h" 196 if (ctx->Light.ColorMaterialEnabled) {
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv10_state_raster.c | 134 PUSH_DATA (push, ctx->Light.ShadeModel == GL_SMOOTH ?
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/external/mesa3d/src/mesa/state_tracker/ |
st_draw.c | 175 ctx->Light.ShadeModel != GL_FLAT &&
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/external/mesa3d/src/mesa/tnl/ |
t_context.c | 34 #include "main/light.h" 196 if (ctx->Light.ColorMaterialEnabled) {
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/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
raytrace.js | 57 // flog/light.js 195 Flog.RayTracer.Light = Class.create(); 197 Flog.RayTracer.Light.prototype = { 209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']'; 716 var light = scene.lights[i]; 720 light.position, 732 light.color, 785 light.position 800 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight), 866 var light = new Flog.RayTracer.Light [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/ |
v8-raytrace.js | 52 // flog/light.js 190 Flog.RayTracer.Light = Class.create(); 192 Flog.RayTracer.Light.prototype = { 210 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']'; 742 var light = scene.lights[i]; 746 light.position, 758 light.color, 811 light.position 826 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight), 892 var light = new Flog.RayTracer.Light [all...] |