/external/chromium_org/third_party/mesa/src/docs/ |
MESA_ycbcr_texture.spec | 34 This extension supports texture images stored in the YCbCr format. 36 during pixel transfer. The texture's YCbCr colors are converted to 37 RGB during texture sampling, after-which, all the usual per-fragment 38 operations take place. Only 2D texture images are supported (not 115 In section 3.8.1, Texture Image Specification, on page 125, add 126 All pixel transfer operations are bypassed. The texture is stored as 127 YCbCr, not RGB. Queries of the texture's red, green and blue component 129 texture sampling using an implementation dependent conversion. 132 In section 3.8.1, Texture Image Specification, on page 126, add 139 In section 3.8.2, Alternate Texture Image Specification Commands, o [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_tex.c | 56 * Set the texture wrap modes. 58 * \param t Texture object whose wrap modes are to be set 59 * \param swrap Wrap mode for the \a s texture coordinate 60 * \param twrap Wrap mode for the \a t texture coordinate 209 * Set the texture magnification and minification modes. 211 * \param t Texture whose filter modes are to be set 212 * \param minf Texture minification mode 213 * \param magf Texture magnification mode 274 * to set the 3D texture filter mode. 302 GLuint unit = ctx->Texture.CurrentUnit [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_vb_normals.c | 98 !(ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS))) {
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/external/deqp/framework/opengl/ |
gluObjectWrapper.hpp | 129 typedef TypedObjectWrapper<OBJECTTYPE_TEXTURE> Texture;
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/external/mesa3d/docs/ |
MESA_ycbcr_texture.spec | 34 This extension supports texture images stored in the YCbCr format. 36 during pixel transfer. The texture's YCbCr colors are converted to 37 RGB during texture sampling, after-which, all the usual per-fragment 38 operations take place. Only 2D texture images are supported (not 115 In section 3.8.1, Texture Image Specification, on page 125, add 126 All pixel transfer operations are bypassed. The texture is stored as 127 YCbCr, not RGB. Queries of the texture's red, green and blue component 129 texture sampling using an implementation dependent conversion. 132 In section 3.8.1, Texture Image Specification, on page 126, add 139 In section 3.8.2, Alternate Texture Image Specification Commands, o [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_tex.c | 56 * Set the texture wrap modes. 58 * \param t Texture object whose wrap modes are to be set 59 * \param swrap Wrap mode for the \a s texture coordinate 60 * \param twrap Wrap mode for the \a t texture coordinate 209 * Set the texture magnification and minification modes. 211 * \param t Texture whose filter modes are to be set 212 * \param minf Texture minification mode 213 * \param magf Texture magnification mode 274 * to set the 3D texture filter mode. 302 GLuint unit = ctx->Texture.CurrentUnit [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_normals.c | 98 !(ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS))) {
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
BasicTexture.java | 25 // BasicTexture is a Texture corresponds to a real GL texture. 27 // If a BasicTexture is loaded into GL memory, it has a GL texture id. 28 public abstract class BasicTexture implements Texture { 38 // Log a warning if a texture is larger along a dimension 75 * Sets the content size of this texture. In OpenGL, the actual texture 84 Log.w(TAG, String.format("texture is too large: %d x %d", 117 // Returns true if the texture has one pixel transparent border around the 120 // The jigged edges appear because we use GL_CLAMP_TO_EDGE for texture wra [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
BasicTexture.java | 25 // BasicTexture is a Texture corresponds to a real GL texture. 27 // If a BasicTexture is loaded into GL memory, it has a GL texture id. 28 public abstract class BasicTexture implements Texture { 38 // Log a warning if a texture is larger along a dimension 75 * Sets the content size of this texture. In OpenGL, the actual texture 84 Log.w(TAG, String.format("texture is too large: %d x %d", 117 // Returns true if the texture has one pixel transparent border around the 120 // The jigged edges appear because we use GL_CLAMP_TO_EDGE for texture wra [all...] |
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
BasicTexture.java | 25 // BasicTexture is a Texture corresponds to a real GL texture. 27 // If a BasicTexture is loaded into GL memory, it has a GL texture id. 28 public abstract class BasicTexture implements Texture { 38 // Log a warning if a texture is larger along a dimension 75 * Sets the content size of this texture. In OpenGL, the actual texture 84 Log.w(TAG, String.format("texture is too large: %d x %d", 117 // Returns true if the texture has one pixel transparent border around the 120 // The jigged edges appear because we use GL_CLAMP_TO_EDGE for texture wra [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_state_init.c | 209 CHECK( cube0_mm, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 210 CHECK( cube1_mm, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 211 CHECK( cube2_mm, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 214 TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._ReallyEnabled, 4 ) 215 TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._ReallyEnabled, 4 ) 216 TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._ReallyEnabled, 4 ) 236 CHECK( txr0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT), 0 ) 237 CHECK( txr1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT), 0 ) 238 CHECK( txr2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_RECT_BIT), 0 ) 421 radeonTexObj *t = r100->state.texture.unit[i].texobj [all...] |
radeon_maos_arrays.c | 269 if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) ) 272 ((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) {
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radeon_texstate.c | 120 * Texture combine functions 260 * Texture unit state management 266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 276 /* texUnit->_Current can be NULL if and only if the texture unit is 286 /* Set the texture environment state. Isn't this nice and clean? 287 * The chip will automagically set the texture alpha to 0xff when 288 * the texture format does not include an alpha component. This 295 rmesa->state.texture.unit[unit].format = 0; 296 rmesa->state.texture.unit[unit].envMode = 0; 345 if (ctx->Texture.Unit[txunit]._Current->Image[0][0]->_BaseFormat == GL_ALPHA [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 72 class Texture : public NamedObject 87 Texture (deUint32 name, Type type); 88 virtual ~Texture (void) {} 113 //! Class for managing list of texture levels. 136 class Texture1D : public Texture 152 void updateView (void); // \note View must be refreshed after texture parameter/size changes, before calling sample*() 162 class Texture2D : public Texture 178 void updateView (void); // \note View must be refreshed after texture parameter/size changes, before calling sample*() 188 class TextureCube : public Texture 203 void updateView (void); // \note View must be refreshed after texture parameter/size changes, before calling sample*( [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_state_init.c | 209 CHECK( cube0_mm, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 210 CHECK( cube1_mm, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 211 CHECK( cube2_mm, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 214 TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._ReallyEnabled, 4 ) 215 TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._ReallyEnabled, 4 ) 216 TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._ReallyEnabled, 4 ) 236 CHECK( txr0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT), 0 ) 237 CHECK( txr1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT), 0 ) 238 CHECK( txr2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_RECT_BIT), 0 ) 421 radeonTexObj *t = r100->state.texture.unit[i].texobj [all...] |
radeon_maos_arrays.c | 269 if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) ) 272 ((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) {
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radeon_texstate.c | 120 * Texture combine functions 260 * Texture unit state management 266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 276 /* texUnit->_Current can be NULL if and only if the texture unit is 286 /* Set the texture environment state. Isn't this nice and clean? 287 * The chip will automagically set the texture alpha to 0xff when 288 * the texture format does not include an alpha component. This 295 rmesa->state.texture.unit[unit].format = 0; 296 rmesa->state.texture.unit[unit].envMode = 0; 345 if (ctx->Texture.Unit[txunit]._Current->Image[0][0]->_BaseFormat == GL_ALPHA [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Texture.h | 7 // Texture.h: Defines the abstract gl::Texture class and its concrete derived 8 // classes Texture2D and TextureCubeMap. Implements GL texture objects and 61 class Texture : public RefCountObject 64 Texture(rx::Renderer *renderer, GLuint id, GLenum target); 66 virtual ~Texture(); 129 static const GLuint INCOMPLETE_TEXTURE_ID = static_cast<GLuint>(-1); // Every texture takes an id at creation time. The value is arbitrary because it is never registered with the resource manager. 162 // back to this texture, there would be a circular reference if we used a binding 168 DISALLOW_COPY_AND_ASSIGN(Texture); 174 class Texture2D : public Texture [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/include/pipe/ |
p_shader_tokens.h | 464 unsigned Texture : 1; 471 * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows. 472 * if texture instruction has a number of offsets, 473 * then tgsi_instruction::Texture::NumOffset of tgsi_texture_offset follow. 515 unsigned Texture : 8; /* TGSI_TEXTURE_ */ 520 /* for texture offsets in GLSL and DirectX. 523 * non-constant texture offsets.
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nouveau_fbo.c | 272 att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 274 /* Allocate a renderbuffer object for the texture if we 284 /* Update the renderbuffer fields from the texture. */ 298 texture_dirty(att->Texture);
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
fbobject.h | 74 /** Return the texture image for a renderbuffer attachment */ 79 return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 83 /** Return the (const) texture image for a renderbuffer attachment */ 88 return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 175 GLenum textarget, GLuint texture, GLint level); 179 GLenum textarget, GLuint texture, GLint level); 183 GLenum textarget, GLuint texture, 188 GLuint texture, GLint level, GLint layer); 210 GLuint texture, GLint level); 214 GLuint texture, GLint level, GLenum face) [all...] |
/external/mesa3d/src/gallium/include/pipe/ |
p_shader_tokens.h | 464 unsigned Texture : 1; 471 * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows. 472 * if texture instruction has a number of offsets, 473 * then tgsi_instruction::Texture::NumOffset of tgsi_texture_offset follow. 515 unsigned Texture : 8; /* TGSI_TEXTURE_ */ 520 /* for texture offsets in GLSL and DirectX. 523 * non-constant texture offsets.
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_fbo.c | 272 att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 274 /* Allocate a renderbuffer object for the texture if we 284 /* Update the renderbuffer fields from the texture. */ 298 texture_dirty(att->Texture);
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/external/mesa3d/src/mesa/main/ |
fbobject.h | 74 /** Return the texture image for a renderbuffer attachment */ 79 return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 83 /** Return the (const) texture image for a renderbuffer attachment */ 88 return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 175 GLenum textarget, GLuint texture, GLint level); 179 GLenum textarget, GLuint texture, GLint level); 183 GLenum textarget, GLuint texture, 188 GLuint texture, GLint level, GLint layer); 210 GLuint texture, GLint level); 214 GLuint texture, GLint level, GLenum face) [all...] |
/frameworks/base/libs/hwui/ |
Android.mk | 59 Texture.cpp \
|