/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_span.c | 117 if (!ctx->Texture.Unit[i]._ReallyEnabled) 119 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); 130 * renderbuffes and all currently bound texture objects. 158 if (ctx->Texture.Unit[i]._ReallyEnabled) { 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 188 if (ctx->Texture.Unit[i]._ReallyEnabled && 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 208 if (ctx->Texture.Unit[i]._ReallyEnabled && 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
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/external/chromium_org/gpu/command_buffer/service/ |
mailbox_manager_unittest.cc | 47 Texture* CreateTexture() { 48 return new Texture(1); 51 void SetTarget(Texture* texture, GLenum target, GLuint max_level) { 52 texture->SetTarget(NULL, target, max_level); 56 Texture* texture, 67 texture->SetLevelInfo(NULL, 80 GLenum SetParameter(Texture* texture, GLenum pname, GLint param) 99 Texture* texture = CreateTexture(); local 118 Texture* texture = CreateTexture(); local 212 Texture* texture = CreateTexture(); local 281 Texture* texture = DefineTexture(); local 296 Texture* texture = DefineTexture(); local 317 Texture* texture = DefineTexture(); local [all...] |
mailbox_manager.cc | 26 Texture* MailboxManager::ConsumeTexture(unsigned target, 37 Texture* texture = sync_->CreateTextureFromMailbox(target, mailbox); local 38 if (texture) { 39 InsertTexture(target_name, texture); 40 DCHECK_EQ(0U, texture->refs_.size()); 42 return texture; 50 Texture* texture) { 54 if (it->second->first == texture) [all...] |
texture_manager.cc | 75 // a Texture belonging to this. 99 Texture::Texture(GLuint service_id) 125 Texture::~Texture() { 130 void Texture::AddTextureRef(TextureRef* ref) { 139 void Texture::RemoveTextureRef(TextureRef* ref, bool have_context) { 160 MemoryTypeTracker* Texture::GetMemTracker() { 165 Texture::LevelInfo::LevelInfo() 179 Texture::LevelInfo::LevelInfo(const LevelInfo& rhs 1083 Texture* texture = ref->texture(); local 1105 Texture* texture = ref->texture(); local 1142 Texture* texture = ref->texture(); local 1166 Texture* texture = ref->texture(); local 1187 Texture* texture = ref->texture(); local 1220 Texture* texture = ref->texture(); local 1239 Texture* texture = ref->texture(); local 1277 Texture* texture = it->second->texture(); local 1401 TextureRef* texture = NULL; local 1430 TextureRef* texture = GetTextureInfoForTarget(state, target); local 1524 Texture* texture = texture_ref->texture(); local [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
DrawableObject.java | 51 // Override to allow drawables to be sorted by texture. 52 public Texture getTexture() {
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ScrollableBitmap.java | 27 public ScrollableBitmap(Texture texture, int width, int height) { 28 super(texture, width, height);
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/frameworks/base/libs/hwui/ |
AssetAtlas.h | 31 #include "Texture.h" 41 * texture. Each bitmap is associated with a location, defined in pixels, 43 * an external texture using the EGLImageKHR extension. 70 * A "virtual texture" object that represents the texture 71 * this entry belongs to. This texture should never be 74 Texture* texture; member in struct:android::uirenderer::AssetAtlas::Entry 77 * Maps texture coordinates in the [0..1] range into the 92 return texture->blend ? &atlas.mBlendKey : &atlas.mOpaqueKey [all...] |
TextureCache.cpp | 38 mCache(LruCache<const SkPixelRef*, Texture*>::kUnlimitedCapacity), 43 INIT_LOGD(" Setting texture cache size to %sMB", property); 46 INIT_LOGD(" Using default texture cache size of %.2fMB", DEFAULT_TEXTURE_CACHE_SIZE); 51 INIT_LOGD(" Setting texture cache flush rate to %.2f%%", flushRate * 100.0f); 54 INIT_LOGD(" Using default texture cache flush rate of %.2f%%", 62 mCache(LruCache<const SkPixelRef*, Texture*>::kUnlimitedCapacity), 75 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); 107 void TextureCache::operator()(const SkPixelRef*&, Texture*& texture) { 109 if (texture) { 144 Texture* texture = mCache.get(bitmap->pixelRef()); local 186 Texture* texture = getCachedTexture(bitmap); local 194 Texture* texture = getCachedTexture(bitmap); local 212 Texture* texture = new Texture(); local [all...] |
AssetAtlas.cpp | 41 mTexture = new Texture(caches); 82 Texture* AssetAtlas::getEntryTexture(const SkBitmap* bitmap) const { 84 return index >= 0 ? mEntries.valueAt(index)->texture : NULL; 88 * Delegates changes to wrapping and filtering to the base atlas texture 91 struct DelegateTexture: public Texture { 92 DelegateTexture(Caches& caches, Texture* delegate): Texture(caches), mDelegate(delegate) { } 105 Texture* const mDelegate; 133 Texture* texture = new DelegateTexture(caches, mTexture) local [all...] |
GradientCache.h | 28 #include "Texture.h" 108 * Any texture added to the cache causing the cache to grow beyond the maximum 109 * allowed size will also cause the oldest texture to be kicked out. 111 class GradientCache: public OnEntryRemoved<GradientCacheEntry, Texture*> { 121 void operator()(GradientCacheEntry& shader, Texture*& texture); 124 * Returns the texture associated with the specified shader. 126 Texture* get(uint32_t* colors, float* positions, int count); 148 * Adds a new linear gradient to the cache. The generated texture is 151 Texture* addLinearGradient(GradientCacheEntry& gradient [all...] |
/frameworks/base/cmds/bootanimation/ |
BootAnimation.h | 54 struct Texture { 84 status_t initTexture(Texture* texture, AssetManager& asset, const char* name); 95 Texture mAndroid[2];
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_span.c | 127 if (ctx->Texture.Unit[i]._ReallyEnabled) { 129 ctx->Texture.Unit[i]._Current); 130 radeon_swrast_map_texture_images(ctx, ctx->Texture.Unit[i]._Current); 146 if (ctx->Texture.Unit[i]._ReallyEnabled) 147 radeon_swrast_unmap_texture_images(ctx, ctx->Texture.Unit[i]._Current);
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_span.c | 127 if (ctx->Texture.Unit[i]._ReallyEnabled) { 129 ctx->Texture.Unit[i]._Current); 130 radeon_swrast_map_texture_images(ctx, ctx->Texture.Unit[i]._Current); 146 if (ctx->Texture.Unit[i]._ReallyEnabled) 147 radeon_swrast_unmap_texture_images(ctx, ctx->Texture.Unit[i]._Current);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nv04_state_tex.c | 68 if (ctx->Texture.Unit[i]._ReallyEnabled) { 69 struct gl_texture_object *t = ctx->Texture.Unit[i]._Current; 84 lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias + 113 nv04->texture[i] = s;
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nouveau_span.c | 72 _swrast_map_texture(ctx, ctx->Texture.Unit[i]._Current); 74 _swrast_unmap_texture(ctx, ctx->Texture.Unit[i]._Current);
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_texrender.c | 14 * Render-to-texture code for GL_EXT_framebuffer_object 27 * This function creates a renderbuffer object which wraps a texture image. 29 * This allows rendering into the texture as if it were a renderbuffer. 57 * Update the renderbuffer wrapper for rendering to a texture. 58 * For example, update the width, height of the RB based on the texture size, 77 if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) { 95 if (att->Texture->Target == GL_TEXTURE_3D || 96 att->Texture->Target == GL_TEXTURE_2D_ARRAY_EXT) { 108 * Called when rendering to a texture image begins, or when changing 110 * This is a fallback routine for software render-to-texture [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_tex.c | 68 if (ctx->Texture.Unit[i]._ReallyEnabled) { 69 struct gl_texture_object *t = ctx->Texture.Unit[i]._Current; 84 lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias + 113 nv04->texture[i] = s;
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nouveau_span.c | 72 _swrast_map_texture(ctx, ctx->Texture.Unit[i]._Current); 74 _swrast_unmap_texture(ctx, ctx->Texture.Unit[i]._Current);
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/external/mesa3d/src/mesa/swrast/ |
s_texrender.c | 14 * Render-to-texture code for GL_EXT_framebuffer_object 27 * This function creates a renderbuffer object which wraps a texture image. 29 * This allows rendering into the texture as if it were a renderbuffer. 57 * Update the renderbuffer wrapper for rendering to a texture. 58 * For example, update the width, height of the RB based on the texture size, 77 if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) { 95 if (att->Texture->Target == GL_TEXTURE_3D || 96 att->Texture->Target == GL_TEXTURE_2D_ARRAY_EXT) { 108 * Called when rendering to a texture image begins, or when changing 110 * This is a fallback routine for software render-to-texture [all...] |
/external/chromium_org/content/browser/compositor/ |
image_transport_factory.h | 21 class Texture; 48 // using that surface as a texture). The factory is a process-wide singleton.
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/external/chromium_org/gpu/tools/compositor_model_bench/ |
render_tree.h | 31 struct Texture { 178 void add_texture(Texture t) { 186 Texture* texture(size_t index) { function in class:CCNode 193 std::vector<Texture> textures_;
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
FadeInTexture.java | 20 // FadeInTexture is a texture which begins with a color, then gradually animates 21 // into a given texture. 22 public class FadeInTexture extends FadeTexture implements Texture { 29 public FadeInTexture(int color, TiledTexture texture) { 30 super(texture.getWidth(), texture.getHeight(), texture.isOpaque()); 32 mTexture = texture;
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
GLES11RenderEngine.h | 35 class Texture; 57 virtual void setupLayerTexturing(const Texture& texture);
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GLES20RenderEngine.h | 37 class Texture; 47 GLuint texture; member in struct:android::GLES20RenderEngine::Group 72 virtual void setupLayerTexturing(const Texture& texture);
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
CompressedTextureLoader.java | 49 public static class Texture { 50 public Texture(int width, int height, int internalformat, ByteBuffer data, 60 * Get the width of the texture in pixels. 61 * @return the width of the texture in pixels. 66 * Get the height of the texture in pixels. 67 * @return the width of the texture in pixels. 72 * Get the compressed data of the texture. 73 * @return the texture data. 78 * Get the format of the texture. 84 * Get the format of the texture [all...] |