/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 547 void ReferenceContext::setTex2DArrayBinding (int unitNdx, Texture2DArray* texture) 650 case GL_TEXTURE_2D_ARRAY: texObj = new Texture2DArray (texture); break; 665 case GL_TEXTURE_2D_ARRAY: setTex2DArrayBinding (unitNdx, static_cast<Texture2DArray*> (texObj)); break; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureFilteringTests.cpp | 681 const glu::Texture2DArray* texture; 691 FilterCase (const glu::Texture2DArray* tex_, const tcu::Vec2& lod_, const tcu::Vec2& offset_, const tcu::Vec2& layerRange_) 700 glu::Texture2DArray* m_gradientTex; 701 glu::Texture2DArray* m_gridTex; 742 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); 743 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); [all...] |
es3fFboCompletenessTests.cpp | 271 texCfg = &builder.makeConfig<Texture2DArray>();
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es3fTextureUnitTests.cpp | 736 vector<tcu::Texture2DArray*> m_textures2dArray; 767 for (vector<tcu::Texture2DArray*>::iterator i = m_textures2dArray.begin(); i != m_textures2dArray.end(); i++) 869 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers)); [all...] |
es3fTextureFormatTests.cpp | 441 glu::Texture2DArray* m_texture; 483 ? new glu::Texture2DArray(m_renderCtx, m_format, m_dataType, m_width, m_height, m_numLayers) // Implicit internal format. 484 : new glu::Texture2DArray(m_renderCtx, m_format, m_width, m_height, m_numLayers); // Explicit internal format. [all...] |
es3fFboTestUtil.cpp | 643 const sglr::rc::Texture2DArray* tex = m_uniforms[0].sampler.tex2DArray; [all...] |
es3fShaderTextureFunctionTests.cpp | 344 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex2DArray->sample(c.textures[0].sampler, s, t, r, lod); } 361 static void evalTexture2DArray (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } 366 static void evalTexture2DArrayBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } 378 static void evalTexture2DArrayLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), c.in[1].x())*p.scale + p.bias; } 439 static void evalTexture2DArrayGrad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c))*p.scale + p.bias; } 528 glu::Texture2DArray* m_texture2DArray; [all...] |
/external/deqp/framework/common/ |
tcuTexture.cpp | [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d11.idl | [all...] |
d3d10.idl | 595 D3D10_TEX2D_ARRAY_DSV Texture2DArray [all...] |
/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 99 TextureBinding::TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) 136 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray)
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d11.idl | [all...] |
d3d10.idl | 595 D3D10_TEX2D_ARRAY_DSV Texture2DArray [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d11.idl | 623 D3D11_TEX2D_ARRAY_UAV Texture2DArray; 755 D3D11_TEX2D_ARRAY_DSV Texture2DArray; 792 D3D11_TEX2D_ARRAY_RTV Texture2DArray; 867 D3D11_TEX2D_ARRAY_SRV Texture2DArray; [all...] |
d3d10.idl | [all...] |
d3d10_1.h | 218 D3D10_TEX2D_ARRAY_SRV Texture2DArray; [all...] |
d3d11.h | 665 D3D11_TEX2D_ARRAY_UAV Texture2DArray; 774 D3D11_TEX2D_ARRAY_DSV Texture2DArray; 803 D3D11_TEX2D_ARRAY_RTV Texture2DArray; 871 D3D11_TEX2D_ARRAY_SRV Texture2DArray; [all...] |
d3d10.h | 952 D3D10_TEX2D_ARRAY_DSV Texture2DArray; 1008 D3D10_TEX2D_ARRAY_RTV Texture2DArray; 1062 D3D10_TEX2D_ARRAY_SRV Texture2DArray; [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Framebuffer.cpp | 106 return static_cast<Texture2DArray*>(texture)->getAttachment(level, layer);
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Context.cpp | 158 mTexture2DArrayZero.set(new Texture2DArray(mRenderer, 0)); [all...] |
validationES.cpp | [all...] |
libGLESv2.cpp | 9695 gl::Texture2DArray *texture2darray = context->getTexture2DArray(); local [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderImageLoadStoreTests.cpp | 322 static inline tcu::Texture2DArray* newOneLevelTexture2DArray (const tcu::TextureFormat& format, int w, int h, int d) 324 tcu::Texture2DArray* const res = new tcu::Texture2DArray(format, w, h, d); 604 const SharedPtr<tcu::Texture2DArray> m_tex2DArray; 615 , m_tex2DArray (type == TEXTURETYPE_2D_ARRAY ? SharedPtr<tcu::Texture2DArray> (newOneLevelTexture2DArray (format, w, h, d)) : SharedPtr<tcu::Texture2DArray>()) [all...] |