/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.cpp | 62 // VertexAttrib implementation ///////////////////////////////////////////////// 63 ShaderProgram::VertexAttrib::VertexAttrib() 131 const VertexAttrib& attrib = iter->second; 962 VertexAttrib attrib; 988 VertexAttrib attrib; 1028 VertexAttrib attrib; 1041 bool ShaderProgram::StoreAttribute(VertexAttrib attrib) { 1053 const VertexAttrib& attrib = iter->second; [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
api_validate.c | 126 if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) 149 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled || 150 ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
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nvprogram.c | 368 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; 412 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; 456 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; 511 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
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attrib.c | [all...] |
/external/mesa3d/src/mesa/main/ |
api_validate.c | 126 if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) 149 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled || 150 ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
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nvprogram.c | 368 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; 412 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; 456 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; 511 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
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attrib.c | [all...] |
/external/deqp/framework/referencerenderer/ |
rrVertexAttrib.cpp | 461 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib) 464 if (!de::inBounds<int>(vertexAttrib.type, 0, VERTEXATTRIBTYPE_LAST) || 465 !de::inRange(vertexAttrib.size, 0, 4) || 466 vertexAttrib.instanceDivisor < 0) 470 if (!vertexAttrib.pointer && vertexAttrib.type != VERTEXATTRIBTYPE_DONT_CARE) 474 if ((vertexAttrib.type == VERTEXATTRIBTYPE_NONPURE_INT_2_10_10_10_REV || 475 vertexAttrib.type == VERTEXATTRIBTYPE_NONPURE_UINT_2_10_10_10_REV || 476 vertexAttrib.type == VERTEXATTRIBTYPE_NONPURE_UNORM_2_10_10_10_REV | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 88 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
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es2fPolygonOffsetTests.cpp | 208 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 223 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 419 rr::VertexAttrib attribs[2]; 682 rr::VertexAttrib attribs[2]; [all...] |
es2fStencilTests.cpp | 88 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
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/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 91 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
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es3fFboTestUtil.cpp | 111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 196 void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 360 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 510 void TextureCubeShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 621 void Texture2DArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 729 void Texture3DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 826 void DepthGradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const [all...] |
es3fPolygonOffsetTests.cpp | 211 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 226 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 422 rr::VertexAttrib attribs[2]; 685 rr::VertexAttrib attribs[2]; [all...] |
es3fStencilTests.cpp | 91 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
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/external/chromium_org/gpu/command_buffer/service/ |
program_manager.cc | 402 VertexAttrib(size, type, original_name, location)); 414 const VertexAttrib& info = attrib_infos_[ii]; 423 const VertexAttrib& info = attrib_infos_[ii]; 742 const VertexAttrib& info = attrib_infos_[ii]; [all...] |
context_state.cc | 213 const VertexAttrib* attrib = attrib_manager->GetVertexAttrib(attrib_index);
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/external/chromium_org/third_party/mesa/src/src/mesa/vbo/ |
vbo_exec_array.c | 320 for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { 321 check_array_data(ctx, &arrayObj->VertexAttrib[k], k, j); 329 for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { 330 unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]); 370 arrayObj->VertexAttrib[VERT_ATTRIB_FF(i)].Enabled, 407 struct gl_client_array *vertexAttrib = ctx->Array.ArrayObj->VertexAttrib; 420 if (vertexAttrib[VERT_ATTRIB_FF(i)].Enabled) 421 inputs[i] = &vertexAttrib[VERT_ATTRIB_FF(i)]; 450 && vertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled [all...] |
/external/mesa3d/src/mesa/vbo/ |
vbo_exec_array.c | 320 for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { 321 check_array_data(ctx, &arrayObj->VertexAttrib[k], k, j); 329 for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { 330 unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]); 370 arrayObj->VertexAttrib[VERT_ATTRIB_FF(i)].Enabled, 407 struct gl_client_array *vertexAttrib = ctx->Array.ArrayObj->VertexAttrib; 420 if (vertexAttrib[VERT_ATTRIB_FF(i)].Enabled) 421 inputs[i] = &vertexAttrib[VERT_ATTRIB_FF(i)]; 450 && vertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.hpp | 239 virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const = 0;
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/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 169 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 195 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 677 rr::VertexAttrib vertexAttribs[1]; [all...] |
glsRandomShaderProgram.cpp | 169 void RandomShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
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/external/deqp/modules/gles31/functional/ |
es31fGeometryShaderTests.cpp | 188 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 211 void VertexExpanderShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 287 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 318 void VertexEmitterShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 423 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 441 void VertexVaryingShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 773 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; 803 void OutputCountShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 907 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const; [all...] |
es31fFboTestUtil.cpp | 203 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 364 void TextureCubeArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 216 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 356 rr::VertexAttrib attributes[2]; [all...] |