HomeSort by relevance Sort by last modified time
    Searched refs:framebuffer (Results 126 - 150 of 552) sorted by null

1 2 3 4 56 7 8 91011>>

  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_blit.c 68 util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
180 for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
182 tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
199 struct pipe_framebuffer_state *fb = &rctx->framebuffer;
si_state.h 80 struct si_pm4_state *framebuffer; member in struct:si_state::__anon31098
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.h 79 struct pipe_framebuffer_state framebuffer; member in struct:softpipe_context
sp_quad_fs.c 90 for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) {
sp_state_derived.c 181 uint surfWidth = sp->framebuffer.width;
182 uint surfHeight = sp->framebuffer.height;
  /external/mesa3d/src/gallium/drivers/svga/
svga_surface.c 338 if (svga->curr.framebuffer.cbufs[i])
339 svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]);
341 if (svga->curr.framebuffer.zsbuf)
342 svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf);
svga_context.h 212 struct pipe_framebuffer_state framebuffer; member in struct:svga_state
259 struct pipe_framebuffer_state framebuffer; member in struct:svga_hw_clear_state
  /external/qemu/android/camera/
camera-common.h 95 /* Describes framebuffer, used by the client of camera capturing API.
99 /* Pixel format used in the client framebuffer. */
101 /* Address of the client framebuffer. */
102 void* framebuffer; member in struct:ClientFrameBuffer
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp 18 #include "libGLESv2/Framebuffer.h"
409 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
934 // Returns an unused framebuffer name
1048 void Context::deleteFramebuffer(GLuint framebuffer)
1050 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
1054 detachFramebuffer(framebuffer);
1449 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle); local
1718 Framebuffer *framebuffer = getDrawFramebuffer(); local
1807 gl::Framebuffer *framebuffer = getDrawFramebuffer(); local
1886 gl::Framebuffer *framebuffer = getDrawFramebuffer(); local
1907 gl::Framebuffer *framebuffer = getDrawFramebuffer(); local
1922 gl::Framebuffer *framebuffer = getDrawFramebuffer(); local
2862 gl::Framebuffer *framebuffer = getReadFramebuffer(); local
3348 Framebuffer *framebuffer = getReadFramebuffer(); local
    [all...]
Context.h 52 class Framebuffer;
272 void deleteFramebuffer(GLuint framebuffer);
292 void bindReadFramebuffer(GLuint framebuffer);
293 void bindDrawFramebuffer(GLuint framebuffer);
313 void setFramebufferZero(Framebuffer *framebuffer);
333 Framebuffer *getFramebuffer(GLuint handle) const;
359 Framebuffer *getTargetFramebuffer(GLenum target) const;
361 Framebuffer *getReadFramebuffer();
362 Framebuffer *getDrawFramebuffer()
    [all...]
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.h 70 // Manages a rendering target (framebuffer + attachment) for a canvas. Can publish its rendering
109 // making the context current and setting the clear values and masks. Modifies the framebuffer binding.
130 // The DrawingBuffer needs to track the currently bound framebuffer so it
140 Platform3DObject framebuffer() const;
209 void paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer*);
218 // framebuffer into a buffer of a certain size with 4-byte pixels.
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_state_derived.c 181 uint surfWidth = sp->framebuffer.width;
182 uint surfHeight = sp->framebuffer.height;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_context.h 212 struct pipe_framebuffer_state framebuffer; member in struct:svga_state
259 struct pipe_framebuffer_state framebuffer; member in struct:svga_hw_clear_state
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
fbobject.h 159 _mesa_IsFramebufferEXT(GLuint framebuffer);
162 _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer);
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_context.c 294 /* release framebuffer surfaces */
296 pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL);
298 pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
  /external/mesa3d/src/mesa/main/
fbobject.h 159 _mesa_IsFramebufferEXT(GLuint framebuffer);
162 _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer);
  /external/mesa3d/src/mesa/state_tracker/
st_context.c 294 /* release framebuffer surfaces */
296 pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL);
298 pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11ExtensionPack.java 112 int framebuffer
313 int framebuffer
  /hardware/qcom/display/msm8084/libgralloc/
Android.mk 28 LOCAL_SRC_FILES := gpu.cpp gralloc.cpp framebuffer.cpp mapper.cpp
  /hardware/qcom/display/msm8226/libgralloc/
Android.mk 28 LOCAL_SRC_FILES := gpu.cpp gralloc.cpp framebuffer.cpp mapper.cpp
  /hardware/qcom/display/msm8960/libgralloc/
Android.mk 28 LOCAL_SRC_FILES := gpu.cpp gralloc.cpp framebuffer.cpp mapper.cpp
  /hardware/qcom/display/msm8974/libgralloc/
Android.mk 28 LOCAL_SRC_FILES := gpu.cpp gralloc.cpp framebuffer.cpp mapper.cpp
  /external/deqp/modules/gles3/functional/
es3fReadPixelsTests.cpp 238 GLuint framebuffer = 0; local
259 GLU_CHECK_CALL(glGenFramebuffers(1, &framebuffer));
260 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
343 if (framebuffer)
344 GLU_CHECK_CALL(glDeleteFramebuffers(1, &framebuffer));
382 // \note GL_RGBA_INTEGER uses always renderbuffers that are never multisampled. Otherwise default framebuffer is used.
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Renderer11.cpp 14 #include "libGLESv2/Framebuffer.h"
757 void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
765 ID3D11BlendState *dxBlendState = mStateCache.getBlendState(framebuffer, blendState);
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 60 // Setup base viewport. This offset is active when default framebuffer is active.
194 void GLContext::bindFramebuffer (deUint32 target, deUint32 framebuffer)
198 TCU_CHECK(framebuffer == 0 || framebuffer != defaultFbo);
202 if (isValidTarget && framebuffer != 0)
203 m_allocatedFbos.insert(framebuffer);
207 m_readFramebufferBinding = framebuffer;
210 m_drawFramebufferBinding = framebuffer;
212 if (framebuffer == 0) // Redirect 0 to platform-defined default framebuffer
    [all...]

Completed in 483 milliseconds

1 2 3 4 56 7 8 91011>>