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  /external/chromium_org/third_party/angle/src/libGLESv2/
validationES2.h 12 namespace gl namespace
17 bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
21 bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
25 bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
28 bool ValidateES2FramebufferTextureParameters(gl::Context *context, GLenum target, GLenum attachment,
31 bool ValidES2ReadFormatType(gl::Context *context, GLenum format, GLenum type);
main.cpp 16 namespace gl namespace
66 gl::AllocateCurrent();
71 gl::DeallocateCurrent();
76 gl::DeallocateCurrent();
87 namespace gl namespace
127 gl::error(GL_OUT_OF_MEMORY);
148 gl::Context *context = glGetCurrentContext();
VertexArray.cpp 13 namespace gl namespace
54 ASSERT(index < gl::MAX_VERTEX_ATTRIBS);
60 ASSERT(attributeIndex < gl::MAX_VERTEX_ATTRIBS);
64 void VertexArray::setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint size, GLenum type,
67 ASSERT(attributeIndex < gl::MAX_VERTEX_ATTRIBS);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLIRect.h 13 #include "gl/GrGLInterface.h"
17 * Helper struct for dealing with the fact that Ganesh and GL use different
26 void pushToGLViewport(const GrGLInterface* gl) const {
27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight));
30 void pushToGLScissor(const GrGLInterface* gl) const {
31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight));
34 void setFromGLViewport(const GrGLInterface* gl) {
36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this);
40 // want to simultaneously make relative to GL's viewport
GrGLUtil.h 11 #include "gl/GrGLInterface.h"
54 #define GR_GL_GetIntegerv(gl, e, p) \
57 GR_GL_CALL(gl, GetIntegerv(e, p)); \
60 #define GR_GL_GetFramebufferAttachmentParameteriv(gl, t, a, pname, p) \
63 GR_GL_CALL(gl, GetFramebufferAttachmentParameteriv(t, a, pname, p)); \
66 #define GR_GL_GetRenderbufferParameteriv(gl, t, pname, p) \
69 GR_GL_CALL(gl, GetRenderbufferParameteriv(t, pname, p)); \
71 #define GR_GL_GetTexLevelParameteriv(gl, t, l, pname, p) \
74 GR_GL_CALL(gl, GetTexLevelParameteriv(t, l, pname, p)); \
103 void GrGLCheckErr(const GrGLInterface* gl,
    [all...]
  /external/skia/src/gpu/gl/
GrGLIRect.h 13 #include "gl/GrGLInterface.h"
17 * Helper struct for dealing with the fact that Ganesh and GL use different
26 void pushToGLViewport(const GrGLInterface* gl) const {
27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight));
30 void pushToGLScissor(const GrGLInterface* gl) const {
31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight));
34 void setFromGLViewport(const GrGLInterface* gl) {
36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this);
40 // want to simultaneously make relative to GL's viewport
GrGLUtil.h 11 #include "gl/GrGLInterface.h"
54 #define GR_GL_GetIntegerv(gl, e, p) \
57 GR_GL_CALL(gl, GetIntegerv(e, p)); \
60 #define GR_GL_GetFramebufferAttachmentParameteriv(gl, t, a, pname, p) \
63 GR_GL_CALL(gl, GetFramebufferAttachmentParameteriv(t, a, pname, p)); \
66 #define GR_GL_GetRenderbufferParameteriv(gl, t, pname, p) \
69 GR_GL_CALL(gl, GetRenderbufferParameteriv(t, pname, p)); \
71 #define GR_GL_GetTexLevelParameteriv(gl, t, l, pname, p) \
74 GR_GL_CALL(gl, GetTexLevelParameteriv(t, l, pname, p)); \
103 void GrGLCheckErr(const GrGLInterface* gl,
    [all...]
  /external/deqp/framework/opengl/
gluPixelTransfer.cpp 51 const glw::Functions& gl = context.getFunctions(); local
60 gl.pixelStorei(GL_PACK_ALIGNMENT, getTransferAlignment(dst.getFormat()));
61 gl.readPixels(x, y, width, height, format.format, format.dataType, dst.getDataPtr());
70 const glw::Functions& gl = context.getFunctions(); local
79 gl.pixelStorei(GL_UNPACK_ALIGNMENT, getTransferAlignment(src.getFormat()));
80 gl.texImage2D(target, level, internalFormat, width, height, 0, format.format, format.dataType, src.getDataPtr());
89 const glw::Functions& gl = context.getFunctions(); local
99 gl.pixelStorei(GL_UNPACK_ALIGNMENT, getTransferAlignment(src.getFormat()));
100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr());
109 const glw::Functions& gl = context.getFunctions() local
128 const glw::Functions& gl = context.getFunctions(); local
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  /external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp 137 const glw::Functions& gl = renderCtx.getFunctions(); local
145 gl.useProgram (program.getProgram());
146 gl.viewport (0, 0, width, height);
147 gl.clear (GL_STENCIL_BUFFER_BIT);
148 gl.enable (GL_STENCIL_TEST);
149 gl.stencilOp (GL_KEEP, GL_KEEP, GL_INCR_WRAP);
150 gl.stencilFunc (GL_ALWAYS, 0, ~0u);
151 GLU_EXPECT_NO_ERROR(gl.getError(), "State setup failed");
161 gl.disable(GL_STENCIL_TEST);
240 const glw::Functions& gl = renderCtx.getFunctions() local
305 const glw::Functions& gl = renderCtx.getFunctions(); local
364 const glw::Functions& gl = renderCtx.getFunctions(); local
524 const glw::Functions& gl = renderCtx.getFunctions(); local
579 const glw::Functions& gl = renderCtx.getFunctions(); local
665 const glw::Functions& gl = renderCtx.getFunctions(); local
754 const glw::Functions& gl = renderCtx.getFunctions(); local
811 const glw::Functions& gl = renderCtx.getFunctions(); local
885 const glw::Functions& gl = renderCtx.getFunctions(); local
944 const glw::Functions& gl = renderCtx.getFunctions(); local
    [all...]
es31fMultisampleTests.cpp 130 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
133 gl.enableLogging(true);
139 gl.glGetMultisamplefv(GL_SAMPLE_POSITION, ndx, samplePos.getPtr());
140 GLU_EXPECT_NO_ERROR(gl.glGetError(), "getMultisamplefv");
246 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
255 gl.getIntegerv(GL_SAMPLES, &m_numSamples);
256 GLU_EXPECT_NO_ERROR(gl.getError(), "getIntegerv(GL_SAMPLES)");
267 m_attrPositionLoc = gl.getAttribLocation(m_program->getProgram(), "a_position");
268 m_attrColorLoc = gl.getAttribLocation(m_program->getProgram(), "a_color");
269 GLU_EXPECT_NO_ERROR(gl.getError(), "getAttribLocation")
308 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
368 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
413 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
428 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
488 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
557 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
580 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
721 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
738 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
886 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
900 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
    [all...]
es31fTessellationGeometryInteractionTests.cpp 187 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
189 gl.genBuffers(1, &m_patchBuffer);
190 gl.bindBuffer(GL_ARRAY_BUFFER, m_patchBuffer);
191 gl.bufferData(GL_ARRAY_BUFFER, sizeof(patchBufferData), patchBufferData, GL_STATIC_DRAW);
192 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buffer");
209 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
225 gl.viewport(0, 0, RENDER_SIZE, RENDER_SIZE);
226 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
227 GLU_EXPECT_NO_ERROR(gl.getError(), "set viewport");
229 gl.enable(GL_BLEND)
488 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
508 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
    [all...]
es31fIndirectComputeDispatchTests.cpp 159 static int getResultBlockAlignedSize (const glw::Functions& gl)
163 gl.getIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &alignment);
184 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
201 gl.bindBuffer(GL_DISPATCH_INDIRECT_BUFFER, buffer);
202 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)data.size(), &data[0], GL_STATIC_DRAW);
241 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
248 gl.useProgram(program.getProgram());
250 gl.bindBuffer(GL_DISPATCH_INDIRECT_BUFFER, buffer);
251 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)m_bufferSize, DE_NULL, GL_STATIC_DRAW);
252 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, buffer)
265 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
294 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
342 const glw::Functions& gl = renderCtx.getFunctions(); local
    [all...]
  /external/chromium_org/gpu/command_buffer/service/
test_helper.cc 19 #include "ui/gl/gl_mock.h"
63 ::gfx::MockGLInterface* gl,
104 EXPECT_CALL(*gl, GenTextures(array_size, _))
109 EXPECT_CALL(*gl, BindTexture(target, texture_ids[ii]))
123 EXPECT_CALL(*gl, TexImage2D(faces[ii], 0, GL_RGBA, 1, 1, 0, GL_RGBA,
129 EXPECT_CALL(*gl, TexImage2D(target, 0, GL_RGBA, 1, 1, 0, GL_RGBA,
136 EXPECT_CALL(*gl, BindTexture(target, 0))
142 ::gfx::MockGLInterface* gl,
148 gl, GL_TEXTURE_2D, use_default_textures);
150 gl, GL_TEXTURE_CUBE_MAP, use_default_textures)
    [all...]
  /development/samples/Compass/src/com/example/android/compass/
CompassActivity.java 92 public void onDrawFrame(GL10 gl) {
99 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
105 gl.glMatrixMode(GL10.GL_MODELVIEW);
106 gl.glLoadIdentity();
107 gl.glTranslatef(0, 0, -2);
117 gl.glMultMatrixf(mR, 0);
119 //gl.glMultMatrixf(mI, 0);
121 gl.glVertexPointer(3, GL_FLOAT, 0, mVertexBuffer);
122 gl.glColorPointer(4, GL_FLOAT, 0, mColorBuffer);
123 gl.glDrawElements(GL_LINES, 6, GL_UNSIGNED_BYTE, mIndexBuffer)
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  /external/deqp/modules/gles3/stress/
es3sSpecialFloatTests.cpp 264 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
266 const GLint positionLoc = gl.getAttribLocation(patternProgram.getProgram(), "a_pos");
284 gl.genTextures(1, &textureID);
285 gl.bindTexture(GL_TEXTURE_2D, textureID);
286 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr());
287 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
291 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
292 gl.clear(GL_COLOR_BUFFER_BIT);
293 gl.viewport(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE)
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  /external/chromium_org/third_party/skia/platform_tools/android/app/src/com/skia/
SkiaSampleRenderer.java 29 public void onDrawFrame(GL10 gl) {
34 public void onSurfaceChanged(GL10 gl, int width, int height) {
39 public void onSurfaceCreated(GL10 gl, EGLConfig config) {
40 if (gl instanceof GL11) {
42 ((GL11) gl).glGetIntegerv(GL11.GL_SAMPLES, value, 0);
50 gl.glClearStencil(0);
51 gl.glClear(GL10.GL_STENCIL_BUFFER_BIT);
  /external/skia/platform_tools/android/app/src/com/skia/
SkiaSampleRenderer.java 29 public void onDrawFrame(GL10 gl) {
34 public void onSurfaceChanged(GL10 gl, int width, int height) {
39 public void onSurfaceCreated(GL10 gl, EGLConfig config) {
40 if (gl instanceof GL11) {
42 ((GL11) gl).glGetIntegerv(GL11.GL_SAMPLES, value, 0);
50 gl.glClearStencil(0);
51 gl.glClear(GL10.GL_STENCIL_BUFFER_BIT);
  /external/chromium_org/content/renderer/gpu/
mailbox_output_surface.cc 57 GLES2Interface* gl = context_provider_->ContextGL(); local
66 gl->WaitSyncPointCHROMIUM(current_backing_.sync_point);
71 gl->DeleteTextures(1, &texture.texture_id);
76 gl->GenTextures(1, &current_backing_.texture_id);
78 gl->BindTexture(GL_TEXTURE_2D, current_backing_.texture_id);
79 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
80 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
81 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
82 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
83 gl->TexImage2D(GL_TEXTURE_2D
101 GLES2Interface* gl = context_provider_->ContextGL(); local
135 GLES2Interface* gl = context_provider_->ContextGL(); local
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  /external/replicaisland/src/com/replica/replicaisland/
TextureLibrary.java 82 public Texture loadTexture(Context context, GL10 gl, int resourceID) {
84 texture = loadBitmap(context, gl, texture);
89 public void loadAll(Context context, GL10 gl) {
92 loadBitmap(context, gl, mTextureHash[x]);
98 public void deleteAll(GL10 gl) {
105 gl.glDeleteTextures(1, mTextureNameWorkspace, 0);
106 int error = gl.glGetError();
127 protected Texture loadBitmap(Context context, GL10 gl, Texture texture) {
128 assert gl != null;
132 gl.glGenTextures(1, mTextureNameWorkspace, 0)
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Grid.java 205 public static void beginDrawing(GL10 gl, boolean useTexture) {
206 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
209 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
210 gl.glEnable(GL10.GL_TEXTURE_2D);
212 gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
213 gl.glDisable(GL10.GL_TEXTURE_2D);
217 public void beginDrawingStrips(GL10 gl, boolean useTexture) {
218 beginDrawing(gl, useTexture);
220 gl.glVertexPointer(3, mCoordinateType, 0, mVertexBuffer);
223 gl.glTexCoordPointer(2, mCoordinateType, 0, mTexCoordBuffer)
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  /external/chromium_org/ui/aura/bench/
bench_main.cc 37 #include "ui/gl/gl_surface.h"
142 gpu::gles2::GLES2Interface* gl = context_provider->ContextGL(); local
143 gl->WaitSyncPointCHROMIUM(sync_point);
144 gl->DeleteTextures(1, &texture);
145 gl->ShallowFlushCHROMIUM();
184 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); local
186 gl->GenTextures(1, &texture);
187 gl->BindTexture(GL_TEXTURE_2D, texture);
188 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
189 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
224 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); local
231 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); variable
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Clear11.h 14 namespace gl namespace
31 void clearFramebuffer(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer);
44 ID3D11BlendState *getBlendState(const gl::ClearParameters &clearParams, const std::vector<RenderTarget11*>& rts);
69 ID3D11DepthStencilState *getDepthStencilState(const gl::ClearParameters &clearParams);
  /frameworks/native/opengl/tests/testViewport/src/com/android/test/
TestView.java 48 import javax.microedition.khronos.opengles.GL;
186 public void createBufferObjects(GL gl) {
189 GL11 gl11 = (GL11) gl;
209 public void draw(GL10 gl) {
210 GL11 gl11 = (GL11) gl;
212 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
219 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
230 public void onDrawFrame(GL10 gl) {
231 gl.glClearColor(0,0,1,1)
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  /external/deqp/modules/gles3/functional/
es3fShaderFragDataTests.cpp 149 const glw::Functions& gl = renderCtx.getFunctions(); local
188 gl.clearColor (1.0f, 0.0f, 0.0f, 1.0f);
189 gl.clear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
191 gl.viewport (0, 0, viewportW, viewportH);
192 gl.useProgram (program.getProgram());
193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0);
197 GLU_EXPECT_NO_ERROR(gl.getError(), "Rendering failed");
205 GLU_EXPECT_NO_ERROR(gl.getError(), "Reading pixels failed");
248 const glw::Functions& gl = renderCtx.getFunctions() local
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  /external/chromium_org/cc/resources/
resource_provider.cc 44 IdAllocator(GLES2Interface* gl, size_t id_allocation_chunk_size)
45 : gl_(gl),
115 // TODO(kaanb): The GL pipeline assumes a 4-byte alignment for the
126 ScopedSetActiveTexture(GLES2Interface* gl, GLenum unit)
127 : gl_(gl), unit_(unit) {
147 TextureIdAllocator(GLES2Interface* gl,
149 : IdAllocator(gl, texture_id_allocation_chunk_size) {}
171 BufferIdAllocator(GLES2Interface* gl, size_t buffer_id_allocation_chunk_size)
172 : IdAllocator(gl, buffer_id_allocation_chunk_size) {}
196 QueryFence(gpu::gles2::GLES2Interface* gl, unsigned query_id
754 GLES2Interface* gl = ContextGL(); local
842 GLES2Interface* gl = ContextGL(); local
848 GLES2Interface* gl = ContextGL(); local
854 GLES2Interface* gl = ContextGL(); local
860 GLES2Interface* gl = ContextGL(); local
870 GLES2Interface* gl = ContextGL(); local
891 GLES2Interface* gl = ContextGL(); local
931 GLES2Interface* gl = ContextGL(); local
1023 GLES2Interface* gl = ContextGL(); local
1030 GLES2Interface* gl = ContextGL(); local
1037 GLES2Interface* gl = ContextGL(); local
1067 GLES2Interface* gl = ContextGL(); local
1291 GLES2Interface* gl = ContextGL(); local
1306 GLES2Interface* gl = ContextGL(); local
1382 GLES2Interface* gl = ContextGL(); local
1408 GLES2Interface* gl = ContextGL(); local
1510 GLES2Interface* gl = ContextGL(); local
1669 GLES2Interface* gl = ContextGL(); local
1814 GLES2Interface* gl = ContextGL(); local
1872 GLES2Interface* gl = ContextGL(); local
1894 GLES2Interface* gl = ContextGL(); local
1908 GLES2Interface* gl = ContextGL(); local
1949 GLES2Interface* gl = ContextGL(); local
1998 GLES2Interface* gl = ContextGL(); local
2016 GLES2Interface* gl = ContextGL(); local
2053 GLES2Interface* gl = ContextGL(); local
2091 GLES2Interface* gl = ContextGL(); local
2120 GLES2Interface* gl = ContextGL(); local
2149 GLES2Interface* gl = ContextGL(); local
2182 GLES2Interface* gl = ContextGL(); local
2201 GLES2Interface* gl = ContextGL(); local
2229 GLES2Interface* gl = ContextGL(); local
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1 2 3 4 5 67 8 91011>>