/external/mesa3d/src/mesa/main/ |
shaderapi.c | 200 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); 212 struct gl_shader *sh; 239 shProg->Shaders = (struct gl_shader **) 241 n * sizeof(struct gl_shader *), 242 (n + 1) * sizeof(struct gl_shader *)); 258 struct gl_shader *sh; 325 struct gl_shader *sh; 356 struct gl_shader **newList; 362 newList = (struct gl_shader **) 363 malloc((n - 1) * sizeof(struct gl_shader *)); [all...] |
shared.c | 235 struct gl_shader *sh = (struct gl_shader *) data;
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dd.h | 46 struct gl_shader; 648 struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type); 649 void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader); [all...] |
/external/chromium_org/third_party/mesa/src/src/glsl/ |
ir_optimization.h | 77 void lower_ubo_reference(struct gl_shader *shader, exec_list *instructions);
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lower_ubo_reference.cpp | 46 lower_ubo_reference_visitor(struct gl_shader *shader) 58 struct gl_shader *shader; 300 lower_ubo_reference(struct gl_shader *shader, exec_list *instructions)
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test_optpass.cpp | 204 struct gl_shader *shader = rzalloc(NULL, struct gl_shader);
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link_uniforms.cpp | 227 struct gl_shader *shader, 456 link_update_uniform_buffer_variables(struct gl_shader *shader) 486 link_assign_uniform_block_offsets(struct gl_shader *shader)
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glsl_parser_extras.h | 214 struct gl_shader *builtins_to_link[16];
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link_uniform_initializers.cpp | 161 struct gl_shader *shader = prog->_LinkedShaders[i];
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/external/mesa3d/src/glsl/ |
ir_optimization.h | 77 void lower_ubo_reference(struct gl_shader *shader, exec_list *instructions);
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lower_ubo_reference.cpp | 46 lower_ubo_reference_visitor(struct gl_shader *shader) 58 struct gl_shader *shader; 300 lower_ubo_reference(struct gl_shader *shader, exec_list *instructions)
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test_optpass.cpp | 204 struct gl_shader *shader = rzalloc(NULL, struct gl_shader);
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link_uniforms.cpp | 227 struct gl_shader *shader, 456 link_update_uniform_buffer_variables(struct gl_shader *shader) 486 link_assign_uniform_block_offsets(struct gl_shader *shader)
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glsl_parser_extras.h | 214 struct gl_shader *builtins_to_link[16];
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link_uniform_initializers.cpp | 161 struct gl_shader *shader = prog->_LinkedShaders[i];
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/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
builtin_function.cpp | 26 #include "main/core.h" /* for struct gl_shader */ 32 extern "C" struct gl_shader * 35 gl_shader * 43 gl_shader *sh = _mesa_new_shader(NULL, 0, target); [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
shared.c | 235 struct gl_shader *sh = (struct gl_shader *) data;
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dd.h | 46 struct gl_shader; 648 struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type); 649 void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader); [all...] |
ff_fragment_shader.cpp | 520 struct gl_shader *shader; [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_shader.cpp | 33 struct gl_shader *
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brw_context.h | 276 struct gl_shader base; [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_shader.cpp | 33 struct gl_shader *
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brw_context.h | 276 struct gl_shader base; [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_program.c | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_program.c | [all...] |