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    Searched refs:lod (Results 51 - 75 of 141) sorted by null

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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 1462 float lod[TGSI_QUAD_SIZE]; local
1518 float lod[TGSI_QUAD_SIZE]; local
1556 float lod[TGSI_QUAD_SIZE]; local
1826 float lod[TGSI_QUAD_SIZE]; local
1925 float lod[TGSI_QUAD_SIZE]; local
    [all...]
  /frameworks/rs/
rs_hal.h 179 * mHal.drvState.lod[0-2] will be updated with the new values.
187 uint32_t xoff, uint32_t lod, size_t count,
190 uint32_t xoff, uint32_t yoff, uint32_t lod,
194 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
199 uint32_t xoff, uint32_t lod, size_t count,
202 uint32_t xoff, uint32_t yoff, uint32_t lod,
206 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
  /frameworks/rs/cpu_ref/
rsCpuIntrinsicLUT.cpp 66 const uchar *tr = (const uchar *)cp->lut->mHal.drvState.lod[0].mallocPtr;
rsCpuIntrinsicConvolve3x3.cpp 195 const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
196 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride;
242 const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
243 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride;
287 const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
288 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride;
332 const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
333 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride;
377 const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
378 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride
    [all...]
rsCpuIntrinsicConvolve5x5.cpp 357 const uchar *pin = (const uchar *)cp->alloc->mHal.drvState.lod[0].mallocPtr;
358 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride;
417 const uchar *pin = (const uchar *)cp->alloc->mHal.drvState.lod[0].mallocPtr;
418 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride;
466 const uchar *pin = (const uchar *)cp->alloc->mHal.drvState.lod[0].mallocPtr;
467 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride;
515 const uchar *pin = (const uchar *)cp->alloc->mHal.drvState.lod[0].mallocPtr;
516 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride;
564 const uchar *pin = (const uchar *)cp->alloc->mHal.drvState.lod[0].mallocPtr;
565 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride
    [all...]
rsCpuScript.cpp 800 if (ain && (const uint8_t *)ain->mHal.drvState.lod[0].mallocPtr == NULL) {
804 if (aout && (const uint8_t *)aout->mHal.drvState.lod[0].mallocPtr == NULL) {
890 mtls->fep.ptrIn = (const uint8_t *)ain->mHal.drvState.lod[0].mallocPtr;
892 mtls->fep.yStrideIn = ain->mHal.drvState.lod[0].stride;
898 mtls->fep.ptrOut = (uint8_t *)aout->mHal.drvState.lod[0].mallocPtr;
900 mtls->fep.yStrideOut = aout->mHal.drvState.lod[0].stride;
917 if (ain != NULL && (const uint8_t *)ain->mHal.drvState.lod[0].mallocPtr == NULL) {
924 if (aout && (const uint8_t *)aout->mHal.drvState.lod[0].mallocPtr == NULL) {
    [all...]
rsCpuCore.h 50 uint32_t lod; member in struct:android::renderscript::__anon39021
rsCpuIntrinsicBlur.cpp 292 const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
293 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride;
362 const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
363 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride;
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp 110 // Bias or Lod for *Lod* functions
217 float lod; member in struct:deqp::gles3::Functional::__anon23886::TexLookupParams
223 : lod (0.0f)
342 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); }
343 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); }
344 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex2DArray->sample(c.textures[0].sampler, s, t, r, lod); }
470 int lod = deChopFloatToInt32(c.in[1].x()); local
479 int lod = deChopFloatToInt32(c.in[1].x()); local
488 int lod = deChopFloatToInt32(c.in[1].x()); local
1030 int lod; member in struct:deqp::gles3::Functional::TextureSizeCase::TestSize
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy)
776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod);
792 fs_reg &dPdx = lod;
829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod);
832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod
851 /* lod/bias appears after u/v/r. */
854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod);
911 * parameters like shadow comparitor or LOD bias. If optional
920 fs_reg shadow_c, fs_reg lod, fs_reg lod2
1304 fs_reg lod, lod2; local
    [all...]
brw_fs.h 311 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
313 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
315 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy)
776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod);
792 fs_reg &dPdx = lod;
829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod);
832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod
851 /* lod/bias appears after u/v/r. */
854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod);
911 * parameters like shadow comparitor or LOD bias. If optional
920 fs_reg shadow_c, fs_reg lod, fs_reg lod2
1304 fs_reg lod, lod2; local
    [all...]
brw_fs.h 311 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
313 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
315 fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
  /frameworks/rs/driver/runtime/
rs_structs.h 57 } lod[16/*android::renderscript::Allocation::MAX_LOD*/]; member in struct:Allocation::__anon39035::DrvState
  /frameworks/rs/driver/
rsdMeshObj.cpp 154 mAttribs[ct].ptr = (const uint8_t*)alloc->mHal.drvState.lod[0].mallocPtr;
175 idxAlloc->mHal.drvState.lod[0].mallocPtr);
  /external/chromium_org/third_party/mesa/src/src/glsl/
ir_rvalue_visitor.cpp 67 handle_rvalue(&ir->lod_info.lod);
  /external/mesa3d/src/glsl/
ir_rvalue_visitor.cpp 67 handle_rvalue(&ir->lod_info.lod);
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/scriptc/
rs_allocation.rsh 62 * Query an allocation for the presence of more than one LOD.
64 * @return uint32_t Returns 1 if more than one LOD is present, 0 otherwise.
256 * @param lod mip level to sample from, for fractional values
261 rsSample(rs_allocation a, rs_sampler s, float location, float lod);
277 * @param lod mip level to sample from, for fractional values
282 rsSample(rs_allocation a, rs_sampler s, float2 location, float lod);
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/scriptc/
rs_allocation.rsh 62 * Query an allocation for the presence of more than one LOD.
64 * @return uint32_t Returns 1 if more than one LOD is present, 0 otherwise.
256 * @param lod mip level to sample from, for fractional values
261 rsSample(rs_allocation a, rs_sampler s, float location, float lod);
277 * @param lod mip level to sample from, for fractional values
282 rsSample(rs_allocation a, rs_sampler s, float2 location, float lod);
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/scriptc/
rs_allocation.rsh 62 * Query an allocation for the presence of more than one LOD.
64 * @return uint32_t Returns 1 if more than one LOD is present, 0 otherwise.
256 * @param lod mip level to sample from, for fractional values
261 rsSample(rs_allocation a, rs_sampler s, float location, float lod);
277 * @param lod mip level to sample from, for fractional values
282 rsSample(rs_allocation a, rs_sampler s, float2 location, float lod);
  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp 218 // 1D lookup LOD computation.
249 // 2D lookup LOD computation.
289 // 3D lookup LOD computation.
349 // 1D lookup LOD.
359 // 2D lookup LOD.
371 // 3D lookup LOD.
385 static inline tcu::Vec4 execSample (const tcu::Texture1DView& src, const ReferenceParams& params, float s, float lod)
388 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, lod), 0.0, 0.0, 1.0f);
390 return src.sample(params.sampler, s, lod);
393 static inline tcu::Vec4 execSample (const tcu::Texture2DView& src, const ReferenceParams& params, float s, float t, float lod)
457 float lod = triLod[triNdx]; local
490 float lod = triLod[triNdx]; local
525 float lod = computeProjectedTriLod(params.lodMode, triU[triNdx], triW[triNdx], triWx, triWy, (float)dst.getWidth(), (float)dst.getHeight()) local
565 float lod = computeProjectedTriLod(params.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triWx, triWy, (float)dst.getWidth(), (float)dst.getHeight()) local
673 const float lod = de::clamp(computeCubeLodFromDerivates(params.lodMode, coord, coordDx, coordDy, srcSize) + lodBias, params.minLod, params.maxLod); local
724 float lod = triLod[triNdx]; local
767 float lod = triLod[triNdx]; local
811 float lod = triLod[triNdx]; local
854 float lod = computeProjectedTriLod(params.lodMode, triU[triNdx], triV[triNdx], triW[triNdx], triP[triNdx], triWx, triWy, (float)dst.getWidth(), (float)dst.getHeight()) local
915 const float lod = de::clamp(computeCubeLodFromDerivates(params.lodMode, coord, coordDx, coordDy, src.getSize()) + lodBias, params.minLod, params.maxLod); local
    [all...]
  /frameworks/base/rs/jni/
android_renderscript_RenderScript.cpp 682 nAllocationData1D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint offset, jint lod,
688 PER_ARRAY_TYPE(NULL, rsAllocation1DData, true, (RsContext)con, alloc, offset, lod, count, ptr, sizeBytes);
694 nAllocationElementData1D(JNIEnv *_env, jobject _this, jlong con, jlong alloc, jint offset, jint lod, jint compIdx, jbyteArray data, jint sizeBytes)
699 rsAllocation1DElementData((RsContext)con, (RsAllocation)alloc, offset, lod, ptr, sizeBytes, compIdx);
705 nAllocationData2D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint lod, jint _face,
712 PER_ARRAY_TYPE(NULL, rsAllocation2DData, true, (RsContext)con, alloc, xoff, yoff, lod, face, w, h, ptr, sizeBytes, 0);
743 nAllocationData3D(JNIEnv *_env, jobject _this, jlong con, jlong _alloc, jint xoff, jint yoff, jint zoff, jint lod,
747 LOG_API("nAllocation3DData, con(%p), alloc(%p), xoff(%i), yoff(%i), zoff(%i), lod(%i), w(%i), h(%i), d(%i), sizeBytes(%i)",
748 (RsContext)con, (RsAllocation)alloc, xoff, yoff, zoff, lod, w, h, d, sizeBytes);
749 PER_ARRAY_TYPE(NULL, rsAllocation3DData, true, (RsContext)con, alloc, xoff, yoff, zoff, lod, w, h, d, ptr, sizeBytes, 0)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir_lowering_nv50.cpp 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local
584 // dref comes before bias/lod
587 i->swapSources(dref, lod);
626 // Bias must be equal for all threads of a quad or lod calculation will fail.
689 // LOD must be equal for all threads of a quad.
690 // Unlike with TXB, here we can just diverge since there's no LOD calculation
696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local
697 if (lod->isUniform())
711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 154 tcu::Vec4 sample (float s, float lod) const;
180 tcu::Vec4 sample (float s, float t, float lod) const;
205 tcu::Vec4 sample (float s, float t, float p, float lod) const;
231 tcu::Vec4 sample (float s, float t, float r, float lod) const;
257 tcu::Vec4 sample (float s, float t, float r, float lod) const;
283 tcu::Vec4 sample (float s, float t, float r, float q, float lod) const;
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_lowering_nv50.cpp 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local
584 // dref comes before bias/lod
587 i->swapSources(dref, lod);
626 // Bias must be equal for all threads of a quad or lod calculation will fail.
689 // LOD must be equal for all threads of a quad.
690 // Unlike with TXB, here we can just diverge since there's no LOD calculation
696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local
697 if (lod->isUniform())
711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0
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