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Searched
refs:onFrameAvailable
(Results
26 - 50
of
86
) sorted by null
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/hardware/ti/omap4-aah/test/CameraHal/
camera_test_surfacetexture.h
41
onFrameAvailable
();
52
virtual void
onFrameAvailable
() {
176
mFW->
onFrameAvailable
();
/frameworks/av/media/libstagefright/omx/
GraphicBufferSource.h
40
* via the
onFrameAvailable
callback).
140
virtual void
onFrameAvailable
();
181
// in the
onFrameAvailable
callback, or if we're in codecBufferEmptied
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
SurfaceTextureScreenNail.java
141
abstract public void
onFrameAvailable
(SurfaceTexture surfaceTexture);
/frameworks/native/libs/gui/
ConsumerBase.cpp
101
void ConsumerBase::
onFrameAvailable
() {
102
CB_LOGV("
onFrameAvailable
");
111
CB_LOGV("actually calling
onFrameAvailable
");
112
listener->
onFrameAvailable
();
StreamSplitter.cpp
101
void StreamSplitter::
onFrameAvailable
() {
245
// Notify any waiting
onFrameAvailable
calls
/cts/tests/tests/media/src/android/media/cts/
OutputSurface.java
223
* the OutputSurface object, after the
onFrameAvailable
callback has signaled that new
232
// Wait for
onFrameAvailable
() to signal us. Use a timeout to avoid
261
// Wait for
onFrameAvailable
() to signal us. Use a timeout to avoid
289
public void
onFrameAvailable
(SurfaceTexture st) {
/frameworks/av/cmds/screenrecord/
FrameOutput.cpp
209
void FrameOutput::
onFrameAvailable
() {
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
SurfaceTextureSource.java
249
public void
onFrameAvailable
(SurfaceTexture surfaceTexture) {
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/
GpuVideoTrackDecoder.java
77
public void
onFrameAvailable
(SurfaceTexture surfaceTexture) {
/frameworks/native/opengl/tests/EGLTest/
EGL_test.cpp
104
virtual void
onFrameAvailable
() {}
/frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp
81
// instead of using
onFrameAvailable
(). No real benefit, except it'll be
124
// Overrides ConsumerBase::
onFrameAvailable
(), does not call base class impl.
125
void FramebufferSurface::
onFrameAvailable
() {
/hardware/libhardware/tests/camera2/
camera2_utils.h
234
virtual void
onFrameAvailable
();
CameraStreamFixture.h
133
virtual void
onFrameAvailable
() {
/frameworks/av/camera/
ProCamera.cpp
314
void ProCamera::
onFrameAvailable
(int streamId) {
321
listener->
onFrameAvailable
(streamId, stream.cpuConsumer);
/frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp
451
void SurfaceMediaSource::
onFrameAvailable
() {
452
ALOGV("
onFrameAvailable
");
462
ALOGV("actually calling
onFrameAvailable
");
463
listener->
onFrameAvailable
();
/frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp
271
void RingBufferConsumer::
onFrameAvailable
() {
324
ConsumerBase::
onFrameAvailable
();
/frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp
124
virtual void
onFrameAvailable
();
180
void JNISurfaceTextureContext::
onFrameAvailable
()
187
ALOGW("
onFrameAvailable
event will not posted");
/cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java
236
synchronized public void
onFrameAvailable
(SurfaceTexture surface) {
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java
214
synchronized public void
onFrameAvailable
(SurfaceTexture surface) {
220
//Log.v(TAG, "
onFrameAvailable
" + surface.getTimestamp());
/frameworks/base/core/java/android/view/
TextureView.java
755
public void
onFrameAvailable
(SurfaceTexture surfaceTexture) {
/frameworks/native/services/surfaceflinger/
Layer.h
67
* This also implements
onFrameAvailable
(), which notifies SurfaceFlinger
332
virtual void
onFrameAvailable
();
/frameworks/rs/
rsAllocation.h
186
virtual void
onFrameAvailable
();
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java
194
public void
onFrameAvailable
(SurfaceTexture surfaceTexture) {
/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rsAllocation.h
180
virtual void
onFrameAvailable
();
/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rsAllocation.h
180
virtual void
onFrameAvailable
();
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