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Searched
refs:onResume
(Results
26 - 50
of
833
) sorted by null
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/frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-simple-exit/
ACTIVITY.java.template
42
protected void
onResume
() {
43
// Ideally an app should implement
onResume
() and onPause()
45
super.
onResume
();
51
// Ideally an app should implement
onResume
() and onPause()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
GLDualActivity.java
48
@Override protected void
onResume
() {
49
super.
onResume
();
50
mGLView.
onResume
();
51
mGL2View.
onResume
();
/frameworks/native/opengl/tests/testPauseResume/src/com/android/test/
TestActivity.java
34
mView.
onResume
();
60
protected void
onResume
() {
61
super.
onResume
();
62
mView.
onResume
();
/cts/tests/app/src/android/app/cts/
LocalActivityManagerStubActivity.java
35
public void
onResume
() {
36
super.
onResume
();
/development/samples/training/device-management-policy/src/com/example/training/deviceadmin/
SecureActivity.java
25
protected void
onResume
() {
26
super.
onResume
();
/frameworks/base/tests/RenderScriptTests/HelloWorld/src/com/example/android/rs/helloworld/
HelloWorld.java
38
protected void
onResume
() {
39
// Ideally an app should implement
onResume
() and onPause()
41
super.
onResume
();
47
// Ideally an app should implement
onResume
() and onPause()
/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
RsList.java
37
protected void
onResume
() {
38
// Ideally a game should implement
onResume
() and onPause()
40
super.
onResume
();
46
// Ideally a game should implement
onResume
() and onPause()
RsRenderStates.java
37
protected void
onResume
() {
38
// Ideally a game should implement
onResume
() and onPause()
40
super.
onResume
();
46
// Ideally a game should implement
onResume
() and onPause()
/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
ShadersTest.java
36
protected void
onResume
() {
37
super.
onResume
();
/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
BackgroundFragment.java
34
public void
onResume
() {
35
super.
onResume
();
/packages/apps/ContactsCommon/src/com/android/contacts/common/activity/
TransactionSafeActivity.java
43
protected void
onResume
() {
44
super.
onResume
();
/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/settings/
AppearanceSettingsFragment.java
35
public void
onResume
() {
36
super.
onResume
();
/development/ndk/platforms/android-4/samples/san-angeles/src/com/example/SanAngeles/
DemoActivity.java
68
protected void
onResume
() {
69
super.
onResume
();
70
mGLView.
onResume
();
101
public void
onResume
() {
102
super.
onResume
();
/development/samples/ApiDemos/src/com/example/android/apis/app/
SecureSurfaceViewActivity.java
85
protected void
onResume
() {
87
super.
onResume
();
90
mSurfaceView.
onResume
();
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20Activity.java
56
protected void
onResume
() {
57
// Ideally a game should implement
onResume
() and onPause()
59
super.
onResume
();
60
mGLSurfaceView.
onResume
();
65
// Ideally a game should implement
onResume
() and onPause()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextActivity.java
46
protected void
onResume
() {
47
super.
onResume
();
48
mGLSurfaceView.
onResume
();
/frameworks/base/core/java/android/webkit/
WebViewFragment.java
65
public void
onResume
() {
66
mWebView.
onResume
();
67
super.
onResume
();
/cts/apps/CtsVerifier/src/com/android/cts/verifier/nfc/hce/
ProtocolParamsEmulatorActivity.java
19
protected void
onResume
() {
20
super.
onResume
();
/cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsSurfaceView.java
42
public void
onResume
() {
45
super.
onResume
();
/development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube2/
CubeWallpaper2Settings.java
39
protected void
onResume
() {
40
super.
onResume
();
/development/samples/training/network-usage/src/com/example/android/networkusage/
SettingsActivity.java
41
protected void
onResume
() {
42
super.
onResume
();
52
// Unregisters the listener set in
onResume
().
/frameworks/base/samples/training/network-usage/src/com/example/android/networkusage/
SettingsActivity.java
41
protected void
onResume
() {
42
super.
onResume
();
52
// Unregisters the listener set in
onResume
().
/frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/
FountainFbo.java
40
protected void
onResume
() {
41
Log.e("rs", "
onResume
");
43
/* Ideally a game should implement
onResume
() and onPause()
45
super.
onResume
();
53
/* Ideally a game should implement
onResume
() and onPause()
/frameworks/base/tests/VoiceInteraction/src/com/android/test/voiceinteraction/
VoiceInteractionMain.java
35
public void
onResume
() {
36
super.
onResume
();
/packages/apps/Dialer/src/com/android/dialer/activity/
TransactionSafeActivity.java
45
protected void
onResume
() {
46
super.
onResume
();
Completed in 643 milliseconds
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