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  /frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-simple-exit/
ACTIVITY.java.template 42 protected void onResume() {
43 // Ideally an app should implement onResume() and onPause()
45 super.onResume();
51 // Ideally an app should implement onResume() and onPause()
  /frameworks/native/opengl/tests/gldual/src/com/android/gldual/
GLDualActivity.java 48 @Override protected void onResume() {
49 super.onResume();
50 mGLView.onResume();
51 mGL2View.onResume();
  /frameworks/native/opengl/tests/testPauseResume/src/com/android/test/
TestActivity.java 34 mView.onResume();
60 protected void onResume() {
61 super.onResume();
62 mView.onResume();
  /cts/tests/app/src/android/app/cts/
LocalActivityManagerStubActivity.java 35 public void onResume() {
36 super.onResume();
  /development/samples/training/device-management-policy/src/com/example/training/deviceadmin/
SecureActivity.java 25 protected void onResume() {
26 super.onResume();
  /frameworks/base/tests/RenderScriptTests/HelloWorld/src/com/example/android/rs/helloworld/
HelloWorld.java 38 protected void onResume() {
39 // Ideally an app should implement onResume() and onPause()
41 super.onResume();
47 // Ideally an app should implement onResume() and onPause()
  /frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
RsList.java 37 protected void onResume() {
38 // Ideally a game should implement onResume() and onPause()
40 super.onResume();
46 // Ideally a game should implement onResume() and onPause()
RsRenderStates.java 37 protected void onResume() {
38 // Ideally a game should implement onResume() and onPause()
40 super.onResume();
46 // Ideally a game should implement onResume() and onPause()
  /frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
ShadersTest.java 36 protected void onResume() {
37 super.onResume();
  /frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
BackgroundFragment.java 34 public void onResume() {
35 super.onResume();
  /packages/apps/ContactsCommon/src/com/android/contacts/common/activity/
TransactionSafeActivity.java 43 protected void onResume() {
44 super.onResume();
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/settings/
AppearanceSettingsFragment.java 35 public void onResume() {
36 super.onResume();
  /development/ndk/platforms/android-4/samples/san-angeles/src/com/example/SanAngeles/
DemoActivity.java 68 protected void onResume() {
69 super.onResume();
70 mGLView.onResume();
101 public void onResume() {
102 super.onResume();
  /development/samples/ApiDemos/src/com/example/android/apis/app/
SecureSurfaceViewActivity.java 85 protected void onResume() {
87 super.onResume();
90 mSurfaceView.onResume();
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20Activity.java 56 protected void onResume() {
57 // Ideally a game should implement onResume() and onPause()
59 super.onResume();
60 mGLSurfaceView.onResume();
65 // Ideally a game should implement onResume() and onPause()
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextActivity.java 46 protected void onResume() {
47 super.onResume();
48 mGLSurfaceView.onResume();
  /frameworks/base/core/java/android/webkit/
WebViewFragment.java 65 public void onResume() {
66 mWebView.onResume();
67 super.onResume();
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/nfc/hce/
ProtocolParamsEmulatorActivity.java 19 protected void onResume() {
20 super.onResume();
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsSurfaceView.java 42 public void onResume() {
45 super.onResume();
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube2/
CubeWallpaper2Settings.java 39 protected void onResume() {
40 super.onResume();
  /development/samples/training/network-usage/src/com/example/android/networkusage/
SettingsActivity.java 41 protected void onResume() {
42 super.onResume();
52 // Unregisters the listener set in onResume().
  /frameworks/base/samples/training/network-usage/src/com/example/android/networkusage/
SettingsActivity.java 41 protected void onResume() {
42 super.onResume();
52 // Unregisters the listener set in onResume().
  /frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/
FountainFbo.java 40 protected void onResume() {
41 Log.e("rs", "onResume");
43 /* Ideally a game should implement onResume() and onPause()
45 super.onResume();
53 /* Ideally a game should implement onResume() and onPause()
  /frameworks/base/tests/VoiceInteraction/src/com/android/test/voiceinteraction/
VoiceInteractionMain.java 35 public void onResume() {
36 super.onResume();
  /packages/apps/Dialer/src/com/android/dialer/activity/
TransactionSafeActivity.java 45 protected void onResume() {
46 super.onResume();

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