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  /external/mesa3d/src/mesa/program/
program.h 69 struct gl_vertex_program *prog,
74 struct gl_fragment_program *prog,
79 struct gl_geometry_program *prog,
86 _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog);
94 struct gl_program *prog);
99 struct gl_program *prog)
101 if (*ptr != prog)
102 _mesa_reference_program_(ctx, ptr, prog);
108 struct gl_vertex_program *prog)
111 (struct gl_program *) prog);
    [all...]
arbprogparse.c 71 struct gl_program prog; local
77 memset(&prog, 0, sizeof(prog));
79 state.prog = &prog;
93 program->Base.String = prog.String;
94 program->Base.NumInstructions = prog.NumInstructions;
95 program->Base.NumTemporaries = prog.NumTemporaries;
96 program->Base.NumParameters = prog.NumParameters;
97 program->Base.NumAttributes = prog.NumAttributes
167 struct gl_program prog; local
    [all...]
  /sdk/monitor/
monitor 16 # Set up prog to be the path of this script, including following symlinks,
18 prog="$0"
19 while [ -h "${prog}" ]; do
20 newProg=`/bin/ls -ld "${prog}"`
23 prog="${newProg}"
25 progdir=`dirname "${prog}"`
26 prog="${progdir}/${newProg}"
30 progdir=`dirname "${prog}"`
  /cts/tools/signature-tools/
sig 17 # Set up prog to be the path of this script, including following symlinks,
20 prog="$0"
21 while [ -h "${prog}" ]; do
22 newProg=`/bin/ls -ld "${prog}"`
25 prog="${newProg}"
27 progdir=`dirname "${prog}"`
28 prog="${progdir}/${newProg}"
32 progdir=`dirname "${prog}"`
35 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
WaterMeshNode.cpp 24 PerspectiveProgram& prog = (PerspectiveProgram&) program; local
26 int textureUniformHandle1 = glGetUniformLocation(prog.mProgramId, "u_Texture1");
27 int textureUniformHandle2 = glGetUniformLocation(prog.mProgramId, "u_Texture2");
28 int timeUniformHandle = glGetUniformLocation(prog.mProgramId, "u_Time");
29 int positionHandle = glGetAttribLocation(prog.mProgramId, "a_Position");
30 int texCoordHandle = glGetAttribLocation(prog.mProgramId, "a_TexCoordinate");
49 prog.mMVMatrix.multiply(view, model);
52 glUniformMatrix4fv(prog.mMVMatrixHandle, 1, false, prog.mMVMatrix.mData);
56 prog.mMVPMatrix.multiply(projection, prog.mMVMatrix)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
arbprogparse.c 71 struct gl_program prog; local
77 memset(&prog, 0, sizeof(prog));
79 state.prog = &prog;
93 program->Base.String = prog.String;
94 program->Base.NumInstructions = prog.NumInstructions;
95 program->Base.NumTemporaries = prog.NumTemporaries;
96 program->Base.NumParameters = prog.NumParameters;
97 program->Base.NumAttributes = prog.NumAttributes
167 struct gl_program prog; local
    [all...]
  /packages/inputmethods/LatinIME/tools/dicttool/etc/
dicttool_aosp 16 # Set up prog to be the path of this script, including following symlinks,
18 prog="$0"
19 while [ -h "${prog}" ]; do
20 newProg=`/bin/ls -ld "${prog}"`
23 prog="${newProg}"
25 progdir=`dirname "${prog}"`
26 prog="${progdir}/${newProg}"
30 progdir=`dirname "${prog}"`
33 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /dalvik/dx/tests/
run-test 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /external/chromium_org/third_party/mesa/src/src/glsl/tests/
set_uniform_initializer_tests.cpp 32 set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
59 struct gl_shader_program *prog; member in class:set_uniform_initializer
71 this->prog = rzalloc(NULL, struct gl_shader_program);
85 ralloc_free(this->prog);
86 this->prog = NULL;
92 * \param prog Program to get some storage
101 establish_uniform_storage(struct gl_shader_program *prog, unsigned num_storage,
111 prog->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage,
113 prog->NumUserUniformStorage = num_storage
    [all...]
  /external/mesa3d/src/glsl/tests/
set_uniform_initializer_tests.cpp 32 set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
59 struct gl_shader_program *prog; member in class:set_uniform_initializer
71 this->prog = rzalloc(NULL, struct gl_shader_program);
85 ralloc_free(this->prog);
86 this->prog = NULL;
92 * \param prog Program to get some storage
101 establish_uniform_storage(struct gl_shader_program *prog, unsigned num_storage,
111 prog->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage,
113 prog->NumUserUniformStorage = num_storage
    [all...]
  /cts/tools/dasm/etc/
dasm 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /dalvik/dx/etc/
dexmerger 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
dx 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /external/smali/scripts/
baksmali 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
smali 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /packages/apps/Launcher3/util/etc/
launcher_protoutil 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /packages/inputmethods/LatinIME/tools/make-keyboard-text/etc/
make-keyboard-text 16 # Set up prog to be the path of this script, including following symlinks,
18 prog="$0"
19 while [ -h "${prog}" ]; do
20 newProg=`/bin/ls -ld "${prog}"`
23 prog="${newProg}"
25 progdir=`dirname "${prog}"`
26 prog="${progdir}/${newProg}"
30 progdir=`dirname "${prog}"`
33 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /prebuilts/devtools/tools/
draw9patch 16 # Set up prog to be the path of this script, including following symlinks,
18 prog="$0"
19 while [ -h "${prog}" ]; do
20 newProg=`/bin/ls -ld "${prog}"`
23 prog="${newProg}"
25 progdir=`dirname "${prog}"`
26 prog="${progdir}/${newProg}"
30 progdir=`dirname "${prog}"`
33 prog="${progdir}"/`basename "${prog}"`
    [all...]
jobb 16 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
lint 16 # Set up prog to be the path of this script, including following symlinks,
18 prog="$0"
19 while [ -h "${prog}" ]; do
20 newProg=`/bin/ls -ld "${prog}"`
23 prog="${newProg}"
25 progdir=`dirname "${prog}"`
26 prog="${progdir}/${newProg}"
30 progdir=`dirname "${prog}"`
33 prog="${progdir}"/`basename "${prog}"`
    [all...]
screenshot2 16 # Set up prog to be the path of this script, including following symlinks,
18 prog="$0"
19 while [ -h "${prog}" ]; do
20 newProg=`/bin/ls -ld "${prog}"`
23 prog="${newProg}"
25 progdir=`dirname "${prog}"`
26 prog="${progdir}/${newProg}"
30 progdir=`dirname "${prog}"`
33 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /prebuilts/sdk/tools/darwin/
dx 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /prebuilts/sdk/tools/
dx 17 # Set up prog to be the path of this script, including following symlinks,
19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
    [all...]
lint 16 # Set up prog to be the path of this script, including following symlinks,
18 prog="$0"
19 while [ -h "${prog}" ]; do
20 newProg=`/bin/ls -ld "${prog}"`
23 prog="${newProg}"
25 progdir=`dirname "${prog}"`
26 prog="${progdir}/${newProg}"
30 progdir=`dirname "${prog}"`
33 prog="${progdir}"/`basename "${prog}"`
    [all...]
  /sdk/apkbuilder/etc/
apkbuilder 16 # Set up prog to be the path of this script, including following symlinks,
18 prog="$0"
19 while [ -h "${prog}" ]; do
20 newProg=`/bin/ls -ld "${prog}"`
23 prog="${newProg}"
25 progdir=`dirname "${prog}"`
26 prog="${progdir}/${newProg}"
30 progdir=`dirname "${prog}"`
33 prog="${progdir}"/`basename "${prog}"`
    [all...]

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12 3 4 5 6 7 8 91011>>