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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_future.py 7 rx = re.compile('\((\S+).py, line (\d+)') variable
10 mo = rx.search(str(msg))
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_future.py 7 rx = re.compile('\((\S+).py, line (\d+)') variable
10 mo = rx.search(str(msg))
  /bionic/libc/kernel/uapi/linux/
serial.h 97 int rx, tx; member in struct:serial_icounter_struct
  /development/ndk/platforms/android-L/include/linux/
serial.h 97 int rx, tx; member in struct:serial_icounter_struct
  /external/chromium_org/third_party/angle/src/libGLESv2/
VertexArray.cpp 16 VertexArray::VertexArray(rx::Renderer *renderer, GLuint id)
Shader.cpp 25 Shader::Shader(ResourceManager *manager, const rx::Renderer *renderer, GLuint handle)
383 rx::D3DWorkaroundType Shader::getD3DWorkarounds() const
389 return rx::ANGLE_D3D_WORKAROUND_SKIP_OPTIMIZATION;
397 return rx::ANGLE_D3D_WORKAROUND_MAX_OPTIMIZATION;
400 return rx::ANGLE_D3D_WORKAROUND_NONE;
480 VertexShader::VertexShader(ResourceManager *manager, const rx::Renderer *renderer, GLuint handle)
543 FragmentShader::FragmentShader(ResourceManager *manager, const rx::Renderer *renderer, GLuint handle)
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Clear11.h 19 namespace rx namespace
InputLayoutCache.h 21 namespace rx namespace
RenderTarget11.h 15 namespace rx namespace
SwapChain11.h 15 namespace rx namespace
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
BufferStorage9.cpp 14 namespace rx namespace
ShaderCache.h 7 // ShaderCache: Defines rx::ShaderCache, a cache of Direct3D shader objects
15 namespace rx namespace
Renderer9.h 25 namespace rx namespace
198 virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::ShaderType type,
201 virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type,
236 virtual rx::VertexConversionType getVertexConversionType(const gl::VertexFormat &vertexFormat) const;
336 rx::RenderTarget::Desc mRenderTargetDesc;
383 rx::dx_VertexConstants mVertexConstants;
384 rx::dx_PixelConstants mPixelConstants;
  /external/kernel-headers/original/uapi/linux/
serial.h 98 int rx, tx; member in struct:serial_icounter_struct
  /frameworks/base/core/java/android/view/
HardwareCanvas.java 118 CanvasProperty<Float> rx, CanvasProperty<Float> ry,
  /prebuilts/ndk/9/platforms/android-19/arch-arm64/usr/include/linux/
serial.h 97 int rx, tx; member in struct:serial_icounter_struct
  /prebuilts/ndk/9/platforms/android-19/arch-mips64/usr/include/linux/
serial.h 97 int rx, tx; member in struct:serial_icounter_struct
  /prebuilts/ndk/9/platforms/android-19/arch-x86_64/usr/include/linux/
serial.h 97 int rx, tx; member in struct:serial_icounter_struct
  /external/chromium_org/third_party/skia/tests/
PathOpsAngleTest.cpp 127 static int find_slop(double x, double y, double rx, double ry) {
145 double rx_y1 = rx * y1;
150 double rx_y2 = rx * y2;
166 // x y rx ry
180 double rx = slopTest[2];
182 SkDebugf("%s xy %d=%d\n", __FUNCTION__, index, find_slop(x, y, rx, ry));
183 SkDebugf("%s rxy %d=%d\n", __FUNCTION__, index, find_slop(rx, ry, x, y));
185 double rAngle = diamond_angle(ry, rx);
  /external/skia/tests/
PathOpsAngleTest.cpp 127 static int find_slop(double x, double y, double rx, double ry) {
145 double rx_y1 = rx * y1;
150 double rx_y2 = rx * y2;
166 // x y rx ry
180 double rx = slopTest[2];
182 SkDebugf("%s xy %d=%d\n", __FUNCTION__, index, find_slop(x, y, rx, ry));
183 SkDebugf("%s rxy %d=%d\n", __FUNCTION__, index, find_slop(rx, ry, x, y));
185 double rAngle = diamond_angle(ry, rx);
  /external/chromium_org/third_party/skia/samplecode/
SampleDraw.cpp 190 SkScalar rx = fRect.width() / 5; local
192 if (rx < ry) {
193 ry = rx;
195 rx = ry;
197 canvas->drawRoundRect(fRect, rx, ry, fPaint);
  /external/skia/samplecode/
SampleDraw.cpp 190 SkScalar rx = fRect.width() / 5; local
192 if (rx < ry) {
193 ry = rx;
195 rx = ry;
197 canvas->drawRoundRect(fRect, rx, ry, fPaint);
  /frameworks/base/libs/hwui/
TessellationCache.cpp 447 float rx = description.shape.roundRect.rx; local
452 rx += outset;
456 path.addRoundRect(rect, rx, ry);
462 float width, float height, float rx, float ry) {
466 entry.shape.roundRect.rx = rx;
471 float width, float height, float rx, float ry) {
472 return getRoundRectBuffer(transform, paint, width, height, rx, ry)->getVertexBuffer();
  /external/chromium_org/third_party/skia/src/effects/
SkBlurMask.cpp 511 int rx = SkScalarCeilToInt(passRadius); local
512 int outerWeight = 255 - SkScalarRoundToInt((SkIntToScalar(rx) - passRadius) * 255);
514 SkASSERT(rx >= 0);
516 if (rx <= 0) {
520 int ry = rx; // only do square blur for now
522 int padx = passCount * rx;
565 w = boxBlur(sp, src.fRowBytes, tp, rx, rx, w, h, true);
571 w = boxBlurInterp(sp, src.fRowBytes, tp, rx, w, h, false, outerWeight);
572 w = boxBlurInterp(tp, w, dp, rx, w, h, false, outerWeight)
    [all...]
  /external/skia/src/effects/
SkBlurMask.cpp 511 int rx = SkScalarCeilToInt(passRadius); local
512 int outerWeight = 255 - SkScalarRoundToInt((SkIntToScalar(rx) - passRadius) * 255);
514 SkASSERT(rx >= 0);
516 if (rx <= 0) {
520 int ry = rx; // only do square blur for now
522 int padx = passCount * rx;
565 w = boxBlur(sp, src.fRowBytes, tp, rx, rx, w, h, true);
571 w = boxBlurInterp(sp, src.fRowBytes, tp, rx, w, h, false, outerWeight);
572 w = boxBlurInterp(tp, w, dp, rx, w, h, false, outerWeight)
    [all...]

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