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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_cmd.h 126 uint32 color, float depth, uint32 stencil,
132 uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/trace/
tr_dump_state.c 322 trace_dump_member_begin("stencil");
324 for(i = 0; i < Elements(state->stencil); ++i) {
327 trace_dump_member(bool, &state->stencil[i], enabled);
328 trace_dump_member(uint, &state->stencil[i], func);
329 trace_dump_member(uint, &state->stencil[i], fail_op);
330 trace_dump_member(uint, &state->stencil[i], zpass_op);
331 trace_dump_member(uint, &state->stencil[i], zfail_op);
332 trace_dump_member(uint, &state->stencil[i], valuemask);
333 trace_dump_member(uint, &state->stencil[i], writemask);
  /external/deqp/framework/referencerenderer/
rrMultisamplePixelBufferAccess.cpp 171 void clearStencil (const MultisamplePixelBufferAccess& access, int stencil)
173 tcu::clearStencil(access.raw(), stencil);
  /external/mesa3d/src/gallium/drivers/svga/
svga_cmd.h 126 uint32 color, float depth, uint32 stencil,
132 uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h);
  /external/mesa3d/src/gallium/drivers/trace/
tr_dump_state.c 322 trace_dump_member_begin("stencil");
324 for(i = 0; i < Elements(state->stencil); ++i) {
327 trace_dump_member(bool, &state->stencil[i], enabled);
328 trace_dump_member(uint, &state->stencil[i], func);
329 trace_dump_member(uint, &state->stencil[i], fail_op);
330 trace_dump_member(uint, &state->stencil[i], zpass_op);
331 trace_dump_member(uint, &state->stencil[i], zfail_op);
332 trace_dump_member(uint, &state->stencil[i], valuemask);
333 trace_dump_member(uint, &state->stencil[i], writemask);
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/
pp_init.c 139 pipe_resource_reference(&ppq->stencil, NULL);
259 ppq->stencil = p->screen->resource_create(p->screen, &tmp_res);
260 ppq->stencils = p->pipe->create_surface(p->pipe, ppq->stencil, &p->surf);
261 if (!ppq->stencil || !ppq->stencils)
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
nvc0_state.c 349 if (cso->stencil[0].enabled) {
352 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
353 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
354 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
355 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
357 SB_DATA (so, cso->stencil[0].valuemask);
358 SB_DATA (so, cso->stencil[0].writemask);
363 if (cso->stencil[1].enabled) {
364 assert(cso->stencil[0].enabled);
367 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op))
    [all...]
  /external/chromium_org/ui/compositor/test/
in_process_context_factory.cc 44 attrs.stencil = false;
  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_init.c 139 pipe_resource_reference(&ppq->stencil, NULL);
259 ppq->stencil = p->screen->resource_create(p->screen, &tmp_res);
260 ppq->stencils = p->pipe->create_surface(p->pipe, ppq->stencil, &p->surf);
261 if (!ppq->stencil || !ppq->stencils)
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_state.c 349 if (cso->stencil[0].enabled) {
352 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
353 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
354 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
355 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
357 SB_DATA (so, cso->stencil[0].valuemask);
358 SB_DATA (so, cso->stencil[0].writemask);
363 if (cso->stencil[1].enabled) {
364 assert(cso->stencil[0].enabled);
367 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op))
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_context.h 395 double depth, unsigned stencil);
398 double depth, unsigned stencil);
401 double depth, unsigned stencil,
  /external/mesa3d/src/gallium/drivers/i915/
i915_context.h 395 double depth, unsigned stencil);
398 double depth, unsigned stencil);
401 double depth, unsigned stencil,
  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglMacApi.cpp 33 EGLint red,green,blue,alpha,depth,stencil;
81 getPixelFormatAttrib(*frmt,MAC_STENCIL_SIZE,&stencil);
86 visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_state.c 370 if (cso->stencil[0].enabled) {
373 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
374 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
375 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
376 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
378 SB_DATA (so, cso->stencil[0].writemask);
379 SB_DATA (so, cso->stencil[0].valuemask);
385 if (cso->stencil[1].enabled) {
386 assert(cso->stencil[0].enabled);
389 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op))
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_state.c 370 if (cso->stencil[0].enabled) {
373 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
374 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
375 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
376 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
378 SB_DATA (so, cso->stencil[0].writemask);
379 SB_DATA (so, cso->stencil[0].valuemask);
385 if (cso->stencil[1].enabled) {
386 assert(cso->stencil[0].enabled);
389 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op))
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
attrib.c 52 #include "stencil.h"
119 GLboolean Stencil;
313 attr->Stencil = ctx->Stencil.Enabled;
314 attr->StencilTwoSide = ctx->Stencil.TestTwoSide;
416 memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) );
600 TEST_AND_UPDATE(ctx->Stencil.Enabled, enable->Stencil, GL_STENCIL_TEST);
602 TEST_AND_UPDATE(ctx->Stencil.TestTwoSide, enable->StencilTwoSide, GL_STENCIL_TEST_TWO_SIDE_EXT);
1211 const struct gl_stencil_attrib *stencil; local
    [all...]
  /external/mesa3d/src/mesa/main/
attrib.c 52 #include "stencil.h"
119 GLboolean Stencil;
313 attr->Stencil = ctx->Stencil.Enabled;
314 attr->StencilTwoSide = ctx->Stencil.TestTwoSide;
416 memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) );
600 TEST_AND_UPDATE(ctx->Stencil.Enabled, enable->Stencil, GL_STENCIL_TEST);
602 TEST_AND_UPDATE(ctx->Stencil.TestTwoSide, enable->StencilTwoSide, GL_STENCIL_TEST_TWO_SIDE_EXT);
1211 const struct gl_stencil_attrib *stencil; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_blit.c 150 double depth, unsigned stencil)
158 return util_pack_z_stencil(format, depth, stencil);
178 unsigned stencil)
212 * 7) FORCE_COMPRESSED_STENCIL_VALUE should be enabled for stencil clears
264 r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
301 buffers, cformat, color, depth, stencil);
363 /* Clear a region of a depth stencil surface. */
368 unsigned stencil,
384 util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
477 * on hardware. E.g. depth-stencil surfaces are copied as RGB
    [all...]
r300_state.c 570 /* Create a new depth, stencil, and alpha state based on the CSO dsa state.
572 * This contains the depth buffer, stencil buffer, alpha test, and such.
573 * On the Radeon, depth and stencil buffer setup are intertwined, which is
602 /* Stencil buffer setup. */
603 if (state->stencil[0].enabled) {
606 (r300_translate_depth_stencil_function(state->stencil[0].func) <<
608 (r300_translate_stencil_op(state->stencil[0].fail_op) <<
610 (r300_translate_stencil_op(state->stencil[0].zpass_op) <<
612 (r300_translate_stencil_op(state->stencil[0].zfail_op) <<
616 (state->stencil[0].valuemask << R300_STENCILMASK_SHIFT)
    [all...]
  /external/mesa3d/src/gallium/drivers/r300/
r300_blit.c 150 double depth, unsigned stencil)
158 return util_pack_z_stencil(format, depth, stencil);
178 unsigned stencil)
212 * 7) FORCE_COMPRESSED_STENCIL_VALUE should be enabled for stencil clears
264 r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
301 buffers, cformat, color, depth, stencil);
363 /* Clear a region of a depth stencil surface. */
368 unsigned stencil,
384 util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
477 * on hardware. E.g. depth-stencil surfaces are copied as RGB
    [all...]
r300_state.c 570 /* Create a new depth, stencil, and alpha state based on the CSO dsa state.
572 * This contains the depth buffer, stencil buffer, alpha test, and such.
573 * On the Radeon, depth and stencil buffer setup are intertwined, which is
602 /* Stencil buffer setup. */
603 if (state->stencil[0].enabled) {
606 (r300_translate_depth_stencil_function(state->stencil[0].func) <<
608 (r300_translate_stencil_op(state->stencil[0].fail_op) <<
610 (r300_translate_stencil_op(state->stencil[0].zpass_op) <<
612 (r300_translate_stencil_op(state->stencil[0].zfail_op) <<
616 (state->stencil[0].valuemask << R300_STENCILMASK_SHIFT)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboRenderTest.cpp 523 : FboRenderCase (context, config.getName().c_str(), "Stencil clears", config)
562 // Do stencil clears
629 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; local
666 // Clear depth and stencil in fbo B
675 if (stencil)
677 // Stencil to 1 in fbo A
701 if (stencil)
705 // Clear subset of stencil buffer to 1
712 // Render quad with stencil mask == 1
866 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0 local
1128 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; local
1285 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; local
1524 bool stencil; member in struct:deqp::gles3::Functional::__anon23818
1606 bool stencil = depthStencilFormats[fmtNdx].stencil; local
1640 bool stencil = depthStencilFormats[depthStencilFmtNdx].stencil; local
1682 bool stencil = depthStencilFormats[fmtNdx].stencil; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_surface.c 281 unsigned stencil,
311 unsigned zstencil = util_pack_z_stencil(dst->texture->format, depth, stencil);
368 depth, stencil);
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/
stw_pixelformat.c 64 unsigned char stencil; member in struct:stw_pf_depth_info::__anon17852
100 /* combined depth-stencil */
141 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
180 pfi->pfd.cStencilBits = depth->bits.stencil;
189 * since state trackers can allocate depth/stencil/accum buffers, we provide
215 * Add the depth/stencil/accum/ms variants for a particular color format.
  /external/mesa3d/src/gallium/auxiliary/util/
u_surface.c 281 unsigned stencil,
311 unsigned zstencil = util_pack_z_stencil(dst->texture->format, depth, stencil);
368 depth, stencil);

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