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  /frameworks/av/services/camera/libcameraservice/api1/client2/
CallbackProcessor.h 81 virtual bool threadLoop();
JpegCompressor.h 101 virtual bool threadLoop();
JpegProcessor.h 76 virtual bool threadLoop();
BurstCapture.cpp 56 bool BurstCapture::threadLoop() {
StreamingProcessor.h 130 virtual bool threadLoop();
ZslProcessor.h 123 virtual bool threadLoop();
ZslProcessor3.h 127 virtual bool threadLoop();
  /frameworks/av/services/camera/libcameraservice/common/
FrameProcessorBase.h 61 virtual bool threadLoop();
  /frameworks/av/services/camera/libcameraservice/device3/
StatusTracker.h 74 virtual bool threadLoop();
113 // Private to threadLoop
  /frameworks/base/cmds/bootanimation/
BootAnimation.h 49 virtual bool threadLoop();
  /frameworks/base/libs/hwui/thread/
TaskManager.h 88 virtual bool threadLoop();
  /hardware/qcom/display/msm8974/libqdutils/
idle_invalidator.cpp 56 bool IdleInvalidator::threadLoop() {
83 //Triggers the threadLoop to run, if not already running.
  /hardware/samsung_slsi/exynos5/libcamera/
ExynosCameraHWInterface.h 120 virtual bool threadLoop() {
135 virtual bool threadLoop() {
147 virtual bool threadLoop() {
160 virtual bool threadLoop() {
  /hardware/ti/omap4-aah/camera/inc/
SensorListener.h 54 virtual bool threadLoop() {
BufferSourceAdapter.h 71 virtual bool threadLoop() {
122 virtual bool threadLoop() {
  /hardware/ti/omap4xxx/camera/inc/
SensorListener.h 51 virtual bool threadLoop() {
  /cts/suite/audio_quality/lib/src/audio/
AudioLocal.cpp 111 bool AudioLocal::threadLoop()
  /device/generic/goldfish/camera/fake-pipeline2/
Sensor.h 226 virtual bool threadLoop();
  /device/samsung/manta/bubblelevel/
BubbleLevelImpl.h 48 virtual bool threadLoop();
  /frameworks/av/include/media/
Visualizer.h 152 virtual bool threadLoop();
  /frameworks/av/include/media/stagefright/foundation/
ANetworkSession.h 125 void threadLoop();
  /frameworks/av/media/libmediaplayerservice/
MidiFile.h 100 bool threadLoop() {
  /frameworks/av/services/audioflinger/
AudioWatchdog.cpp 41 bool AudioWatchdog::threadLoop()
  /frameworks/base/libs/hwui/renderthread/
RenderThread.h 93 virtual bool threadLoop();
  /frameworks/native/libs/gui/tests/
SurfaceTextureGLThreadToGL.h 71 virtual bool threadLoop() {

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12 3 4 5 6