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  /sdk/emulator/opengl/host/libs/GLESv2_dec/
gl2.types 35 GLstr 32 %s true
36 GLstr* 32 0x%08x true
gl2.attrib 382 #void glShaderSource(GLuint shader, GLsizei count, GLstr *string, const GLint *length)
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
gl_base_types.h 47 typedef char *GLstr;
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
gl_base_types.h 47 typedef char *GLstr;
  /frameworks/av/cmds/screenrecord/
Overlay.cpp 389 String8 glStr("OpenGL: ");
390 glStr += (char*) glGetString(GL_VENDOR);
391 glStr += " / ";
392 glStr += (char*) glGetString(GL_RENDERER);
393 glStr += ", ";
394 glStr += (char*) glGetString(GL_VERSION);
395 ypos = textRenderer.drawWrappedString(texProgram, xpos, ypos, glStr);

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