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  /frameworks/native/libs/ui/
FramebufferNativeWindow.cpp 76 : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
86 err = gralloc_open(module, &grDev);
90 if (!fbDev || !grDev)
125 err = grDev->alloc(grDev,
165 if (grDev) {
168 grDev->free(grDev, buffers[i]->handle);
171 gralloc_close(grDev);
  /device/generic/goldfish/opengl/system/gralloc/
gralloc.cpp 131 gralloc_device_t *grdev = (gralloc_device_t *)dev; local
132 if (!grdev || !pHandle || !pStride) {
133 ALOGE("gralloc_alloc: Bad inputs (grdev: %p, pHandle: %p, pStride: %p",
134 grdev, pHandle, pStride);
340 pthread_mutex_lock(&grdev->lock);
342 node->next = grdev->allocListHead;
344 if (grdev->allocListHead) {
345 grdev->allocListHead->prev = node;
347 grdev->allocListHead = node;
348 pthread_mutex_unlock(&grdev->lock)
385 gralloc_device_t *grdev = (gralloc_device_t *)dev; local
    [all...]
  /frameworks/native/include/ui/
FramebufferNativeWindow.h 81 alloc_device_t* grDev;

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