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Searched
full:have_context
(Results
1 - 25
of
25
) sorted by null
/external/chromium_org/gpu/command_buffer/service/
query_manager.cc
68
virtual void Destroy(bool
have_context
) OVERRIDE;
124
void AsyncPixelTransfersCompletedQuery::Destroy(bool /*
have_context
*/) {
145
virtual void Destroy(bool
have_context
) OVERRIDE;
186
void AllSamplesPassedQuery::Destroy(bool
have_context
) {
187
if (
have_context
&& !IsDeleted()) {
204
virtual void Destroy(bool
have_context
) OVERRIDE;
234
void CommandsIssuedQuery::Destroy(bool /*
have_context
*/) {
251
virtual void Destroy(bool
have_context
) OVERRIDE;
277
void CommandLatencyQuery::Destroy(bool /*
have_context
*/) {
297
virtual void Destroy(bool
have_context
) OVERRIDE
[
all
...]
vertex_array_manager.cc
26
void VertexArrayManager::Destroy(bool
have_context
) {
27
have_context_ =
have_context
;
vertex_array_manager.h
29
void Destroy(bool
have_context
);
context_group.cc
286
void ContextGroup::Destroy(GLES2Decoder* decoder, bool
have_context
) {
296
buffer_manager_->Destroy(
have_context
);
301
framebuffer_manager_->Destroy(
have_context
);
308
renderbuffer_manager_->Destroy(
have_context
);
313
texture_manager_->Destroy(
have_context
);
318
program_manager_->Destroy(
have_context
);
323
shader_manager_->Destroy(
have_context
);
renderbuffer_manager.cc
82
void RenderbufferManager::Destroy(bool
have_context
) {
83
have_context_ =
have_context
;
gles2_cmd_decoder_mock.h
43
MOCK_METHOD1(Destroy, void(bool
have_context
));
query_manager.h
70
virtual void Destroy(bool
have_context
) = 0;
155
void Destroy(bool
have_context
);
shader_manager.cc
99
void ShaderManager::Destroy(bool
have_context
) {
101
if (
have_context
) {
context_group.h
62
void Destroy(GLES2Decoder* decoder, bool
have_context
);
renderbuffer_manager.h
152
void Destroy(bool
have_context
);
buffer_manager.cc
38
void BufferManager::Destroy(bool
have_context
) {
39
have_context_ =
have_context
;
framebuffer_manager.h
240
void Destroy(bool
have_context
);
gles2_cmd_decoder.h
113
virtual void Destroy(bool
have_context
) = 0;
shader_manager.h
178
void Destroy(bool
have_context
);
framebuffer_manager.cc
300
void FramebufferManager::Destroy(bool
have_context
) {
301
have_context_ =
have_context
;
buffer_manager.h
182
void Destroy(bool
have_context
);
texture_manager.cc
84
void TextureManager::Destroy(bool
have_context
) {
85
have_context_ =
have_context
;
91
if (
have_context
) {
139
void Texture::RemoveTextureRef(TextureRef* ref, bool
have_context
) {
147
if (
have_context
) {
[
all
...]
program_manager.h
369
void Destroy(bool
have_context
);
in_process_command_buffer.cc
449
bool
have_context
= context_ && context_->MakeCurrent(surface_);
local
451
decoder_->Destroy(
have_context
);
texture_manager.h
177
void RemoveTextureRef(TextureRef* ref, bool
have_context
);
501
void Destroy(bool
have_context
);
program_manager.cc
[
all
...]
gles2_cmd_decoder.cc
582
virtual void Destroy(bool
have_context
) OVERRIDE;
[
all
...]
/external/chromium_org/mojo/services/gles2/
command_buffer_impl.cc
57
bool
have_context
= decoder_->MakeCurrent();
local
58
decoder_->Destroy(
have_context
);
/external/chromium_org/content/common/gpu/
texture_image_transport_surface.cc
177
bool
have_context
= IsContextValid(helper_.get());
local
182
if (
have_context
) {
192
if (fbo_id_ &&
have_context
) {
gpu_command_buffer_stub.cc
189
bool
have_context
= false;
local
201
have_context
= true;
252
if (
have_context
) {
396
bool
have_context
= false;
local
399
have_context
= decoder_->MakeCurrent();
405
decoder_->Destroy(
have_context
);
[
all
...]
Completed in 273 milliseconds