/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen7_sampler_state.c | 83 sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC; 93 sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST; 97 sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; 179 if (sampler->ss0.mag_filter != BRW_MAPFILTER_NEAREST)
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brw_wm_sampler_state.c | 209 sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC; 219 sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST; 223 sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; 238 sampler->ss0.min_filter != sampler->ss0.mag_filter) 325 if (sampler->ss0.mag_filter != BRW_MAPFILTER_NEAREST)
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brw_structs.h | 639 GLuint mag_filter:3; member in struct:brw_sampler_state::__anon18015 688 GLuint mag_filter:3; member in struct:gen7_sampler_state::__anon18019 [all...] |
gen6_blorp.cpp | 518 sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; [all...] |
gen7_blorp.cpp | 238 sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_sampler_state.c | 83 sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC; 93 sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST; 97 sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; 179 if (sampler->ss0.mag_filter != BRW_MAPFILTER_NEAREST)
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brw_wm_sampler_state.c | 209 sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC; 219 sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST; 223 sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; 238 sampler->ss0.min_filter != sampler->ss0.mag_filter) 325 if (sampler->ss0.mag_filter != BRW_MAPFILTER_NEAREST)
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brw_structs.h | 639 GLuint mag_filter:3; member in struct:brw_sampler_state::__anon31574 688 GLuint mag_filter:3; member in struct:gen7_sampler_state::__anon31578 [all...] |
gen6_blorp.cpp | 518 sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; [all...] |
/frameworks/native/opengl/libagl/ |
TextureObjectManager.cpp | 51 mag_filter = GL_LINEAR; 64 mag_filter = old->mag_filter;
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TextureObjectManager.h | 78 GLenum mag_filter; member in class:android::EGLTextureObject
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texture.cpp | 92 GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter); 673 textureObject->mag_filter = param; 791 GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter); [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
mailbox_manager_unittest.cc | 444 DCHECK_EQ(static_cast<GLuint>(GL_LINEAR), texture2->mag_filter()); 453 // manager1 should see the change to texture2 mag_filter being applied.
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texture_definition.cc | 377 mag_filter_(texture->mag_filter()),
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texture_manager.h | 47 GLenum mag_filter() const { function in class:gpu::gles2::Texture
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/system/core/libpixelflinger/ |
picker.cpp | 149 if (tx.mag_filter == GGL_LINEAR) {
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buffer.cpp | 52 t.mag_filter = GGL_NEAREST;
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/ |
lp_bld_sample_soa.c | 998 const unsigned mag_filter = bld->static_state->mag_img_filter; local 1100 const unsigned mag_filter = bld->static_state->mag_img_filter; local [all...] |
lp_bld_sample_aos.c | 1544 const unsigned mag_filter = bld->static_state->mag_img_filter; local [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample_soa.c | 998 const unsigned mag_filter = bld->static_state->mag_img_filter; local 1100 const unsigned mag_filter = bld->static_state->mag_img_filter; local [all...] |
lp_bld_sample_aos.c | 1544 const unsigned mag_filter = bld->static_state->mag_img_filter; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_state_sampler.c | 328 * XXX When min_filter != mag_filter and there's just one mipmap level,
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_sampler.c | 328 * XXX When min_filter != mag_filter and there's just one mipmap level,
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3dx9mesh.h | 500 D3DTEXTUREFILTERTYPE mag_filter, D3DTEXTUREFILTERTYPE mip_filter, D3DTEXTUREADDRESS wrap, 503 D3DTEXTUREFILTERTYPE *mag_filter, D3DTEXTUREFILTERTYPE *mip_filter, D3DTEXTUREADDRESS *wrap, [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureFormatTests.cpp | 164 << "\n MAG_FILTER = " << getTextureParameterValueStr(GL_TEXTURE_MAG_FILTER, magFilter)
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