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  /external/chromium-trace/trace-viewer/third_party/gl-matrix/src/
gl-matrix-manifest.js 1 //= require 'gl-matrix/common.js'
3 //= require 'gl-matrix/vec2.js'
4 //= require 'gl-matrix/vec3.js'
5 //= require 'gl-matrix/vec4.js'
7 //= require 'gl-matrix/mat2.js'
8 //= require 'gl-matrix/mat2d.js'
9 //= require 'gl-matrix/mat3.js'
10 //= require 'gl-matrix/mat4.js'
12 //= require 'gl-matrix/quat.js'
  /external/eigen/doc/snippets/
MatrixBase_identity.cpp 1 cout << Matrix<double, 3, 4>::Identity() << endl;
ComplexSchur_matrixU.cpp 2 cout << "Here is a random 4x4 matrix, A:" << endl << A << endl << endl;
4 cout << "The unitary matrix U is:" << endl << schurOfA.matrixU() << endl;
Tridiagonalization_decomposeInPlace.cpp 3 cout << "Here is a random symmetric 5x5 matrix:" << endl << A << endl << endl;
8 cout << "The orthogonal matrix Q is:" << endl << A << endl;
9 cout << "The diagonal of the tridiagonal matrix T is:" << endl << diag << endl;
10 cout << "The subdiagonal of the tridiagonal matrix T is:" << endl << subdiag << endl;
Tutorial_Map_rowmajor.cpp 3 cout << "Column-major:\n" << Map<Matrix<int,2,4> >(array) << endl;
4 cout << "Row-major:\n" << Map<Matrix<int,2,4,RowMajor> >(array) << endl;
6 Map<Matrix<int,2,4>, Unaligned, Stride<1,4> >(array) << endl;
tut_arithmetic_transpose_conjugate.cpp 2 cout << "Here is the matrix a\n" << a << endl;
4 cout << "Here is the matrix a^T\n" << a.transpose() << endl;
10 cout << "Here is the matrix a^*\n" << a.adjoint() << endl;
FullPivLU_solve.cpp 0 Matrix<float,2,3> m = Matrix<float,2,3>::Random();
3 cout << "Here is the matrix m:" << endl << m << endl;
4 cout << "Here is the matrix y:" << endl << y << endl;
5 Matrix<float,3,2> x = m.fullPivLu().solve(y);
  /external/chromium_org/cc/output/
render_surface_filters.cc 32 void GetBrightnessMatrix(float amount, SkScalar matrix[20]) {
36 memset(matrix, 0, 20 * sizeof(SkScalar));
37 matrix[0] = matrix[6] = matrix[12] = amount;
38 matrix[18] = 1.f;
41 void GetSaturatingBrightnessMatrix(float amount, SkScalar matrix[20]) {
44 memset(matrix, 0, 20 * sizeof(SkScalar));
45 matrix[0] = matrix[6] = matrix[12] = matrix[18] = 1.f
167 SkScalar matrix[20]; local
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  /external/eigen/bench/btl/data/
action_settings.txt 1 aat ; "{/*1.5 A x A^T}" ; "matrix size" ; 4:3000
2 ata ; "{/*1.5 A^T x A}" ; "matrix size" ; 4:3000
3 atv ; "{/*1.5 matrix^T x vector}" ; "matrix size" ; 4:3000
6 matrix_matrix ; "{/*1.5 matrix matrix product}" ; "matrix size" ; 4:3000
7 matrix_vector ; "{/*1.5 matrix vector product}" ; "matrix size" ; 4:3000
8 trmm ; "{/*1.5 triangular matrix matrix product}" ; "matrix size" ; 4:300
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  /external/chromium_org/cc/test/
geometry_test_utils.cc 19 EXPECT_FLOAT_EQ((expected).matrix().get(0, 0), (actual).matrix().get(0, 0));
20 EXPECT_FLOAT_EQ((expected).matrix().get(1, 0), (actual).matrix().get(1, 0));
21 EXPECT_FLOAT_EQ((expected).matrix().get(2, 0), (actual).matrix().get(2, 0));
22 EXPECT_FLOAT_EQ((expected).matrix().get(3, 0), (actual).matrix().get(3, 0));
23 EXPECT_FLOAT_EQ((expected).matrix().get(0, 1), (actual).matrix().get(0, 1))
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  /cts/suite/cts/deviceTests/opengl/jni/graphics/
Matrix.h 17 class Matrix {
21 Matrix();
22 Matrix(const Matrix& src);
24 bool equals(const Matrix& src);
25 // Loads this matrix with the identity matrix.
27 // Loads this matrix with the data from src.
28 void loadWith(const Matrix& src);
29 // Translates this matrix by the given amounts
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TransformationNode.cpp 16 TransformationNode::TransformationNode(Matrix* matrix) :
17 mMatrix(matrix) {
24 void TransformationNode::before(Program& program, Matrix& model, Matrix& view,
25 Matrix& projection) {
26 // Save the current Matrix.
32 void TransformationNode::after(Program& program, Matrix& model, Matrix& view,
33 Matrix& projection)
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TransformationNode.h 17 #include "Matrix.h"
23 TransformationNode(Matrix* matrix);
26 virtual void before(Program& program, Matrix& model, Matrix& view,
27 Matrix& projection);
28 virtual void after(Program& program, Matrix& model, Matrix& view,
29 Matrix& projection);
31 Matrix mSavedModelMatrix
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Program.h 17 #include "Matrix.h"
25 virtual void before(Matrix& model, Matrix& view, Matrix& projection);
26 virtual void after(Matrix& model, Matrix& view, Matrix& projection);
  /external/chromium-trace/trace-viewer/third_party/gl-matrix/
README.chromium 1 Name: gl-matrix
2 Short Name: gl-matrix
3 URL: https://github.com/toji/gl-matrix
12 Matrix math in javascript
package.json 2 "name": "gl-matrix",
3 "description": "Javascript Matrix and Vector library for High Performance WebGL apps",
5 "main": "dist/gl-matrix.js",
8 "url": "https://github.com/toji/gl-matrix/issues"
12 "url": "https://github.com/toji/gl-matrix.git"
  /external/ceres-solver/internal/ceres/
incomplete_lq_factorization_test.cc 58 CompressedRowSparseMatrix matrix(1, 1, 1);
59 matrix.mutable_rows()[0] = 0;
60 matrix.mutable_rows()[1] = 1;
61 matrix.mutable_cols()[0] = 0;
62 matrix.mutable_values()[0] = 2;
65 IncompleteLQFactorization(matrix, 1, 0.0, 1, 0.0));
66 ExpectMatricesAreEqual(matrix, *l, 1e-16);
83 CompressedRowSparseMatrix matrix(10, 10, 100);
84 int* rows = matrix.mutable_rows();
85 int* cols = matrix.mutable_cols()
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  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowColorMatrixColorFilter.java 11 private ColorMatrix matrix; field in class:ShadowColorMatrixColorFilter
14 public void __constructor__(ColorMatrix matrix) {
15 this.matrix = matrix;
20 this.matrix = new ColorMatrix(array);
25 return "ColorMatrixColorFilter<" + matrix + ">";
  /external/eigen/unsupported/test/
bdcsvd.cpp 107 // test of Dynamic defined Matrix (42, 42) of float
108 CALL_SUBTEST_11(( bdcsvd_verify_assert<Matrix<float,Dynamic,Dynamic> >
109 (Matrix<float,Dynamic,Dynamic>(42,42)) ));
110 CALL_SUBTEST_11(( compare_bdc_jacobi<Matrix<float,Dynamic,Dynamic> >
111 (Matrix<float,Dynamic,Dynamic>(42,42), 0) ));
112 CALL_SUBTEST_11(( bdcsvd<Matrix<float,Dynamic,Dynamic> >
113 (Matrix<float,Dynamic,Dynamic>(42,42)) ));
115 // test of Dynamic defined Matrix (50, 50) of double
116 CALL_SUBTEST_13(( bdcsvd_verify_assert<Matrix<double,Dynamic,Dynamic> >
117 (Matrix<double,Dynamic,Dynamic>(50,50)) ))
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  /external/eigen/test/
geo_transformations.cpp 20 typedef Matrix<Scalar,3,1> Vector3;
39 VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity());
58 VERIFY((t0 * t1).matrix().isIdentity(test_precision<Scalar>()));
61 VERIFY_IS_APPROX(t1.matrix(), t0.matrix());
82 typedef Matrix<Scalar,3,3> Matrix3;
83 typedef Matrix<Scalar,4,4> Matrix4;
84 typedef Matrix<Scalar,2,1> Vector2;
85 typedef Matrix<Scalar,3,1> Vector3;
86 typedef Matrix<Scalar,4,1> Vector4
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corners.cpp 13 VERIFY_IS_EQUAL(matrix.A, matrix.B); \
25 MatrixType matrix = MatrixType::Random(rows,cols); local
48 MatrixType matrix = MatrixType::Random(); local
60 VERIFY_IS_EQUAL((matrix.template topLeftCorner<r,c>()), (matrix.template block<r,c>(0,0)));
61 VERIFY_IS_EQUAL((matrix.template topRightCorner<r,c>()), (matrix.template block<r,c>(0,cols-c)));
62 VERIFY_IS_EQUAL((matrix.template bottomLeftCorner<r,c>()), (matrix.template block<r,c>(rows-r,0)))
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  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
Transform3dActivity.java 25 import android.graphics.Matrix;
41 private Matrix mMatrix;
48 mMatrix = new Matrix();
61 final Matrix matrix = mMatrix; local
63 rotate(centerX, centerY, camera, matrix, 32.0f);
64 drawBitmap(canvas, centerX, centerY, 0.0f, matrix);
66 rotate(centerX, centerY, camera, matrix, 12.0f);
67 drawBitmap(canvas, centerX, centerY, -mBitmap1.getWidth(), matrix);
69 rotate(centerX, centerY, camera, matrix, 52.0f)
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  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FEColorMatrix.cpp 76 static void saturateMatrix(float s, SkScalar matrix[20])
78 matrix[0] = 0.213f + 0.787f * s;
79 matrix[1] = 0.715f - 0.715f * s;
80 matrix[2] = 0.072f - 0.072f * s;
81 matrix[3] = matrix[4] = 0;
82 matrix[5] = 0.213f - 0.213f * s;
83 matrix[6] = 0.715f + 0.285f * s;
84 matrix[7] = 0.072f - 0.072f * s;
85 matrix[8] = matrix[9] = 0
126 SkScalar matrix[20]; local
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  /external/pdfium/core/src/fxge/Microsoft SDK/include/
GdiPlusMatrix.h 11 * GDI+ Matrix class
15 class Matrix : public GdiplusBase
26 // Default constructor - set to identity matrix
28 Matrix()
30 GpMatrix *matrix = NULL; local
32 lastResult = DllExports::GdipCreateMatrix(&matrix);
34 SetNativeMatrix(matrix);
37 Matrix(IN REAL m11,
44 GpMatrix *matrix = NULL; local
47 dx, dy, &matrix);
55 GpMatrix *matrix = NULL; local
67 GpMatrix *matrix = NULL; local
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  /external/chromium_org/cc/layers/
video_frame_provider_client_impl.cc 33 // This matrix is the default transformation for stream textures, and flips
85 void VideoFrameProviderClientImpl::DidUpdateMatrix(const float* matrix) {
87 matrix[0], matrix[4], matrix[8], matrix[12],
88 matrix[1], matrix[5], matrix[9], matrix[13]
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