/sdk/apps/DeviceConfig/res/values-trackball/ |
strings.xml | 3 <string name="navigation">TRACKBALL</string>
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_JoystickGetBall.3 | 3 SDL_JoystickGetBall \- Get relative trackball motion 28 printf("TrackBall Read Error! 30 printf("Trackball Delta- X:%d, Y:%d
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SDL_JoyBallEvent.3 | 3 SDL_JoyBallEvent \- Joystick trackball motion event structure 24 Joystick trackball index 32 A \fBSDL_JOYBALLMOTION\fP event occurs when a user moves a trackball on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBball\fR is the index of the trackball (for a more detailed explaination see the \fIJoystick section\fR)\&. Trackballs only return relative motion, this is the change in position on the ball since it was last polled (last cycle of the event loop) and it is stored in \fBxrel\fR and \fByrel\fR\&.
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/development/cmds/monkey/src/com/android/commands/monkey/ |
MonkeyTrackballEvent.java | 22 * monkey trackball event 31 return "Trackball";
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/external/eigen/demos/opengl/ |
trackball.h | 17 class Trackball 23 Trackball() : mpCamera(0) {}
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CMakeLists.txt | 13 set(quaternion_demo_SRCS gpuhelper.cpp icosphere.cpp camera.cpp trackball.cpp quaternion_demo.cpp)
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trackball.cpp | 10 #include "trackball.h" 15 void Trackball::track(const Vector2i& point2D) 40 bool Trackball::mapToSphere(const Vector2i& p2, Vector3f& v3)
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quaternion_demo.h | 15 #include "trackball.h" 60 Trackball mTrackball;
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/cts/hostsidetests/monkey/src/com/android/cts/monkey/ |
VerbosityTest.java | 25 assertFalse(v0.contains("Sending Trackball")); 32 assertTrue(v1.contains("Sending Trackball")); 39 assertTrue(v2.contains("Sending Trackball"));
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/external/replicaisland/src/com/replica/replicaisland/ |
InputGameInterface.java | 29 // Raw trackball input is filtered by this value. Increasing it will 116 // keys or trackball 117 final InputXY trackball = input.getTrackball(); local 124 if (trackball.getLastPressedTime() > Math.max(leftPressedTime, rightPressedTime)) { 125 // The trackball never goes "up", so force it to turn off if it wasn't triggered in the last frame. 126 // What follows is a bunch of code to filter trackball events into something like a dpad event. 131 if (gameTime - trackball.getLastPressedTime() < ROLL_TIMEOUT) { 136 newX = mDirectionalPad.getX() + (trackball.getX() * ROLL_FILTER * mMovementSensitivity); 137 newY = mDirectionalPad.getY() + (trackball.getY() * ROLL_FILTER * mMovementSensitivity); 141 newX = oldX + (trackball.getX() * ROLL_FILTER * mMovementSensitivity) [all...] |
/device/google/atv/ |
config.ini | 5 hw.trackBall=no
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/docs/source.android.com/src/devices/tech/input/ |
index.jd | 20 including keyboard, joystick, trackball, mouse and touch screen.</p>
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/external/qemu/android/skin/ |
trackball.c | 12 #include "android/skin/trackball.h" 156 /*** TRACKBALL OBJECT 193 } TrackBallRec, *TrackBall; 196 /* The following constants are used to better mimic a real trackball. 210 trackball_init( TrackBall ball, int diameter, int ring, 373 trackball_contains( TrackBall ball, int x, int y ) 380 trackball_done( TrackBall ball ) 397 /*** TRACKBALL SPHERE PIXELS 413 trackball_move( TrackBall ball, int dx, int dy ) 473 trackball_refresh( TrackBall ball [all...] |
window.h | 16 #include "android/skin/trackball.h"
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdljoystickgetball.html | 83 >SDL_JoystickGetBall -- Get relative trackball motion</DIV 178 printf("TrackBall Read Error!\n"); 179 printf("Trackball Delta- X:%d, Y:%d\n", delta_x, delta_y);</PRE
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sdljoyballevent.html | 83 >SDL_JoyBallEvent -- Joystick trackball motion event structure</DIV 164 >Joystick trackball index</TD 217 > event occurs when a user moves a trackball on the joystick. The field <TT 227 > is the index of the trackball (for a more detailed explaination see the <A
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/frameworks/base/packages/SettingsProvider/res/values/ |
defaults.xml | 98 <!-- DPAD/Trackball UP - traverse previous on current axis and send an event. --> 100 <!-- DPAD/Trackball DOWN - traverse next on current axis and send an event. --> 102 <!-- DPAD/Trackball LEFT - traverse previous on the character navigation axis and send event. --> 104 <!-- DPAD/Trackball RIGHT - traverse next on the character navigation axis end send event. --> 106 <!-- Alt+DPAD/Trackball UP - go to the top of the document. --> 108 <!-- Alt+DPAD/Trackball DOWN - go to the bottom of the document. --> 110 <!-- Alt+DPAD/Trackball LEFT - transition from an axis to another and sends an event.--> 113 <!-- Alt+DPAD/Trackball RIGHT - transition from an axis to another and sends an event. -->
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/external/qemu/android/ |
qemulator.h | 31 SkinTrackBall* trackball; member in struct:__anon32888
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qemulator.c | 69 emulator->trackball = ball; 174 if (emulator->trackball) { 175 skin_trackball_destroy(emulator->trackball); 176 emulator->trackball = NULL; 238 p = bufprint(p, end, " to leave trackball mode. "); 380 // for the show-trackball command, handle down events to enable, and 470 if (emulator->trackball) { 471 skin_trackball_set_rotation( emulator->trackball, rotation ); 472 skin_window_set_trackball( emulator->window, emulator->trackball );
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/development/ndk/sources/android/ndk_helper/ |
tapCamera.h | 37 //Trackball
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/development/cmds/monkey/ |
README.NETWORK.txt | 71 trackball dx dy 74 simulates a user using the trackball. dx and dy indicates the amount 75 of change in the trackball location (as opposed to exact coordinates
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/frameworks/base/docs/html/guide/topics/manifest/ |
uses-configuration-element.jd | 23 android:<a href="#nav">reqNavigation</a>=["undefined" | "nonav" | "dpad" | "trackball" | "wheel"] 32 or a particular navigation device, like a trackball. The specification is 54 D-pad (directional pad), trackball, or other device. 122 <td>"{@code trackball}"</td> 123 <td>The application requires a trackball for navigation.</td>
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/frameworks/base/docs/html/tools/devices/ |
managing-avds-cmdline.jd | 242 <td>Trackball support </td> 243 <td>Whether there is a trackball on the device. Default value is "yes".</td> 244 <td>hw.trackBall</td> 338 <td>Trackball support</td> 339 <td>Whether there is a trackball present.</td> 340 <td>hw.trackBall </td>
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managing-avds.jd | 109 <td>Trackball support</td> 111 <td>Whether there is a trackball on the device. Default value is "yes".</td> 113 <td>hw.trackBall</td>
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/frameworks/base/core/java/android/text/method/ |
MovementMethod.java | 27 * The {@link TextView} delegates handling of key events, trackball motions and touches to
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