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      1 /*
      2  * Copyright (C) 2007 Apple Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 var loops = 15
     27 var nx = 120
     28 var nz = 120
     29 
     30 function morph(a, f) {
     31     var PI2nx = Math.PI * 8/nx
     32     var sin = Math.sin
     33     var f30 = -(50 * sin(f*Math.PI*2))
     34 
     35     for (var i = 0; i < nz; ++i) {
     36         for (var j = 0; j < nx; ++j) {
     37             a[3*(i*nx+j)+1]    = sin((j-1) * PI2nx ) * -f30
     38         }
     39     }
     40 }
     41 
     42 
     43 var a = Array()
     44 for (var i=0; i < nx*nz*3; ++i)
     45     a[i] = 0
     46 
     47 for (var i = 0; i < loops; ++i) {
     48     morph(a, i/loops)
     49 }
     50 
     51 testOutput = 0;
     52 for (var i = 0; i < nx; i++)
     53     testOutput += a[3*(i*nx+i)+1];
     54 a = null;
     55