1 // Copyright 2012 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // Flags: --expose-gc 29 30 function KeyedStoreIC(a) { a[0] = Math.E; } 31 32 // Create literal with a fast double elements backing store 33 var literal = [1.2]; 34 35 // Specialize the IC for fast double elements 36 KeyedStoreIC(literal); 37 KeyedStoreIC(literal); 38 39 // Truncate array to 0 elements, at which point backing store will be replaced 40 // with empty fixed array. 41 literal.length = 0; 42 43 // ArrayPush built-in will replace empty fixed array backing store with 19 44 // elements fixed array backing store. This leads to a mismatch between the map 45 // and the backing store. Debug mode will crash here in set_elements accessor. 46 literal.push(Math.E, Math.E); 47 48 // Corrupt the backing store! 49 KeyedStoreIC(literal); 50 51 // Release mode will crash here when trying to visit parts of E as pointers. 52 gc(); 53