Lines Matching defs:TiledLayer
88 TiledLayer::TiledLayer()
98 TiledLayer::~TiledLayer() {}
100 scoped_ptr<LayerImpl> TiledLayer::CreateLayerImpl(LayerTreeImpl* tree_impl) {
104 void TiledLayer::UpdateTileSizeAndTilingOption() {
145 void TiledLayer::UpdateBounds() {
161 void TiledLayer::SetTileSize(const gfx::Size& size) {
166 void TiledLayer::SetBorderTexelOption(
172 bool TiledLayer::HasDrawableContent() const {
180 void TiledLayer::ReduceMemoryUsage() {
185 void TiledLayer::SetIsMask(bool is_mask) {
189 void TiledLayer::PushPropertiesTo(LayerImpl* layer) {
231 // TiledLayer must push properties every frame, since viewport state and
237 PrioritizedResourceManager* TiledLayer::ResourceManager() {
243 const PrioritizedResource* TiledLayer::ResourceAtForTesting(int i,
251 void TiledLayer::SetLayerTreeHost(LayerTreeHost* host) {
268 UpdatableTile* TiledLayer::TileAt(int i, int j) const {
272 UpdatableTile* TiledLayer::CreateTile(int i, int j) {
291 void TiledLayer::SetNeedsDisplayRect(const gfx::RectF& dirty_rect) {
296 void TiledLayer::InvalidateContentRect(const gfx::Rect& content_rect) {
316 bool TiledLayer::TileOnlyNeedsPartialUpdate(UpdatableTile* tile) {
321 bool TiledLayer::UpdateTiles(int left,
350 void TiledLayer::MarkOcclusionsAndRequestTextures(
382 bool TiledLayer::HaveTexturesForTiles(int left,
411 void TiledLayer::MarkTilesForUpdate(gfx::Rect* update_rect,
455 void TiledLayer::UpdateTileTextures(const gfx::Rect& update_rect,
533 bool TiledLayer::IsSmallAnimatedLayer() const {
571 void TiledLayer::SetTexturePriorities(const PriorityCalculator& priority_calc) {
616 SimpleEnclosedRegion TiledLayer::VisibleContentOpaqueRegion() const {
622 void TiledLayer::ResetUpdateState() {
648 void TiledLayer::UpdateScrollPrediction() {
684 bool TiledLayer::Update(ResourceUpdateQueue* queue,
812 void TiledLayer::OnOutputSurfaceCreated() {
825 bool TiledLayer::NeedsIdlePaint() {
858 gfx::Rect TiledLayer::IdlePaintRect() {