Lines Matching defs:matrix
990 // Can only draw surface if device matrix is invertible.
1037 // We have a single color matrix as a filter; apply it locally
1335 float matrix[16];
1338 matrix[i * 4 + j] = SkScalarToFloat(color_matrix[j * 5 + i]);
1341 gl_->UniformMatrix4fv(shader_color_matrix_location, 1, false, matrix));
1892 ToGLMatrix(&gl_matrix[0], quad->matrix);
2107 // Generate the transform matrix
2113 quad_rect_matrix.matrix().asColMajorf(m.data);
2212 transform.matrix().asColMajorf(gl_matrix);