Lines Matching refs:unit
116 ScopedSetActiveTexture(GLES2Interface* gl, GLenum unit)117 : gl_(gl), unit_(unit) {125 // Active unit being GL_TEXTURE0 is effectively the ground state.951 GLenum unit,954 unit_(unit),1638 GLenum unit,1648 ScopedSetActiveTexture scoped_active_tex(gl, unit);