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Lines Matching refs:unit

116   ScopedSetActiveTexture(GLES2Interface* gl, GLenum unit)
117 : gl_(gl), unit_(unit) {
125 // Active unit being GL_TEXTURE0 is effectively the ground state.
951 GLenum unit,
954 unit_(unit),
1638 GLenum unit,
1648 ScopedSetActiveTexture scoped_active_tex(gl, unit);