Home | History | Annotate | Download | only in audio

Lines Matching refs:node_id

123   // Returns node_id of the primary active output node.
126 // Returns the node_id of the primary active input node.
196 virtual void ActiveOutputNodeChanged(uint64 node_id) OVERRIDE;
197 virtual void ActiveInputNodeChanged(uint64 node_id) OVERRIDE;
205 // Sets the active audio output/input node to the node with |node_id|.
207 void SetActiveOutputNode(uint64 node_id, bool notify);
208 void SetActiveInputNode(uint64 node_id, bool notify);
216 void SetupAdditionalActiveAudioNodeState(uint64 node_id);
229 // Sets output volume of |node_id| to |volume|.
230 void SetOutputNodeVolume(uint64 node_id, int volume);
232 void SetOutputNodeVolumePercent(uint64 node_id, int volume_percent);
238 // Sets input gain of |node_id| to |gain|.
239 void SetInputNodeGain(uint64 node_id, int gain);
241 void SetInputNodeGainPercent(uint64 node_id, int gain_percent);
277 // If there is no active node, |node_id| will be switched to become the
280 void AddActiveNode(uint64 node_id, bool notify);
282 // Adds |node_id| into additional active nodes.
283 void AddAdditionalActiveNode(uint64 node_id, bool notify);
285 // Removes |node_id| from additional active nodes.
286 void RemoveActiveNodeInternal(uint64 node_id, bool notify);