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Lines Matching refs:inset

507     SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
508 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
520 set_inset_fan(fan1Pos, vstride, devRect, inset, inset);
538 // Now create the inset points and then outset the original
571 if (inset < SK_ScalarHalf) {
572 scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
805 devInside.inset(rx, ry);
813 devOutside.inset(0, ry);
864 SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
865 inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
866 inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
868 inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
870 inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom - devInside.fBottom);
872 SkASSERT(inset >= 0);
874 SkScalar inset = SK_ScalarHalf;
881 set_inset_fan(fan1Pos, vstride, devOutside, inset, inset);
882 set_inset_fan(fan2Pos, vstride, devInside, -inset, -inset);
892 set_inset_fan(fan1Pos, vstride, devOutside, inset, inset);
893 set_inset_fan(fan1AssistPos, vstride, devOutsideAssist, inset, inset);
895 set_inset_fan(fan2Pos, vstride, devInside, -inset, -inset);
914 if (inset < SK_ScalarHalf) {
915 scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));