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Lines Matching refs:uBounds

526 	const Vec2	uBounds				= computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(),	coord.x(), prec.coordBits.x(), prec.uvwBits.x());
530 const int minI = deFloorFloatToInt32(uBounds.x());
531 const int maxI = deFloorFloatToInt32(uBounds.y());
561 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
565 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
566 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);
586 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
587 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
992 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, prec.coordBits.x(), prec.uvwBits.x());
996 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
997 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);
1021 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
1022 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
1221 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, texture.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
1225 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
1226 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);
1301 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, prec.coordBits.x(), prec.uvwBits.x());
1305 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
1306 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);