Lines Matching refs:uBounds
504 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x());
506 const int minI = deFloorFloatToInt32(uBounds.x());
507 const int maxI = deFloorFloatToInt32(uBounds.y());
529 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
533 const int minI = deFloorFloatToInt32(uBounds.x());
534 const int maxI = deFloorFloatToInt32(uBounds.y());
563 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
568 const int minI = deFloorFloatToInt32(uBounds.x());
569 const int maxI = deFloorFloatToInt32(uBounds.y());
604 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x());
606 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
607 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);
618 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
619 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
638 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
642 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
643 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);
668 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
669 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
693 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
698 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
699 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);
731 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
732 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
1397 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, prec.coordBits.x(), prec.uvwBits.x());
1401 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
1402 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);
1426 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
1427 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
2272 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
2276 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
2277 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);
2399 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, prec.coordBits.x(), prec.uvwBits.x());
2403 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f);
2404 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f);