Lines Matching refs:RenderActivity
21 * \brief RenderActivity base class.
278 // RenderActivity
280 RenderActivity::RenderActivity (ANativeActivity* activity)
284 DBG_PRINT(("RenderActivity::RenderActivity()"));
287 RenderActivity::~RenderActivity (void)
289 DBG_PRINT(("RenderActivity::~RenderActivity()"));
292 void RenderActivity::setThread (RenderThread* thread)
297 void RenderActivity::onStart (void)
299 DBG_PRINT(("RenderActivity::onStart()"));
302 void RenderActivity::onResume (void)
304 DBG_PRINT(("RenderActivity::onResume()"));
310 void RenderActivity::onPause (void)
312 DBG_PRINT(("RenderActivity::onPause()"));
318 void RenderActivity::onStop (void)
320 DBG_PRINT(("RenderActivity::onStop()"));
323 void RenderActivity::onDestroy (void)
325 DBG_PRINT(("RenderActivity::onDestroy()"));
328 void RenderActivity::onNativeWindowCreated (ANativeWindow* window)
330 DBG_PRINT(("RenderActivity::onNativeWindowCreated()"));
334 void RenderActivity::onNativeWindowResized (ANativeWindow* window)
336 DBG_PRINT(("RenderActivity::onNativeWindowResized()"));
340 void RenderActivity::onNativeWindowRedrawNeeded (ANativeWindow* window)
345 void RenderActivity::onNativeWindowDestroyed (ANativeWindow* window)
347 DBG_PRINT(("RenderActivity::onNativeWindowDestroyed()"));
352 void RenderActivity::onInputQueueCreated (AInputQueue* queue)
354 DBG_PRINT(("RenderActivity::onInputQueueCreated()"));
358 void RenderActivity::onInputQueueDestroyed (AInputQueue* queue)
360 DBG_PRINT(("RenderActivity::onInputQueueDestroyed()"));