Lines Matching refs:GLU_CHECK_CALL
426 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, tex));
429 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, m_storage, 64, 64, 0, m_storage, GL_UNSIGNED_BYTE, DE_NULL));
434 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
453 GLU_CHECK_CALL(glDeleteTextures(1, &tex));
466 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_CUBE_MAP, tex));
479 GLU_CHECK_CALL(glTexImage2D(faces[faceNdx], 0, m_storage, 64, 64, 0, m_storage, GL_UNSIGNED_BYTE, DE_NULL));
484 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
502 GLU_CHECK_CALL(glDeleteTextures(1, &tex));
511 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, rbo));
514 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, m_storage, 64, 64));
530 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &rbo));
602 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex));
603 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL));
604 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
623 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, dstTex));
625 GLU_CHECK_CALL(glDeleteTextures(1, &dstTex));
634 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, dstRbo));
636 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &dstRbo));
643 GLU_CHECK_CALL(glDeleteTextures(1, &srcTex));