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Lines Matching defs:compileStatus

1584 			GLint compileStatus;
1585 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
1586 checkBooleans(compileStatus, GL_TRUE);
1592 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
1593 checkBooleans(compileStatus, GL_TRUE);