Lines Matching defs:compileStatus
1584 GLint compileStatus;1585 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);1586 checkBooleans(compileStatus, GL_TRUE);1592 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);1593 checkBooleans(compileStatus, GL_TRUE);