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Lines Matching refs:glStencilFunc

971 			glStencilFunc(GL_ALWAYS, ref, 0); // mask should not affect the REF
977 glStencilFunc(GL_ALWAYS, ref, ref);
1144 glStencilFunc(stencilfuncValues[ndx], 0, 0);
1212 glStencilFunc(GL_ALWAYS, 0, mask);