Lines Matching refs:sequenceNoSideEffCase1
160 inline int sequenceNoSideEffCase1 (float in0, int in1, float in2) { DE_UNREF(in0); DE_UNREF(in2); return in1 + in1; }176 void evalSequenceNoSideEffCase1 (ShaderEvalContext& ctx) { ctx.color.x() = (float)sequenceNoSideEffCase1(ctx.in[0].z(), (int)ctx.in[1].x(), ctx.in[2].y()); }