Lines Matching refs:m_lookupSpec
241 TextureLookupSpec m_lookupSpec;
253 , m_lookupSpec (lookup)
280 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord;
281 Vec4 b = m_lookupSpec.minCoord;
294 if (functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias)
296 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias;
297 float b = m_lookupSpec.minLodBias;
331 bool isProj = functionHasProj(m_lookupSpec.function);
332 float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPROJ3 ? 2 : 3] : 1.0f;
357 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*m_textureSpec.width / (float)viewportSize[0];
358 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*m_textureSpec.height / (float)viewportSize[1];
395 DE_ASSERT(de::abs(m_lookupSpec.minCoord[2] - m_lookupSpec.maxCoord[2]) < 0.005);
396 DE_ASSERT(de::abs(m_lookupSpec.minCoord[0]) < de::abs(m_lookupSpec.minCoord[2]) && de::abs(m_lookupSpec.maxCoord[0]) < de::abs(m_lookupSpec.minCoord[2]));
397 DE_ASSERT(de::abs(m_lookupSpec.minCoord[1]) < de::abs(m_lookupSpec.minCoord[2]) && de::abs(m_lookupSpec.maxCoord[1]) < de::abs(m_lookupSpec.minCoord[2]));
399 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
400 tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
401 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
422 Function function = m_lookupSpec.function;
426 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias;
446 switch (m_lookupSpec.function)
505 if (functionHasLod(function) || m_lookupSpec.useBias)