Lines Matching defs:setUniforms
192 void setUniforms (sglr::Context& ctx, deUint32 program) const274 void setUniforms (sglr::Context& ctx, deUint32 program) const573 m_tex2DShader.setUniforms(*getCurrentContext(), shaderID);600 shaders[face]->setUniforms(*getCurrentContext(), shaderID);