Lines Matching refs:expectedGLStateMin
304 const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference);
312 if (state < expectedGLStateMin || state > expectedGLStateMax)
314 testCtx.getLog() << TestLog::Message << "// ERROR: expected rounding to the nearest integer, valid range [" << expectedGLStateMin << "," << expectedGLStateMax << "]; got " << state << TestLog::EndMessage;
334 const GLint expectedGLStateMin = clampToGLint(expandGLFloatToInteger(reference) - FLOAT_EXPANSION_E);
336 if (state < expectedGLStateMin || state > expectedGLStateMax)
338 testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << toHex(expectedGLStateMin) << "," << toHex(expectedGLStateMax) << "]; got " << toHex((GLint)state) << TestLog::EndMessage;
510 const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(reference);
518 if (state < expectedGLStateMin || state > expectedGLStateMax)
520 testCtx.getLog() << TestLog::Message << "// ERROR: expected rounding to the nearest integer, valid range [" << expectedGLStateMin << "," << expectedGLStateMax << "]; got " << state << TestLog::EndMessage;
540 const GLint64 expectedGLStateMin = expandGLFloatToInteger(reference) - FLOAT_EXPANSION_E;
542 if (state < expectedGLStateMin || state > expectedGLStateMax)
544 testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << toHex(expectedGLStateMin) << "," << toHex(expectedGLStateMax) << "]; got " << toHex((GLint64)state) << TestLog::EndMessage;