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Lines Matching refs:fboTex

763 		deUint32						fboTex			= 0;
776 glGenTextures(1, &fboTex);
778 glBindTexture(GL_TEXTURE_2D, fboTex);
786 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboTex, 0);